If the industry point is actually destroyed and not damaged, they are worth more VPs. If I recall correctly, I think that they are worth 10 points if they are actually destroyed.DesertWolf101 wrote: Wed Jun 26, 2024 11:58 amYour math is off Lowpe. Each industry point damaged is worth 2 VPs. 5000 industry, if damaged, will net you 10k VPs, not 100K.Lowpe wrote: Tue Jun 25, 2024 8:40 pm I am aiming to accomplish round the clock bombing of Osaka's manpower. I will need closer fighter bases...or the Deathstar within 10 to 12 hexes for a drop tank sweep with Corsairs. Osaka has 5000+ industry to burn with fire....that is 100,000 victory points....rinse and repeat for Tokyo and that will be 3-1 easily....I am not sure I can get firestorms on the manpower c30 bases, but I am willing to try....perhaps we will give Kejo a shot and see what happens. I also haven't seen any screenshots of firestorm damaged bases although I probably had firestorms against me when I picked up my first pbem....I remember Tokyo burning for weeks at at time....
a.jpg
edit:
My
Page 264 in the manual.Industry damage – Two VPs per point damaged, 20 VPs per point destroyed (an item destroyed
when damaged will yield 18 more VPs). Industry can only be destroyed by firestorms and
A-bombs, but can be damaged by any type of attack (including firestorms and A-bombs). VPs
scored by damaging industry is cumulative; if an industry hex is bombed, damaged, repaired,
then bombed again, the player keeps earning VPs as long as the industry hex keeps generating
value by repairing itself
This is true for all industry types including manpower.
Points will only be scored by the Allies for bombing industry in mainland Japan, and by the
Japanese for bombing industry in North America, Australia, and/or Hawaii
So if you are not quite able to get firestorms yet, then go after the targets that will give you the most benefit until you can get firestorms.

