Spanking Lowpe (NJP72 vs Lowpe (A))

Post descriptions of your brilliant victories and unfortunate defeats here.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

User avatar
Lowpe
Posts: 24582
Joined: Mon Feb 25, 2013 2:25 pm

Re: Spanking Lowpe (NJP72 vs Lowpe (A))

Post by Lowpe »

BBfanboy wrote: Fri Jun 21, 2024 11:44 am Interesting - I wonder if Keijo is protected as well as the Homeland ...
He will have lots of CAP and AA over his aircraft manufacturing cities. Perhaps hitting HI is the way to hurt the most?
Thanks for the confirm! Memory still works! :D
User avatar
Lowpe
Posts: 24582
Joined: Mon Feb 25, 2013 2:25 pm

Re: Spanking Lowpe (NJP72 vs Lowpe (A))

Post by Lowpe »

BBfanboy wrote: Fri Jun 21, 2024 11:44 am Interesting - I wonder if Keijo is protected as well as the Homeland ...
He will have lots of CAP and AA over his aircraft manufacturing cities. Perhaps hitting HI is the way to hurt the most?
I will be attempting to hit HI this next day. Orders issued already. :D

At this stage of the game, the strategic bombing is a diversion...to get Japan to spread out their fighters. I lack the size 9 runways I will need to launch large strikes.... I think this is the proper decision, i.e. dispersal of Japans fighter strength, rather than waiting for a first massed strike. To get the maximum dispersal we need to threaten everywhere...industry in Korea and China, deep strikes past Osaka.

I believe Japan lacks the 12cm AAA upgrade, and all the AAA units that roll in around March to April to counter the B29. The clock is ticking...

Ultimately Korea will be vulnerable to Corsair sweeps and heavy daytime raids...same holds true for Kyushu. You can sweep with corsairs out to 10 hexes I believe from flattops.

A potential landing on Korea is not to be ruled out in the future, cutting it in half...
User avatar
Lowpe
Posts: 24582
Joined: Mon Feb 25, 2013 2:25 pm

Re: Spanking Lowpe (NJP72 vs Lowpe (A))

Post by Lowpe »

BBfanboy wrote: Fri Jun 21, 2024 11:44 am Interesting - I wonder if Keijo is protected as well as the Homeland ...
I looked at Keijo....size 9 runway so it most likely will be the first HB daytime strike combined with sweeping CV Corsairs once Ningpo is built up. Although it has good manpower c30 so a night time strike for fires there might make a lot of sense.

Port Arthur is in range too (21 hex), AF8 and has manpower in the teens.

So many good targets.
User avatar
RangerJoe
Posts: 19318
Joined: Mon Nov 16, 2015 2:39 pm
Location: Who knows?

Re: Spanking Lowpe (NJP72 vs Lowpe (A))

Post by RangerJoe »

A technical detail to check on and if this is still true, my recommendation is to neutralize it and not to invade.

michaelm75au
That island has an incorrect nationality code - it has been set to Japan Mainland.

Not sure what it should have. Bump the question upstairs.[;)]

BTW, Formosa wont activate the reinforcements
https://www.matrixgames.com/forums/view ... 8&start=20

Of course, bombing the place into a reef might give VPs as well . . .
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child


Image
User avatar
JohnDillworth
Posts: 3104
Joined: Thu Mar 19, 2009 5:22 pm

Re: Spanking Lowpe (NJP72 vs Lowpe (A))

Post by JohnDillworth »

DesertWolf101 wrote: Fri Jun 21, 2024 11:27 am
JohnDillworth wrote: Fri Jun 21, 2024 11:04 am
DesertWolf101 wrote: Thu Jun 20, 2024 10:56 pm I understand your frustrations Lowpe, but I will echo some of the previous posters. We do appreciate the time you take to post your AAR, and I certainly hope that you continue.

The WITP AE community remains very vibrant (arguably even more so now), but the vast majority of players have migrated to Youtube and especially discord. I myself, despite having posted frequently here in the past, have done so as well. Nevertheless, it is still nice to see AARs in the old format still going here. There are some advnatages to posting in the forum that you don't get in discord, notably a more accessible and permanent record.

Cheers.
Old timer here. Yes, Lowpe, Thank you for the AAR. I look forward to it. Haven't played in a bit but I do enjoy the AAR. DesertWolf, there is a discord and Youtube community? Do tell

My apologies in advance to you Lowpe for taking space in your AAR on this topic. Since both JohnDilworth and CB have asked, please allow me to give a quick answer.

You can access the discord (adminstered by Jochen) through this link (which expires in 7 days): https://discord.gg/hWVEdTcC

Within that discord server (think of it as a forum of sorts), each player has their own channel in which they post their AARs.
Well thank you for the link. Joined and found 126 people are live there on a Friday afternoon ......so...that's where everyone went.
Today I come bearing an olive branch in one hand, and the freedom fighter's gun in the other. Do not let the olive branch fall from my hand. I repeat, do not let the olive branch fall from my hand. - Yasser Arafat Speech to UN General Assembly
User avatar
Lowpe
Posts: 24582
Joined: Mon Feb 25, 2013 2:25 pm

Re: Spanking Lowpe (NJP72 vs Lowpe (A))

Post by Lowpe »

Is Alfred on the discord?

I tried it a ways back....would need to learn how to use discord better.

PS: Turn is away...
User avatar
Lowpe
Posts: 24582
Joined: Mon Feb 25, 2013 2:25 pm

Re: Spanking Lowpe (NJP72 vs Lowpe (A))

Post by Lowpe »

Putting this on, so I don't forget ...Canton air defense is at 30k and 8k. I want to sweep them out, pulverize the base, sink the shipping (in port and in task forces) and not lose too many planes.

Afternoon Air attack on TF, near Canton at 77,59

Weather in hex: Light cloud

Raid detected at 72 NM, estimated altitude 9,000 feet.
Estimated time to target is 33 minutes

Japanese aircraft
A6M5 Zero x 3
A6M5c Zero x 1
A6M8 Zero x 33
N1K2-J George x 2
Ki-43-IIIa Oscar x 1
Ki-43-IV Oscar x 4
Ki-44-IIc Tojo x 2
Ki-61-Id Tony x 3
Ki-84r Frank x 1

Allied aircraft
TBF-1 Avenger x 11

No Japanese losses

Allied aircraft losses
TBF-1 Avenger: 8 destroyed

CAP engaged:
85th Sentai with Ki-84r Frank (0 airborne, 0 on standby, 0 scrambling)
(1 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 30000 , scrambling fighters between 0 and 30000.
Time for all group planes to reach interception is 2 minutes
66th Sentai with Ki-43-IV Oscar (0 airborne, 0 on standby, 0 scrambling)
(1 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 30000 , scrambling fighters between 0 and 30000.
Time for all group planes to reach interception is 7 minutes
221 Ku S-1 with A6M8 Zero (0 airborne, 0 on standby, 0 scrambling)
(3 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 3 being recalled, 0 out of immediate contact.
Group patrol altitude is 30000 , scrambling fighters between 0 and 30000.
Time for all group planes to reach interception is 9 minutes
261 Ku S-1 with A6M5 Zero (0 airborne, 0 on standby, 0 scrambling)
(3 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 3 being recalled, 0 out of immediate contact.
Group patrol altitude is 30000 , scrambling fighters between 0 and 30000.
Time for all group planes to reach interception is 10 minutes
1001 Ku U-1 with A6M8 Zero (0 airborne, 0 on standby, 0 scrambling)
(1 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 30000 , scrambling fighters between 0 and 30000.
Time for all group planes to reach interception is 11 minutes
202 Ku S-1 Det B with A6M8 Zero (0 airborne, 0 on standby, 0 scrambling)
(1 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 0 being recalled, 1 out of immediate contact.
Group patrol altitude is 30000 , scrambling fighters between 0 and 30000.
Time for all group planes to reach interception is 31 minutes
25th Sentai with Ki-43-IV Oscar (0 airborne, 0 on standby, 0 scrambling)
(2 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact.
Group patrol altitude is 30000 , scrambling fighters between 0 and 30000.
Time for all group planes to reach interception is 2 minutes
265th Sentai with Ki-61-Id Tony (0 airborne, 2 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 8000
Time for all group planes to reach interception is 27 minutes
341 Ku S-1 with N1K2-J George (0 airborne, 0 on standby, 0 scrambling)
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 8000 , scrambling fighters between 0 and 8000.
Time for all group planes to reach interception is 15 minutes
254 Ku S-1 with A6M8 Zero (0 airborne, 10 on standby, 0 scrambling)
5 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 8000 , scrambling fighters between 2000 and 37100.
Time for all group planes to reach interception is 34 minutes
87th Sentai with Ki-44-IIc Tojo (0 airborne, 0 on standby, 0 scrambling)
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 8000 , scrambling fighters between 0 and 8000.
Time for all group planes to reach interception is 17 minutes
201 Ku S-1 with A6M5c Zero (0 airborne, 0 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 8000 , scrambling fighters between 0 and 8000.
Time for all group planes to reach interception is 13 minutes
31st Sentai with Ki-43-IIIa Oscar (0 airborne, 0 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 8000 , scrambling fighters between 0 and 8000.
Time for all group planes to reach interception is 2 minutes
251 Ku S-1 Det A with A6M8 Zero (0 airborne, 2 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 8000
Time for all group planes to reach interception is 14 minutes
204th Trng.Sentai with Ki-43-IV Oscar (0 airborne, 0 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 8000 , scrambling fighters between 0 and 8000.
Time for all group planes to reach interception is 9 minutes
958 Ku T-1 with A6M8 Zero (0 airborne, 4 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 8000 , scrambling fighters between 5000 and 10000.
Time for all group planes to reach interception is 20 minutes
282 Ku S-1 Det A with A6M8 Zero (0 airborne, 4 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 8000
Time for all group planes to reach interception is 24 minutes
User avatar
Lowpe
Posts: 24582
Joined: Mon Feb 25, 2013 2:25 pm

Re: Spanking Lowpe (NJP72 vs Lowpe (A))

Post by Lowpe »

Interesting attack...of note is the Seafire on low CAP....very fast response time. Starting to think the low cap fighters should be set at a lower % than the higher CAP?
Afternoon Air attack on TF, near Chaochow at 81,61

Weather in hex: Moderate rain

Raid detected at 39 NM, estimated altitude 5,000 feet.
Estimated time to target is 14 minutes

Japanese aircraft
A6M8 Zero x 10
G3M3 Nell x 16
Ki-43-IV Oscar x 5

Allied aircraft
Seafire IIC x 6
Wildcat V x 4
Spitfire VIII x 8
FM-1 Wildcat x 36

Japanese aircraft losses
A6M8 Zero: 2 destroyed
G3M3 Nell: 1 destroyed
Ki-43-IV Oscar: 1 destroyed

Allied aircraft losses
FM-1 Wildcat: 1 destroyed

CAP engaged:
VC(F)-39 with FM-1 Wildcat (2 airborne, 10 on standby, 6 scrambling)
2 plane(s) intercepting now.
Group patrol altitude is 15000 , scrambling fighters between 4000 and 15000.
Time for all group planes to reach interception is 35 minutes
8 planes vectored on to bombers
VC(F)-65 with FM-1 Wildcat (1 airborne, 6 on standby, 11 scrambling)
1 plane(s) intercepting now.
Group patrol altitude is 30000 , scrambling fighters between 1000 and 35500.
Time for all group planes to reach interception is 32 minutes
11 planes vectored on to bombers
No.834 Sqn-FF-1 FAA with Seafire IIC (1 airborne, 5 on standby, 0 scrambling)
1 plane(s) intercepting now.
Group patrol altitude is 2000 , scrambling fighters between 5000 and 6000.
Time for all group planes to reach interception is 7 minutes
2 planes vectored on to bombers
No.81 Sqn RAF with Spitfire VIII (1 airborne, 3 on standby, 0 scrambling)
1 plane(s) intercepting now.
Group patrol altitude is 41000
Time for all group planes to reach interception is 31 minutes
3 planes vectored on to bombers
No.152 Sqn RAF with Spitfire VIII (1 airborne, 3 on standby, 0 scrambling)
1 plane(s) intercepting now.
Group patrol altitude is 41000 , scrambling fighters to 6000.
Time for all group planes to reach interception is 24 minutes
4 planes vectored on to bombers
No.834 Sqn-FF-2 FAA with Wildcat V (0 airborne, 4 on standby, 0 scrambling)
Group patrol altitude is 15000
Time for all group planes to reach interception is 13 minutes
DesertWolf101
Posts: 1722
Joined: Sat Nov 26, 2016 1:06 pm

Re: Spanking Lowpe (NJP72 vs Lowpe (A))

Post by DesertWolf101 »

Lowpe wrote: Fri Jun 21, 2024 9:24 pm Is Alfred on the discord?

I tried it a ways back....would need to learn how to use discord better.

PS: Turn is away...
Nope, Alfred is not on there. Many others who used to participate extensively here are though.
User avatar
Lowpe
Posts: 24582
Joined: Mon Feb 25, 2013 2:25 pm

Re: Spanking Lowpe (NJP72 vs Lowpe (A))

Post by Lowpe »

Jan 25, 1944

Our long range British bombers score again...

Morning Air attack on Chinnampo , at 102,47

Weather in hex: Light rain

Raid spotted at 35 NM, estimated altitude 8,000 feet.
Estimated time to target is 12 minutes

Allied aircraft
Liberator GR.III x 6

No Allied losses

Heavy Industry hits 11

Aircraft Attacking:
6 x Liberator GR.III bombing from 3000 feet
City Attack: 8 x 250 lb GP Bomb
a.jpg
a.jpg (2.03 MiB) Viewed 639 times
User avatar
Lowpe
Posts: 24582
Joined: Mon Feb 25, 2013 2:25 pm

Re: Spanking Lowpe (NJP72 vs Lowpe (A))

Post by Lowpe »

Pretty quiet day...bombardments of Shaohing, Shanghai (Wake Coastal Guns fire in defense, so mines are on their way soon, restructuring the Deathstar, moving troops, and of course the obligatory lone IJN E dodges everybody to score a big win. Junk troops at Shaohing, but there are c20k troops next door.

Night Naval bombardment of Shaohing at 91,56

Allied Ships
CA Chicago
DD Dewey
DD Conyngham
DD Drayton
DD Gansevoort

Japanese ground losses:
103 casualties reported
Squads: 0 destroyed, 3 disabled
Non Combat: 0 destroyed, 9 disabled
Engineers: 0 destroyed, 0 disabled

Airbase hits 2
Runway hits 5
Port hits 2
Port fuel hits 1

SOC-1 Seagull acting as spotter for CA Chicago
CA Chicago firing at 3rd RGC Division
DD Dewey firing at 5th RGC Division
DD Conyngham firing at Shaohing
DD Drayton firing at Shaohing
DD Gansevoort firing at RGC Capital Brigade

The E win:

Day Time Surface Combat, near Swatow at 82,62, Range 16,000 Yards

Japanese Ships
E Yugao

Allied Ships
DE Acree, Shell hits 1
xAP Tabinta, Shell hits 2
xAP James B. McPherson, Shell hits 5, on fire
xAP John Muir, Shell hits 11, heavy fires, heavy damage
xAP Peter H. Burnett, Shell hits 4

Allied ground losses:
355 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 2 destroyed, 19 disabled
Engineers: 0 destroyed, 13 disabled
User avatar
Lowpe
Posts: 24582
Joined: Mon Feb 25, 2013 2:25 pm

Re: Spanking Lowpe (NJP72 vs Lowpe (A))

Post by Lowpe »

Starting to think it isn't the size of the bomb that matters for strategic bombing, but rather the hits...our only hits for the day. Raises strategic VP to 114. 2 Aichi Ha engine factories showing damaged from weak recon.
a.jpg
a.jpg (574.56 KiB) Viewed 632 times
Morning Air attack on Pescadores , at 84,63

Weather in hex: Moderate rain

Raid detected at 78 NM, estimated altitude 13,000 feet.
Estimated time to target is 30 minutes

Allied aircraft
Vengeance I x 13
P-40K Warhawk x 13

No Allied losses

Resources hits 5

Aircraft Attacking:
13 x Vengeance I bombing from 9000 feet
City Attack: 2 x 500 lb GP Bomb, 2 x 250 lb GP Bomb
User avatar
Lowpe
Posts: 24582
Joined: Mon Feb 25, 2013 2:25 pm

Re: Spanking Lowpe (NJP72 vs Lowpe (A))

Post by Lowpe »

Messed up fighter protection, as we lost a fair number of Heavy Bombers hitting IJA troops in the open in China. Nice damage done...the flak loss was a HB hitting Manila at 11k (some damn good AAA there).
a.jpg
a.jpg (515.58 KiB) Viewed 629 times
User avatar
Lowpe
Posts: 24582
Joined: Mon Feb 25, 2013 2:25 pm

Re: Spanking Lowpe (NJP72 vs Lowpe (A))

Post by Lowpe »

Ship losses...
a.jpg
a.jpg (503.79 KiB) Viewed 627 times
User avatar
Lowpe
Posts: 24582
Joined: Mon Feb 25, 2013 2:25 pm

Re: Spanking Lowpe (NJP72 vs Lowpe (A))

Post by Lowpe »

A HB ground attack...in severe storms. I suspect the IJA troopers were moving into SR mode:

Morning Air attack on Southern Army, at 79,57 (Kukong)

Weather in hex: Severe storms

Raid spotted at 11 NM, estimated altitude 7,000 feet.
Estimated time to target is 3 minutes

Japanese aircraft
A6M8 Zero x 2

Allied aircraft
B-24J Liberator x 9

No Japanese losses

No Allied losses

Japanese ground losses:
347 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 25 disabled
Engineers: 0 destroyed, 0 disabled

Aircraft Attacking:
9 x B-24J Liberator bombing from 6000 feet
Ground Attack: 10 x 500 lb GP Bomb

CAP engaged:
282 Ku S-1 Det A with A6M8 Zero (2 airborne, 0 on standby, 0 scrambling)
(2 plane(s) diverted to support CAP in hex.)
2 plane(s) intercepting now.
Group patrol altitude is 28000 , scrambling fighters between 0 and 28000.
Raid is overhead
User avatar
Lowpe
Posts: 24582
Joined: Mon Feb 25, 2013 2:25 pm

Re: Spanking Lowpe (NJP72 vs Lowpe (A))

Post by Lowpe »

1st Tank Division retreats from the 3rd Marines and enters Chuisen proper...which is nice defensive terrain. Probably on their way to Hangchow...

Morning Air attack on 1st Tank Division, at 87,56 , near Chuhsien

Weather in hex: Overcast

Raid spotted at 14 NM, estimated altitude 8,000 feet.
Estimated time to target is 4 minutes

Allied aircraft
B-24J Liberator x 22

Allied aircraft losses
B-24J Liberator: 1 damaged

Japanese ground losses:
56 casualties reported
Squads: 1 destroyed, 4 disabled
Non Combat: 0 destroyed, 7 disabled
Engineers: 0 destroyed, 0 disabled
Vehicles lost 6 (2 destroyed, 4 disabled)

Aircraft Attacking:
8 x B-24J Liberator bombing from 5000 feet
Ground Attack: 10 x 500 lb GP Bomb
7 x B-24J Liberator bombing from 5000 feet
Ground Attack: 10 x 500 lb GP Bomb
7 x B-24J Liberator bombing from 5000 feet
Ground Attack: 10 x 500 lb GP Bomb
User avatar
Yaab
Posts: 5542
Joined: Tue Nov 08, 2011 2:09 pm
Location: Poland

Re: Spanking Lowpe (NJP72 vs Lowpe (A))

Post by Yaab »

Lowpe wrote: Sat Jun 22, 2024 2:20 am Starting to think it isn't the size of the bomb that matters for strategic bombing, but rather the hits...our only hits for the day. Raises strategic VP to 114. 2 Aichi Ha engine factories showing damaged from weak recon.

a.jpg

Morning Air attack on Pescadores , at 84,63

Weather in hex: Moderate rain

Raid detected at 78 NM, estimated altitude 13,000 feet.
Estimated time to target is 30 minutes

Allied aircraft
Vengeance I x 13
P-40K Warhawk x 13

No Allied losses

Resources hits 5

Aircraft Attacking:
13 x Vengeance I bombing from 9000 feet
City Attack: 2 x 500 lb GP Bomb, 2 x 250 lb GP Bomb
I did several tests in 2013, when I put Japanese light bombers on City Attack missions.

An attack against Light Industry in China

Morning Air attack on Wuchow , at 76,57

Japanese aircraft
Ki-36 Ida x 27
Ki-51 Sonia x 24

Light Industry hits 7

Aircraft Attacking:
24 x Ki-51 Sonia bombing from 6000 feet
City Attack: 4 x 50 kg GP Bomb
27 x Ki-36 Ida bombing from 6000 feet
City Attack: 4 x 30 kg GP Bomb

Light Industry damage after the attack:

On map tooltip: 50 (11 damaged)
When switched to the Allied side: 48 (12 damaged)
User avatar
Yaab
Posts: 5542
Joined: Tue Nov 08, 2011 2:09 pm
Location: Poland

Re: Spanking Lowpe (NJP72 vs Lowpe (A))

Post by Yaab »

Yaab wrote: Sat Jun 22, 2024 3:59 am
Lowpe wrote: Sat Jun 22, 2024 2:20 am Starting to think it isn't the size of the bomb that matters for strategic bombing, but rather the hits...our only hits for the day. Raises strategic VP to 114. 2 Aichi Ha engine factories showing damaged from weak recon.

a.jpg

Morning Air attack on Pescadores , at 84,63

Weather in hex: Moderate rain

Raid detected at 78 NM, estimated altitude 13,000 feet.
Estimated time to target is 30 minutes

Allied aircraft
Vengeance I x 13
P-40K Warhawk x 13

No Allied losses

Resources hits 5

Aircraft Attacking:
13 x Vengeance I bombing from 9000 feet
City Attack: 2 x 500 lb GP Bomb, 2 x 250 lb GP Bomb
I did several tests in 2013, when I put Japanese light bombers on City Attack missions.

An attack against Light Industry in China

Morning Air attack on Wuchow , at 76,57

Japanese aircraft
Ki-36 Ida x 27
Ki-51 Sonia x 24

Light Industry hits 7

Aircraft Attacking:
24 x Ki-51 Sonia bombing from 6000 feet
City Attack: 4 x 50 kg GP Bomb
27 x Ki-36 Ida bombing from 6000 feet
City Attack: 4 x 30 kg GP Bomb

Light Industry damage after the attack:

On map tooltip: 50 (11 damaged)
When switched to the Allied side: 48 (12 damaged)
User avatar
Lowpe
Posts: 24582
Joined: Mon Feb 25, 2013 2:25 pm

Re: Spanking Lowpe (NJP72 vs Lowpe (A))

Post by Lowpe »

I can remember a column in tracker that was Accuracy? for bomb devices. If I recall correctly the smaller the bomb device the less accurate it was...
User avatar
BBfanboy
Posts: 20566
Joined: Wed Aug 04, 2010 5:36 pm
Location: Winnipeg, MB
Contact:

Re: Spanking Lowpe (NJP72 vs Lowpe (A))

Post by BBfanboy »

Lowpe wrote: Sat Jun 22, 2024 9:54 am I can remember a column in tracker that was Accuracy? for bomb devices. If I recall correctly the smaller the bomb device the less accurate it was...
That is correct.
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
Post Reply

Return to “After Action Reports”