Flight level in Strike mission

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ToKbArRy
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Joined: Mon Jun 17, 2024 4:07 pm

Flight level in Strike mission

Post by ToKbArRy »

Is it possible to influenz the flight level in an auto strike mission?
Kushan04
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Re: Flight level in Strike mission

Post by Kushan04 »

Automatic flightplan generation uses the aircraft loadouts profile (Hi-Hi-Hi, Hi-Low-Hi, etc). One generated flightplans can be modified manually using the "Flightplan Editor" on the "Mission Editor". This include adding or removing waypoints, adjusting altitude and speed, etc.
ToKbArRy
Posts: 5
Joined: Mon Jun 17, 2024 4:07 pm

Re: Flight level in Strike mission

Post by ToKbArRy »

Thank you, is it possible to:
1. Edit the flightplan with lua?
2. Do the HI-LOW profiles have specific heights and how to chage them to value x so that the every flight with this louadout lounches from height x?
Kushan04
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Joined: Tue Jun 28, 2005 9:27 pm
Location: USA
Contact:

Re: Flight level in Strike mission

Post by Kushan04 »

ToKbArRy wrote: Tue Jun 18, 2024 8:02 am Thank you, is it possible to:
1. Edit the flightplan with lua?
2. Do the HI-LOW profiles have specific heights and how to chage them to value x so that the every flight with this louadout lounches from height x?
1. No, not at the moment.

2. I believe it depends on the weapon that is being used. The profile is hard coded into the database. You cannot modify them in CMO. The only thing you can do is modify the flight plan. Pro users can use a custom database.
ToKbArRy
Posts: 5
Joined: Mon Jun 17, 2024 4:07 pm

Re: Flight level in Strike mission

Post by ToKbArRy »

Thank you verry much
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