Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
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- Mayhemizer_slith
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
USSR also hits all targets
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If your attack is going really well, it's an ambush.
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- Mayhemizer_slith
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
In China USSR CAV continues flanking maneuver.
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If your attack is going really well, it's an ambush.
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- Mayhemizer_slith
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Invasion
CW MAR and MAR div Denmark
Land combat
Libya 17:3 = +14,3B (HQ support possible for the Allies)
3 attacks in France from north to south (Allies have AA adjacent to all three attacks)
64:16 = +14B (ENG used, 4 units doubled, HQ support possible for both)
43:16 = +12,4B (HQ support possible for the Allies)
59:15 = +12,9B (ENG used, 4 units doubled, HQ support possible for both)
Rangoon in Burma
11:2 = +10,5 assault (HQ support possible for the Allies)
Romania
42:18 = +14,2B (HQ support possible for the Axis)
I added Notional for the Axis in Denmark or it would be automatic
Now odds 8:1 = +17
Naval bombardment
CW adds 4 points in Burma increasing odds to 15:2 = +14,5 assault
US adds 5 points in Libya increasing odds to 22:3 = +17,7B
Any defensive HQ support in Romania or France?
CW MAR and MAR div Denmark
Land combat
Libya 17:3 = +14,3B (HQ support possible for the Allies)
3 attacks in France from north to south (Allies have AA adjacent to all three attacks)
64:16 = +14B (ENG used, 4 units doubled, HQ support possible for both)
43:16 = +12,4B (HQ support possible for the Allies)
59:15 = +12,9B (ENG used, 4 units doubled, HQ support possible for both)
Rangoon in Burma
11:2 = +10,5 assault (HQ support possible for the Allies)
Romania
42:18 = +14,2B (HQ support possible for the Axis)
I added Notional for the Axis in Denmark or it would be automatic
Now odds 8:1 = +17
Naval bombardment
CW adds 4 points in Burma increasing odds to 15:2 = +14,5 assault
US adds 5 points in Libya increasing odds to 22:3 = +17,7B
Any defensive HQ support in Romania or France?
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- 2 Land combat 1 Libya.jpg (362.54 KiB) Viewed 679 times
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- 2 Land combat 2 Romania.jpg (640.68 KiB) Viewed 679 times
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- 2 Land combat 3 France.jpg (718.42 KiB) Viewed 679 times
Last edited by Mayhemizer_slith on Sat Jul 13, 2024 9:35 pm, edited 1 time in total.
If your attack is going really well, it's an ambush.
-Murphy's war law
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- Mayhemizer_slith
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Denmark invasion
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If your attack is going really well, it's an ambush.
-Murphy's war law
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- Mayhemizer_slith
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Assault in Burma
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If your attack is going really well, it's an ambush.
-Murphy's war law
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
In Rumania sent
RU LND2 IAR 37 and GE FTR3 Bf 110C as Bomber Escorted by BF-109 F-2 6Str.
BF-109 return to starting hex. FTR3 return to hex where RU LND2 started,RU LND2 to capital.
In Denmark send
BUL LND3 near Kiel escorted by GE FW 190 F3. LND3 return to start hex. FTR2 return to Kiel.
In Burma send
NAV3 D4Y3 escorted by FTR2 Ki-43-I. Both return to start hex.
RU LND2 IAR 37 and GE FTR3 Bf 110C as Bomber Escorted by BF-109 F-2 6Str.
BF-109 return to starting hex. FTR3 return to hex where RU LND2 started,RU LND2 to capital.
In Denmark send
BUL LND3 near Kiel escorted by GE FW 190 F3. LND3 return to start hex. FTR2 return to Kiel.
In Burma send
NAV3 D4Y3 escorted by FTR2 Ki-43-I. Both return to start hex.
"'Malta - The Thorn in Rommel's Side"
- Mayhemizer_slith
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Axis seems to be always one step ahead. No HQ support from the Axis.
Allies use HQ support
CW in Burma (+1,5)
CW in France Central (+1)
US in France south (+1)
Ground support Allies
Burma NAV2 3 points. Allies can intercept with fighters 5,4,2
Denmark 2xATR3, 2xLND3 and CVP1 8 points escorted by FTR3 (6). Allies can intercept with fighters 8,8,6,6,4
France north LND3 3 points.
France center LND2 and FTR2 8 points.
France south FTR3, NAV3 and FTR2 11 points. Escorted by FTR2 (5)
In France Allies have fighters to cover three attacks 9,9,8,6,6
Libya no ground support, Allies can intercept with fighters 7,6,5
Romania
Fighter (7) CAP. No other fighters can intercept.
Odds after HQ support and before ground support
Burma 15:2 = +16 assault
Romania 42:18 = +14,2B
Libya 22:3 = +17,7B
Denmark 8:1 = +17 assault
France north 62:16 = +14B
France center 43:16 = +13,4B
France south 59:15 = +13,9B
Any planes from the Axis or as per previous post? There are ART adjacent to Romania and France south attacks.
Allies use HQ support
CW in Burma (+1,5)
CW in France Central (+1)
US in France south (+1)
Ground support Allies
Burma NAV2 3 points. Allies can intercept with fighters 5,4,2
Denmark 2xATR3, 2xLND3 and CVP1 8 points escorted by FTR3 (6). Allies can intercept with fighters 8,8,6,6,4
France north LND3 3 points.
France center LND2 and FTR2 8 points.
France south FTR3, NAV3 and FTR2 11 points. Escorted by FTR2 (5)
In France Allies have fighters to cover three attacks 9,9,8,6,6
Libya no ground support, Allies can intercept with fighters 7,6,5
Romania
Fighter (7) CAP. No other fighters can intercept.
Odds after HQ support and before ground support
Burma 15:2 = +16 assault
Romania 42:18 = +14,2B
Libya 22:3 = +17,7B
Denmark 8:1 = +17 assault
France north 62:16 = +14B
France center 43:16 = +13,4B
France south 59:15 = +13,9B
Any planes from the Axis or as per previous post? There are ART adjacent to Romania and France south attacks.
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- 2 Land combat 6 Romania.jpg (603.7 KiB) Viewed 612 times
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- 2 Land combat 7 France.jpg (562.99 KiB) Viewed 612 times
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- 2 Land combat 8 Burma.jpg (496.72 KiB) Viewed 612 times
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- 2 Land combat 9 Denmark.jpg (443 KiB) Viewed 612 times
If your attack is going really well, it's an ambush.
-Murphy's war law
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- Mayhemizer_slith
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
In addition to what Axis announced earlier they use ART in Southern France and Romania.
Allies react sending fighters
Denmark 8,6
Burma 5,4,2
Allies react sending fighters
Denmark 8,6
Burma 5,4,2
If your attack is going really well, it's an ambush.
-Murphy's war law
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- Mayhemizer_slith
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Air combat starts from Denmark
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If your attack is going really well, it's an ambush.
-Murphy's war law
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- Mayhemizer_slith
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Both cleared bomber.
I chose front bomber to be cleared, it can be changed if you prefer something else.
Allies stay, how about Axis?
I chose front bomber to be cleared, it can be changed if you prefer something else.
Allies stay, how about Axis?
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If your attack is going really well, it's an ambush.
-Murphy's war law
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- Mayhemizer_slith
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Axis stay and roll 6 = DA. Allies abort front fighter.
If your attack is going really well, it's an ambush.
-Murphy's war law
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- Mayhemizer_slith
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Also Axis fighter is aborted, air combat is over.
Next up Romania
Next up Romania
If your attack is going really well, it's an ambush.
-Murphy's war law
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- Mayhemizer_slith
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
That was a short and a violent one.
Do you destroy fighter or bomber?
Do you destroy fighter or bomber?
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If your attack is going really well, it's an ambush.
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Bomber.
"'Malta - The Thorn in Rommel's Side"
- Mayhemizer_slith
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Next up Burma
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If your attack is going really well, it's an ambush.
-Murphy's war law
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- Mayhemizer_slith
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Axis start rolling 7, Allies choose to abort fighter.
If your attack is going really well, it's an ambush.
-Murphy's war law
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- Mayhemizer_slith
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Final result in Burma: Axis bomber cleared, Allied bomber aborted.
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If your attack is going really well, it's an ambush.
-Murphy's war law
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- Mayhemizer_slith
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Final odds.
there seems to ne a bug related to CVP flying ground support mission from North Sea to Denmark. I will go back and check if I can recreate it and also go forward to see if it's fixed itself. Plane was destroyed after mission as it was not able to land but the plane is still on CV.
there seems to ne a bug related to CVP flying ground support mission from North Sea to Denmark. I will go back and check if I can recreate it and also go forward to see if it's fixed itself. Plane was destroyed after mission as it was not able to land but the plane is still on CV.
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If your attack is going really well, it's an ambush.
-Murphy's war law
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- Mayhemizer_slith
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- Joined: Wed Sep 07, 2011 2:44 am
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
I redid the air combat and there was no bug this time. So I can continue.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
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- Joined: Wed Sep 07, 2011 2:44 am
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
France north goes well.
I will stop when in doubt which unit is saved.
I will stop when in doubt which unit is saved.
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If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law

