Move mode and air interdiction

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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Yaab
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Move mode and air interdiction

Post by Yaab »

Is there a minimum threshold to knock an LCU from Move mode to Combat mode with an air attack? If a single plane registers a single damaging hit on a big LCU, will it be enough to flip the LCU's Move mode to Combat mode?
Chris21wen
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Re: Move mode and air interdiction

Post by Chris21wen »

Yaab wrote: Mon Jul 08, 2024 6:14 am Is there a minimum threshold to knock an LCU from Move mode to Combat mode with an air attack? If a single plane registers a single damaging hit on a big LCU, will it be enough to flip the LCU's Move mode to Combat mode?
Absolutely no idea, never a question I wanted answered as it happens so rarely as to be unimportant for me. It's probably any attack.
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Sardaukar
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Re: Move mode and air interdiction

Post by Sardaukar »

Not sure if it needs to be even damaging attack...

Seems that when one plane shows up, all scatter into woods.
"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-

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