New Scenario for Testing "Hide and Seek"
Moderator: MOD_Command
- BeirutDude
- Posts: 2799
- Joined: Sat Apr 27, 2013 9:44 am
- Location: Jacksonville, FL, USA
RE: New Scenario for Testing "Hide and Seek"
Great Movie!
"Some people spend an entire lifetime wondering if they made a difference. The Marines don't have that problem."
PRESIDENT RONALD REAGAN, 1985
I was Navy, but Assigned TAD to the 24th MAU Hq in Beirut. By far the finest period of my service!
PRESIDENT RONALD REAGAN, 1985
I was Navy, but Assigned TAD to the 24th MAU Hq in Beirut. By far the finest period of my service!
RE: New Scenario for Testing "Hide and Seek"
I'll amend when I get back on my lappy
Paul aka Sirius
Command Developer
Warfaresims
Cold War Data Base 1946-1979 Author
Old radar men never die - Their echoes fade away in accordance with the inverse fourth power law
Command Developer
Warfaresims
Cold War Data Base 1946-1979 Author
Old radar men never die - Their echoes fade away in accordance with the inverse fourth power law
RE: New Scenario for Testing "Hide and Seek"
If you want I do this scenario setin the 1960's using the Cold War DB [8D]
Paul aka Sirius
Command Developer
Warfaresims
Cold War Data Base 1946-1979 Author
Old radar men never die - Their echoes fade away in accordance with the inverse fourth power law
Command Developer
Warfaresims
Cold War Data Base 1946-1979 Author
Old radar men never die - Their echoes fade away in accordance with the inverse fourth power law
- HalfLifeExpert
- Posts: 1341
- Joined: Mon Jul 20, 2015 3:39 pm
- Location: California, United States
RE: New Scenario for Testing "Hide and Seek"
So I just finished the new version. I very much found the submarine, and the Bedford had solid contact on her most of the entire time since, banging away with Active sonar, sometimes with help from Active Sonar Bouys from an Orion. That's the only way I could think of to do anything to 'force the sub to surface'.
And nothing happened. I ran out the clock and nothing really happened. No messages, no threatening gestures from the Soviets, nothing.
Ended up scoring nothing.
Surely there's an issue here right?
And nothing happened. I ran out the clock and nothing really happened. No messages, no threatening gestures from the Soviets, nothing.
Ended up scoring nothing.
Surely there's an issue here right?
RE: New Scenario for Testing "Hide and Seek"
Scenario updated and uploaded
Paul aka Sirius
Command Developer
Warfaresims
Cold War Data Base 1946-1979 Author
Old radar men never die - Their echoes fade away in accordance with the inverse fourth power law
Command Developer
Warfaresims
Cold War Data Base 1946-1979 Author
Old radar men never die - Their echoes fade away in accordance with the inverse fourth power law
- HalfLifeExpert
- Posts: 1341
- Joined: Mon Jul 20, 2015 3:39 pm
- Location: California, United States
RE: New Scenario for Testing "Hide and Seek"
I played through the new version. I found both the Sub and Support Vessel.
Since the Narvik started near southern Svalbard, I dispatched her to stay close to the Novosibirsk. I had Bedford Aggressively stay on top of the submarine, and with P-3 Support, buzzed and pinged the submarine for many hours, with constant maneuvering and counter maneuvering by both vessels. Between the Bedford and the P-3s, I certainly fired off enough Active Sonar to make the sub's crew hearing it for months, but nothing happened until the scenario was almost over.
With about 45-50 minutes left in the clock, I detected a pair of Fitters inbound toward Bedford at 300 ft. Sticking to my ROE, I waited until the lead Fitter launched its AShMs before firing. Bedford took a minor hit (6.2% Damage, with all systems and mounts operational), and quickly blasted both Fitters with SAMs. Once within a good firing arc, I fired two Mk-46s at the sub, which sank her.
I also sank the Novosibirsk with Narvik's 4 Penguin missiles and a pair of Harpoons from an Orion, and used the latter's other two Harpoons to sink a Soviet AGI.
I still let the clock run out as there was no event triggering the end of the scenario until then.
I got a Triumph score with 180 points, but it still seems to me that something isn't right. Perhaps something with the Sub's behavior or orders because I had that Golf firmly locked down for at least 9 consecutive hours. She never went above two knots, so maybe 'avoid cavitation' is on, if the intent is to force the sub to drain batteries?
Since the Narvik started near southern Svalbard, I dispatched her to stay close to the Novosibirsk. I had Bedford Aggressively stay on top of the submarine, and with P-3 Support, buzzed and pinged the submarine for many hours, with constant maneuvering and counter maneuvering by both vessels. Between the Bedford and the P-3s, I certainly fired off enough Active Sonar to make the sub's crew hearing it for months, but nothing happened until the scenario was almost over.
With about 45-50 minutes left in the clock, I detected a pair of Fitters inbound toward Bedford at 300 ft. Sticking to my ROE, I waited until the lead Fitter launched its AShMs before firing. Bedford took a minor hit (6.2% Damage, with all systems and mounts operational), and quickly blasted both Fitters with SAMs. Once within a good firing arc, I fired two Mk-46s at the sub, which sank her.
I also sank the Novosibirsk with Narvik's 4 Penguin missiles and a pair of Harpoons from an Orion, and used the latter's other two Harpoons to sink a Soviet AGI.
I still let the clock run out as there was no event triggering the end of the scenario until then.
I got a Triumph score with 180 points, but it still seems to me that something isn't right. Perhaps something with the Sub's behavior or orders because I had that Golf firmly locked down for at least 9 consecutive hours. She never went above two knots, so maybe 'avoid cavitation' is on, if the intent is to force the sub to drain batteries?
RE: New Scenario for Testing "Hide and Seek"
Thanks for the test Ill make afew amendments
Paul aka Sirius
Command Developer
Warfaresims
Cold War Data Base 1946-1979 Author
Old radar men never die - Their echoes fade away in accordance with the inverse fourth power law
Command Developer
Warfaresims
Cold War Data Base 1946-1979 Author
Old radar men never die - Their echoes fade away in accordance with the inverse fourth power law
-
- Posts: 14
- Joined: Sat Apr 13, 2019 10:36 pm
RE: New Scenario for Testing "Hide and Seek"
I am new to this so I hope I don't offend anyone or embarrass myself by asking a question here and if this is the wrong place please point me in the right direction. I downloaded this scenario when I try to play I get the following error message "ERROR: You have (explicitly or implicitly) attempted to load a database that does not exist on the DB folder." I have been playing this game for a while and can't figure this out. Any assistance will be greatly appreciated.
Thanks.
Thanks.
RE: New Scenario for Testing "Hide and Seek"
Hi Jeff and welcome to the WarfareSims and CMO world.
The current Hide and Seek scenario was released on 16Sep20 and uses the 30Aug20 database file "DB3K_487.db3". If you are using an earlier version of the database you will need to upgrade to 487.
First look in the CMO/DB folder and make sure you have the DB3K_487.db3 file. If you do not you will need to download the latest version of CMO which is Build 1147.10. You can get it at https://drive.google.com/open?id=1m1JBm ... VAKmxOYIkE. When you have installed this version you should no longer get the ERROR: You have (explicitly or implicitly) attempted to load a database that does not exist on the DB folder error message.
Please let me know if this does not work for you.
-Wayne Stiles
Moderator
The current Hide and Seek scenario was released on 16Sep20 and uses the 30Aug20 database file "DB3K_487.db3". If you are using an earlier version of the database you will need to upgrade to 487.
First look in the CMO/DB folder and make sure you have the DB3K_487.db3 file. If you do not you will need to download the latest version of CMO which is Build 1147.10. You can get it at https://drive.google.com/open?id=1m1JBm ... VAKmxOYIkE. When you have installed this version you should no longer get the ERROR: You have (explicitly or implicitly) attempted to load a database that does not exist on the DB folder error message.
Please let me know if this does not work for you.
-Wayne Stiles
Moderator
“There is no limit to what a man can do so long as he does not care a straw who gets the credit for it.”
Charles Edward Montague, English novelist and essayist
~Disenchantment, ch. 15 (1922)
Charles Edward Montague, English novelist and essayist
~Disenchantment, ch. 15 (1922)
RE: New Scenario for Testing "Hide and Seek"
Beat me to it
Paul aka Sirius
Command Developer
Warfaresims
Cold War Data Base 1946-1979 Author
Old radar men never die - Their echoes fade away in accordance with the inverse fourth power law
Command Developer
Warfaresims
Cold War Data Base 1946-1979 Author
Old radar men never die - Their echoes fade away in accordance with the inverse fourth power law
-
- Posts: 14
- Joined: Sat Apr 13, 2019 10:36 pm
RE: New Scenario for Testing "Hide and Seek"
Thanks for the quick response. I tried this and received the "404...file not found on server" error.
I appreciate any assistance that you can provide.
Jeff
I appreciate any assistance that you can provide.
Jeff
RE: New Scenario for Testing "Hide and Seek"
Jeff,I tried this and received the "404...file not found on server" error.
Hmmm. I may have screwed up the URL. Try this one:
https://drive.google.com/uc?id=1m1JBmt8 ... t=download
It just worked for me.
-Wayne
“There is no limit to what a man can do so long as he does not care a straw who gets the credit for it.”
Charles Edward Montague, English novelist and essayist
~Disenchantment, ch. 15 (1922)
Charles Edward Montague, English novelist and essayist
~Disenchantment, ch. 15 (1922)
RE: New Scenario for Testing "Hide and Seek"
Yeah, I just saw the problem. The original URL had a "." at the end so it wouldn't work!
-Wayne
-Wayne
“There is no limit to what a man can do so long as he does not care a straw who gets the credit for it.”
Charles Edward Montague, English novelist and essayist
~Disenchantment, ch. 15 (1922)
Charles Edward Montague, English novelist and essayist
~Disenchantment, ch. 15 (1922)
-
- Posts: 14
- Joined: Sat Apr 13, 2019 10:36 pm
RE: New Scenario for Testing "Hide and Seek"
You sir are the best, I just downloaded the file and copied everything over to the Command Folders. I loaded Command and then the scenario and everything appears to be working perfectly now.
Thanks for all your assistance and time.
Jeff
Thanks for all your assistance and time.
Jeff
RE: New Scenario for Testing "Hide and Seek"
Hey Jeff,
Glad I could help and enjoy Command. Don't hesitate to post any questions. If I cannot help you then I can refer you to someone who can.
Best,
-Wayne
Glad I could help and enjoy Command. Don't hesitate to post any questions. If I cannot help you then I can refer you to someone who can.
Best,
-Wayne
“There is no limit to what a man can do so long as he does not care a straw who gets the credit for it.”
Charles Edward Montague, English novelist and essayist
~Disenchantment, ch. 15 (1922)
Charles Edward Montague, English novelist and essayist
~Disenchantment, ch. 15 (1922)
RE: New Scenario for Testing "Hide and Seek"
Yes there isORIGINAL: Randomizer
But there are no nukes in the ASROC launcher!
-C
Paul aka Sirius
Command Developer
Warfaresims
Cold War Data Base 1946-1979 Author
Old radar men never die - Their echoes fade away in accordance with the inverse fourth power law
Command Developer
Warfaresims
Cold War Data Base 1946-1979 Author
Old radar men never die - Their echoes fade away in accordance with the inverse fourth power law
RE: New Scenario for Testing "Hide and Seek"
Captain, to Sidney Poiter: "If he fires one, then I'll fire one."
Dano: "Fire one."
Dano: "Fire one."
RE: New Scenario for Testing "Hide and Seek"
Or using NATO Brevity Code Word "Basset Away"ORIGINAL: DWReese
Captain, to Sidney Poiter: "If he fires one, then I'll fire one."
Dano: "Fire one."
Paul aka Sirius
Command Developer
Warfaresims
Cold War Data Base 1946-1979 Author
Old radar men never die - Their echoes fade away in accordance with the inverse fourth power law
Command Developer
Warfaresims
Cold War Data Base 1946-1979 Author
Old radar men never die - Their echoes fade away in accordance with the inverse fourth power law
Re: New Scenario for Testing
Just remembered that Donald Sutherland (RIP roday) appeared in this movie. I always loved this movie and wondered if there was a CMO version of it. So Hide and Seek uses the original crafts from the 1965 movies?
Re: New Scenario for Testing
Thanks for recovering this thread
I watched this movie (did not know it), and it is indeed very good. Besides Moby Dick, the reckless captain remembered to me the Mutiny on the Bounty (with several films done, preferring the 1962 version).
Some details of the ships used for the movie are in the wikipedia article.
Based on the novel, I prefer the ending of the movie to the one shown in the article for the book, more dramatic.
https://en.wikipedia.org/wiki/The_Bedford_Incident
In the movie are featured a helicopter, the Bedford, a russian sub tender (should be Novosibirsk) and the unknown submarine, stuff of the 60s or before.
However this scenario happens 20 years later and the location is also different. The Bedford is a Farragut but from 1984, and there are satellites, Orion aircrafts and the russian side also has more stuff.
It was used in the Red Tide DLC, it is the first and renamed to The Bedford Incident as the movie and the book. Some changes were made, because the size of the .scen file is different.
A young Donald Sutherland has a very minor role in the laboratory, RIP.

I watched this movie (did not know it), and it is indeed very good. Besides Moby Dick, the reckless captain remembered to me the Mutiny on the Bounty (with several films done, preferring the 1962 version).
Some details of the ships used for the movie are in the wikipedia article.
Based on the novel, I prefer the ending of the movie to the one shown in the article for the book, more dramatic.
https://en.wikipedia.org/wiki/The_Bedford_Incident
In the movie are featured a helicopter, the Bedford, a russian sub tender (should be Novosibirsk) and the unknown submarine, stuff of the 60s or before.
However this scenario happens 20 years later and the location is also different. The Bedford is a Farragut but from 1984, and there are satellites, Orion aircrafts and the russian side also has more stuff.
It was used in the Red Tide DLC, it is the first and renamed to The Bedford Incident as the movie and the book. Some changes were made, because the size of the .scen file is different.
A young Donald Sutherland has a very minor role in the laboratory, RIP.