Bulding a "Sink the Moskva" scenario and need help

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Eboreg
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Bulding a "Sink the Moskva" scenario and need help

Post by Eboreg »

I'm actually planning on making a scenario based on the sinking of the Moskva and I need a little help with this one. I've heard some things about the state of disrepair the Moskva was in and while I have the translated maintenance report in front of me, I have no clue how to translate that to in-game. I've already set things up so that both of the Gecko launchers, 5 of the CIWS Gatling guns, the twin-barreled AK-130 and the Top Dome radar are destroyed but I also want to know what else was not working. Can anyone look at the linked Google Doc and tell me was else to destroy in the Damage Control menu?

https://docs.google.com/document/d/1v5b ... 4B4t8/edit
Nikel
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Re: Bulding a "Sink the Moskva" scenario and need help

Post by Nikel »

Just in case it is useful.

Christopher Carlson presented this at the Historicon 2022 convention.


https://www.admiraltytrilogy.com/pdf/Hi ... Moskva.pdf
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lumiere
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Re: Bulding a "Sink the Moskva" scenario and need help

Post by lumiere »

For me reducing S-300/SA-N-6 (I don't believe ships in wartime can always achieve 100% loadout) also reduced Moskva chance of survival accordingly.
"How Do You Stay Calm With A 7,000 Ton Nuclear Predator Listening For Your Heartbeat?"
Nikel
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Re: Bulding a "Sink the Moskva" scenario and need help

Post by Nikel »

Eboreg
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Re: Bulding a "Sink the Moskva" scenario and need help

Post by Eboreg »

Nikel wrote: Sat Aug 10, 2024 5:52 pm Same scenario version by ApolloW.

https://www.matrixgames.com/forums/view ... 6#p4991366
Unfortunately, Moskva is modeled as being in perfect working condition so this doesn't really help.
thewood1
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Re: Bulding a "Sink the Moskva" scenario and need help

Post by thewood1 »

Well...you can modify that pretty easily.

This thread has several relevant connections and info.

https://www.matrixgames.com/forums/view ... 1#p5003411
Nikel
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Re: Bulding a "Sink the Moskva" scenario and need help

Post by Nikel »

Eboreg wrote: Sat Aug 10, 2024 7:31 pm
Unfortunately, Moskva is modeled as being in perfect working condition so this doesn't really help.

But it is already very easy to sink it once you detect it, the only limitation I see is that is considered as novice.

This scenario uses v492 of the database, the Neptune system is using Harpoon II missiles.

The "Neptun" was added later and now is available with the proper missiles. It also includes Mineral-U sensors that look very good in the game detecting stuff.

I wonder what happened with the Bayraktar drones, they seemed indispensable in 2022, and then Ukraine started massed production of its own drones, smaller and cheaper and the Bayraktar disappeared.
Quark73
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Re: Bulding a "Sink the Moskva" scenario and need help

Post by Quark73 »

Btw: Has sea state influence on efficiency of flooding and fire fighting?
turmoil
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Re: Bulding a "Sink the Moskva" scenario and need help

Post by turmoil »

Nikel wrote: Sun Aug 11, 2024 10:34 am
I wonder what happened with the Bayraktar drones, they seemed indispensable in 2022, and then Ukraine started massed production of its own drones, smaller and cheaper and the Bayraktar disappeared.
My understanding is that they became very vulnerable once the Russians finally got their air defence act somewhat together and provided limited use relative to other options.
Nikel
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Re: Bulding a "Sink the Moskva" scenario and need help

Post by Nikel »

turmoil wrote: Mon Aug 12, 2024 4:14 am
My understanding is that they became very vulnerable once the Russians finally got their air defence act somewhat together and provided limited use relative to other options.
Indeed in the scenario, if you are not careful, they are easily shot down.
Nikel
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Re: Bulding a "Sink the Moskva" scenario and need help

Post by Nikel »

The "weather Gods" also helped the Ukrainians :mrgreen:

https://journals.ametsoc.org/view/journ ... 0113.1.xml
Nikel
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Re: Bulding a "Sink the Moskva" scenario and need help

Post by Nikel »

Video by War Archive that includes the translated document on the state of the Moskva.

https://www.youtube.com/watch?v=KpHC7GntCZI
Eboreg
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Re: Bulding a "Sink the Moskva" scenario and need help

Post by Eboreg »

Alright, I recently decided that I had gotten enough information to move on and after a bit of a test run, I ran into a bit of a problem:
Startling realization.png
Startling realization.png (215.07 KiB) Viewed 620 times
Turns out, the Moskva didn't need to be poorly maintained to make the shot worth it.
Nikel
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Re: Bulding a "Sink the Moskva" scenario and need help

Post by Nikel »

Yes, as commented above, the Moskva is already very easy to sink.

What is difficult is to do it with only 2 Neptuns.

Impacting the magazines and secondary explosions surely helped.
Eboreg
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Re: Bulding a "Sink the Moskva" scenario and need help

Post by Eboreg »

Well... the entire purpose of this scenario is to explore whether or not the Ukrainians could actually see enough of the Moskva's poor state of functionality to expect this outcome. Turns out they didn't need to. The Moskva could have easily been knocked out of action for a while even without any of its systems down which would be reason enough for a particularly aggressive commander. Add to that the fact that the Ukrainians would be well aware of Russian corruption and this almost becomes a no-brainer.
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