OldCrowBalthazor wrote: Wed Apr 10, 2024 6:59 amYeah...In.Duedman wrote: Fri Mar 29, 2024 1:52 pm I usually houserule the blocking out. Not so much for allowing Italians out but rather allowing German Subs in![]()

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OldCrowBalthazor wrote: Wed Apr 10, 2024 6:59 amYeah...In.Duedman wrote: Fri Mar 29, 2024 1:52 pm I usually houserule the blocking out. Not so much for allowing Italians out but rather allowing German Subs in![]()
Hahaha. Das Boot x4!Duedman wrote: Thu Apr 11, 2024 10:41 amOldCrowBalthazor wrote: Wed Apr 10, 2024 6:59 amYeah...In.Duedman wrote: Fri Mar 29, 2024 1:52 pm I usually houserule the blocking out. Not so much for allowing Italians out but rather allowing German Subs in![]()
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I don't see the sense of moving the Italian fleet into the Atlantic, as they are better off under the umbrella of land based air. I imagine that some players do it because many Allied players mass their Br and Fr fleets off Italy waiting for the DoW, so they can wipe out the It fleet ala "Pearl Harbor" style, sacrificing the Fr fleet first in suicide attacks. Gamey play on all sides it seems. I try to counter that by shifting at least one Ge fighter and build both Ge and It maritime early enough to move into Italy when it DoW.Birdw wrote: Wed Apr 03, 2024 1:03 am I believe Havoc had the misfortune of running into my fleet screening a damaged flattop in Gibraltar. I won't leave a damaged carrier vulnerable so I don't appear "gamey." Other times, it's just that the ships are at the limit of their movement—not so nefarious. There are only so many hexes for ships; leaving a ship vulnerable isn't an option, IMHO.
What is gamey is moving the best part of the Italian Army to East Africa and a significant portion of the Italian Fleet into the Atlantic. The Allies would have seen any Italian movement into the Atlantic as hostile. At the very least, it would free the Allies from any penalties they would face otherwise in the Middle Sea.
If Allied fleets in the Central Med "would have" triggered Italy then the Italian Navy moving into the Atlantic battleground would undoubtedly have the same effect on the Allies. It's a two-way street.
A possible solution for the Gibraltar bottleneck would be to have three sets of dual hexes within, say, five hexes of Gibraltar. The Allies could still block the passage if they wanted to use all those resources, but it would give the Axis more options.
Agree..nothing gamey at all in shifting Italian assets to Italian East Africa. The opposite of gamey. A legit strategic move to tie up UK and Commonwealth troops.havoc1371 wrote: Sat Apr 20, 2024 3:04 amI don't see the sense of moving the Italian fleet into the Atlantic, as they are better off under the umbrella of land based air. I imagine that some players do it because many Allied players mass their Br and Fr fleets off Italy waiting for the DoW, so they can wipe out the It fleet ala "Pearl Harbor" style, sacrificing the Fr fleet first in suicide attacks. Gamey play on all sides it seems. I try to counter that by shifting at least one Ge fighter and build both Ge and It maritime early enough to move into Italy when it DoW.Birdw wrote: Wed Apr 03, 2024 1:03 am I believe Havoc had the misfortune of running into my fleet screening a damaged flattop in Gibraltar. I won't leave a damaged carrier vulnerable so I don't appear "gamey." Other times, it's just that the ships are at the limit of their movement—not so nefarious. There are only so many hexes for ships; leaving a ship vulnerable isn't an option, IMHO.
What is gamey is moving the best part of the Italian Army to East Africa and a significant portion of the Italian Fleet into the Atlantic. The Allies would have seen any Italian movement into the Atlantic as hostile. At the very least, it would free the Allies from any penalties they would face otherwise in the Middle Sea.
If Allied fleets in the Central Med "would have" triggered Italy then the Italian Navy moving into the Atlantic battleground would undoubtedly have the same effect on the Allies. It's a two-way street.
A possible solution for the Gibraltar bottleneck would be to have three sets of dual hexes within, say, five hexes of Gibraltar. The Allies could still block the passage if they wanted to use all those resources, but it would give the Axis more options.
As for shifting ground units to East Africa, what exactly is gamey about Italy defending its colonies? I usually move two corps, or an army and a corps. More than that makes Italy too weak to hold in North Africa and even Italy itself. But its just enough to possibly hold onto East Africa. Considering how many Allied players move SA HQ and units (and sometime Au and NZ units) to East Africa to attack in anticipation of Italy's DoW, its perfectly reasonable that the Italians might beef up their forces.
Really? Nothing gamey about that? I would hope this is a facetious comment and not a serious one, because an action like that is a perfect example of "gamey". Please give historical examples of any nation deliberately sending unarmed transports loaded with troops out in search of enemy naval forces in WW2.ElvisJJonesRambo wrote: Wed Apr 24, 2024 1:30 am There's nothing gamey about using Garrison transports for suicide scouts, unless you're on the ship.
Yup agree with you here big time. Transports as scouts (unless inadvertent) is total Roquefort.havoc1371 wrote: Mon May 27, 2024 5:52 pmReally? Nothing gamey about that? I would hope this is a facetious comment and not a serious one, because an action like that is a perfect example of "gamey". Please give historical examples of any nation deliberately sending unarmed transports loaded with troops out in search of enemy naval forces in WW2.ElvisJJonesRambo wrote: Wed Apr 24, 2024 1:30 am There's nothing gamey about using Garrison transports for suicide scouts, unless you're on the ship.
Exactly!gigiduru wrote: Tue May 28, 2024 2:16 pm And 'Troll of the Year' goes to ... drums .... we all know who![]()
A 35-ton former fishing boat. But then we can't launch medium bombers from carriers either.James Taylor wrote: Fri May 31, 2024 7:36 pm Let's see, what was it that caused Doolittle to launch his raid early![]()
Not surprised, considering the track record.gigiduru wrote: Tue May 28, 2024 2:16 pm And 'Troll of the Year' goes to ... drums .... we all know who![]()
That would be the Japanese trolling Pearl Harbor I believe...James Taylor wrote: Fri May 31, 2024 7:36 pm Let's see, what was it that caused Doolittle to launch his raid early![]()