Quick question on leaders and the * symbol
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Quick question on leaders and the * symbol
What does the * symbol next to leaders mean? If nothing else, where is the info located in the manual
Re: Quick question on leaders and the * symbol
For air group leaders, it denotes a flying leader. Such leaders will physically fly air mission, and can become KIA, WIA, or MIA.
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Re: Quick question on leaders and the * symbol
For ship commanders it means they don't go back to pool when replaced.
Re: Quick question on leaders and the * symbol
sub-unit, e.g. regiment of a division, can be combined with other sub-units into its parent unit
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Re: Quick question on leaders and the * symbol
They also denote static elements which can render ground units immobile.
Sometimes wish there was an asterisk glossary. Pop-up boxes would be nice too but it's not gonna happen.
Sometimes wish there was an asterisk glossary. Pop-up boxes would be nice too but it's not gonna happen.
Re: Quick question on leaders and the * symbol
+1Platoonist wrote: ↑Tue Aug 06, 2024 6:36 pm
Sometimes wish there was an asterisk glossary. Pop-up boxes would be nice too but it's not gonna happen.



Pax
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Re: Quick question on leaders and the * symbol
Being old I keep what forgetting all the * do. Try this, I didn't write, I did put it together from other stuff posted and from the manual.Platoonist wrote: ↑Tue Aug 06, 2024 6:36 pm .....
Sometimes wish there was an asterisk glossary. Pop-up boxes would be nice too but it's not gonna happen.
I've removed this and posted a pdf. See later post.
Last edited by Chris21wen on Tue Sep 24, 2024 7:38 am, edited 1 time in total.
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Re: Quick question on leaders and the * symbol
Brillant! Thanks for the compilation. This is going into my game notes. 

Re: Quick question on leaders and the * symbol
My Ph.D. dissertation was not as complicated as this!Chris21wen wrote: ↑Fri Sep 13, 2024 6:40 amBeing old I keep what forgetting all the * do. Try this, I didn't write, I did put it together from other stuff posted and from the manual.Platoonist wrote: ↑Tue Aug 06, 2024 6:36 pm .....
Sometimes wish there was an asterisk glossary. Pop-up boxes would be nice too but it's not gonna happen.
Symbols
Army screen
'+' next to under-strength devices that are in pool, a '=' next to device if the upgrade in the pool. Helps to see what replacements can be used. ? An '**' after the device indicates that the device differs between the sub-units (/C showing '**' means it has the different device than the rest of units, so it would stop recombining of subunits).
Sub TF, returning to home base at Manila. In the Set TF Routing, Patrol Zone line/button on the ship screen the symbols ~(!!) appear at the end.
First one is routing - I dont know what ~ is as all TFs of mine either have nothing for normal or ** for safer, safest or absolute.
Second one is the threat tolerance. (!!) = absolute. + is high, - is low and nothing is normal again.
Leader Combat Modifiers
The plus and minus signs (+/-) listed in the combat report under combat modifiers refers to whether or not a leader, in this case, passed or failed various checks to add their 'uniqueness' to the combat results. Therefore a combat report entry that shows "leader (-)' would mean that a leader failed to influence combat most likely due to bad dice rolls.
LCU screen:
?'+' next to under-strength devices that are in pool, a '=' next to device if upgrade possible from pool.'**' for
weapon not allowing split units to combine
I have searched all of the notes, and I can't find an explanation for the "*" next to some LCU's on the ground units screen. Also, I see some transports now have a -t (i.e. xAK-t) appended to their type. Can anyone clue me in as to what these mean?
"*" this mean units is a part of bigger unit like Division etc. and if condition are meet in can rebuild. Enter unit and click "unit organization of..." button, it will show what other units are required to rebuild.
-t this mean that ship is modified to transport troops. Normal cargo ships also can transport troops but capacity is smaller. -t is used also for subs that can transport troops.
When selecting a new commander from the pool pay attention to the asterisks next to the commanders' names. Commanders with asterisks are pilots?of the squadron, do not select those.
LCUs
On LCU display: ** for weapon not allowing split units to combine.?On LCU display: ** in front and back of a device indicates it is a static devise?On LCU display: * in back of "This unit is composed of" indicates that the unit has an upgrade. (Select Show unit TOE and select the yellow hyperlink to see the upgrade)
On LCU display: + next to under-strength devices that are in pool,?On LCU display: = next to device if upgrade possible from pool.?On LCU display: "out of theater" means loses devices.?
On LCU Withdraw List: * at end of name means withdrawn unit loses devices
Ships
On TF display: # behind ship to indicate command of TF?On TF display # behind weapon if is antiair capable.?On TF display: * in ammo column if there are mine devices in the pool; acts as a quick check if mines could be loaded.
On TF display: ! next to mine ammo if can reload at base?On Ship information screen * display near weapon range mean weapon has antiaircraft capability
Added column for fuel required to Auto Convoy screen; '+' next to value indicates ships in port (Could not find an example)
Air
On air units screen:
# indicates unit has a withdraw date (Squadron’s name may be clicked on to access its Air Unit Information Screen)?On air units screen:
* after Search when patrol squadron has more than one patrol level set?
* indicates the location of the parent of this group (applicable to fragments and sub- units).
On the Air destination screen:
–r and -R identifies bases that the air unit can transfer to overland by rail = by road= ( do I have these backwards?)?
The –s designation identifies bases that the air unit can transfer by ship.
In the lcu, ship, aircraft unit panel.
Restricted [R] – units may not move by air or sea unless the HQ is changed. Even when HQ’s are changed subordinate units need to be
individually acquired via PP’s.
Temporarily Restricted (R) – units may not move by air or sea unless the HQ is changed. When the HQ’s are changed subordinate units change to the classification of the parent.
Static Restricted [S] - HQ’s (and on some occasions units) are restricted and may never have their HQ changed – they remain and always shall be permanently restricted.
Leaders
* After a rank indicates there are also in a second lists. For pilots that is normally leader and pilots but using good leaders as pilots is not a good idea. Rarer are those in the TF leader and ship commanders list.
Bases
On the Bases list: * (friendly) and ^ (enemy) to indicate mines are present or detected at port.
On the Bases list: * indicates Airfield is overstacked.
On the Bases list: b indicates that port/af have building turned on
On Manage Ship Repair display: # to show cannot complete repairs
On the convoy screen: * to base name if supplied from the western Allied supply base. (I don't understand this one, auto convoy is off for Bataan)?
Miscellaneous
Added mouse-over on device pool upgrade date with * shows upgrade detail.?
The exclamation points and crossed swords over bases were added in Patch 1. They are as follows:
Red exclamation point - either you lost a VP last turn from low garrison or the base has critically low supply Yellow exclamation point - the base is low on supply?
Crossed swords - Deliberate or Shock attack occurred in that hex last turn.
in combat report
12 x B-24D1 Liberator bombing from 25000 feet * Airfield Attack: 5 x 500 lb GP Bomb
This particular asterisk means the bombers are flying with a reduced (long-range) bombload. Either they are at extended range or they are flying from a base that is not large enough to accomodate that model of bomber.
Re: Quick question on leaders and the * symbol
The crossed swords also occur over an LCU that has been routed and retreated into the adjoining hex. So it means "LCU has engaged in combat last turn".
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
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Re: Quick question on leaders and the * symbol
Having been received with such critical acclaim
I've tidied up, checked what I know and stuck it in a PDF. See later post

Last edited by Chris21wen on Tue Sep 17, 2024 9:31 am, edited 2 times in total.
Re: Quick question on leaders and the * symbol
Thank you very much for taking the time to create this and share it! Your comments and guides make up a major portion of my notes. Thanks again.
SCPO USN (Ret.)
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Re: Quick question on leaders and the * symbol
Cheers! You've earned your sheet of gold stars for the day.Chris21wen wrote: ↑Sun Sep 15, 2024 8:30 am Having been received with such critical acclaimI've tidied up, checked what I know and stuck it in a PDF.

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Re: Quick question on leaders and the * symbol
Found a clarification
Air group reinforcement screen:
* after name indicates air group has been reactivated from destroyed list? (At least in my current game)
Air group reinforcement screen:
* after name indicates air group has been reactivated from destroyed list? (At least in my current game)
Last edited by Chris21wen on Tue Sep 24, 2024 7:34 am, edited 1 time in total.
Re: Quick question on leaders and the * symbol
Very nice
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Re: Quick question on leaders and the * symbol
Concur, thanks Chris.
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Re: Quick question on leaders and the * symbol
In response to:
"-s designation identifies bases that the air unit can transfer by ship. Anyone seen this??"
-s designation is for off-map movement. For example, Eastern US to Cape Town
"-s designation identifies bases that the air unit can transfer by ship. Anyone seen this??"
-s designation is for off-map movement. For example, Eastern US to Cape Town