Best escort altitude for low level naval attacks

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

Post Reply
User avatar
Admiral Scott
Posts: 707
Joined: Mon Jan 08, 2001 10:00 am
Location: Syracuse, NY USA

Best escort altitude for low level naval attacks

Post by Admiral Scott »

If I am using bombers at 1000 feet to attack ships, what altitude is best for escorting fighters? Should the fighters be a little above the bombers, the same height as the bombers, the same altitude as the CAP is expected to be at, or higher than the expected CAP? Are there pros and cons to all of the choices?
User avatar
Admiral Scott
Posts: 707
Joined: Mon Jan 08, 2001 10:00 am
Location: Syracuse, NY USA

Re: Best escort altitude for low level naval attacks

Post by Admiral Scott »

If the game doesn't use high level cover, I suppose setting the fighters exactly the same as the bombers is best.
User avatar
dr.hal
Posts: 3570
Joined: Sat Jun 03, 2006 12:41 pm
Location: Covington LA via Montreal!

Re: Best escort altitude for low level naval attacks

Post by dr.hal »

the only time I remember reading that the game allows for automatic "top cover" is a strike (naval?) that has escorting fighters and the fighters will fly 2K higher than the strike altitude unless otherwise indicated.....under all other scenarios you have to set an altitude. I could be wrong, but that's what I recall.
Chris21wen
Posts: 7528
Joined: Thu Jan 17, 2002 10:00 am
Location: Cottesmore, Rutland

Re: Best escort altitude for low level naval attacks

Post by Chris21wen »

Admiral Scott wrote: Tue Jun 25, 2024 8:46 pm If I am using bombers at 1000 feet to attack ships, what altitude is best for escorting fighters? Should the fighters be a little above the bombers, the same height as the bombers, the same altitude as the CAP is expected to be at, or higher than the expected CAP? Are there pros and cons to all of the choices?
The game does not use high cover and neither can you sweep a TF. Strike co-ordination is done via target and altitude but as it's a naval attack only altitude matters. Whatever the game does under the hood I know not.

I'm assuming you are used level bombers at 1K and not DBs. TBs can carry bombs and can be effective but a waste, give them torps.
User avatar
PaxMondo
Posts: 10644
Joined: Fri Jun 06, 2008 3:23 pm

Re: Best escort altitude for low level naval attacks

Post by PaxMondo »

Chris21wen wrote: Wed Jun 26, 2024 7:11 am
Admiral Scott wrote: Tue Jun 25, 2024 8:46 pm If I am using bombers at 1000 feet to attack ships, what altitude is best for escorting fighters? Should the fighters be a little above the bombers, the same height as the bombers, the same altitude as the CAP is expected to be at, or higher than the expected CAP? Are there pros and cons to all of the choices?
The game does not use high cover and neither can you sweep a TF. Strike co-ordination is done via target and altitude but as it's a naval attack only altitude matters. Whatever the game does under the hood I know not.

I'm assuming you are used level bombers at 1K and not DBs. TBs can carry bombs and can be effective but a waste, give them torps.
1000 ft is low-nav skill, so be sure your pilots have that well trained. They will NOT use NAV skill in this attack.

Then I will echo the escort altitude. It needs to be close to the nav attack altitude or the fighters will not coordinate at all. As the altitude difference grows, the ability to coordinate will degrade.
Pax
Post Reply

Return to “War in the Pacific: Admiral's Edition”