Scrum Half radar SA-15- not working.

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foxid259
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Joined: Wed Aug 10, 2022 1:31 pm
Location: Ukraine

Scrum Half radar SA-15- not working.

Post by foxid259 »

Game version 1.06.1328.18 - the problem is that the radar does not turn on in the SA-15.
As you can see from screenshot 2, the check mark on the radar is on, but on the right panel, the radar is in PASSIVE mode.

Screenshot 1 - shows that the target of the SA-15 was detected only by the TV camera sensor.

During the test, SA-15 from different countries were used, as well as different versions of the SA-15 itself - the radar does not work...
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error SA-15b radar.jpg
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DWReese
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Location: Miami, Florida

Re: Scrum Half radar SA-15- not working.

Post by DWReese »

I'd suggest that you perform the same test with a different db. If it doesn't happen there, then it's a db issue.

Also, if you want to take it a step further, install 1328.17 (or a version from before that) and you can further isolate and identify the problem.
foxid259
Posts: 56
Joined: Wed Aug 10, 2022 1:31 pm
Location: Ukraine

Re: Scrum Half radar SA-15- not working.

Post by foxid259 »

Thanks for the answer. I will try to find the cause of the error...
Nikel
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Joined: Tue Mar 24, 2009 10:51 am

Re: Scrum Half radar SA-15- not working.

Post by Nikel »

Passive does not mean off.

It means it does not emit. This is the passive radar wiki article.

https://en.wikipedia.org/wiki/Passive_radar

And this is the Tor article, where it is said that:

Code: Select all

The target engagement radar is a G band/H band (later K band) pulse doppler radar with an (in azimuth) passive electronically scanned array antenna.
https://en.wikipedia.org/wiki/Tor_missile_system


However in the specific article linked, the radar is emitting? :shock:

https://en.wikipedia.org/wiki/Passive_e ... nned_array

Image


If you click on the box "Inherit from Parent" in the units in which is not selected, the blue passive disappears.

Passive or active it is not working, the white circles (air sensors) are absent.


I tried with build 9 and db v501 and the result is the same.


However if you mark the MiG as hostile, The Scrum Half starts detecting it (once you activate the radar).


SH.png
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Tcao
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Location: 盐城

Re: Scrum Half radar SA-15- not working.

Post by Tcao »

PESA =/= Passive Radar, that is two different concepts.
PESA emits.
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blu3s
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Re: Scrum Half radar SA-15- not working.

Post by blu3s »

The Role of the Radar is FCR (Fire Control Radar) only, that means the radar can not be used to perform Air Searchs, only can illuminate targets that are already detected by any other sensor.
Nikel
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Joined: Tue Mar 24, 2009 10:51 am

Re: Scrum Half radar SA-15- not working.

Post by Nikel »

OK, thanks for the answers :)
foxid259
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Location: Ukraine

Re: Scrum Half radar SA-15- not working.

Post by foxid259 »

blu3s wrote: Mon Aug 12, 2024 9:23 am The Role of the Radar is FCR (Fire Control Radar) only, that means the radar can not be used to perform Air Searchs, only can illuminate targets that are already detected by any other sensor.
According to the characteristics of the SA-15, it has 2 different radars, the first one is a target sighting (on top that rotates in a circle), and the front one is a missile guidance radar. In previous versions of the SA-15 game, he found the target himself and fired at it himself.
Nikel
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Joined: Tue Mar 24, 2009 10:51 am

Re: Scrum Half radar SA-15- not working.

Post by Nikel »

Perhaps is this still open request/issue by ghost?

https://github.com/PygmalionOfCyprus/cm ... ssues/4307
foxid259
Posts: 56
Joined: Wed Aug 10, 2022 1:31 pm
Location: Ukraine

Re: Scrum Half radar SA-15- not working.

Post by foxid259 »

Nikel wrote: Mon Aug 12, 2024 11:21 am Perhaps is this still open request/issue by ghost?

https://github.com/PygmalionOfCyprus/cm ... ssues/4307
It's probably the same problem.
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