v1.26e Energy Issue

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gw15
Posts: 952
Joined: Sun Mar 21, 2010 4:29 pm

v1.26e Energy Issue

Post by gw15 »

I have plenty of energy in all of my cities but for some strange reason walkers and other units that use energy do not receive any energy. Even if they are stationed in a city producing extra energy. Is this a glitch or is there a setting I need to do?

Even buildings in cities that have lots of extra energy being produced do not receive 100% energy.
Soar_Slitherine
Posts: 597
Joined: Sun Jun 07, 2020 11:33 am

Re: v1.26e Energy Issue

Post by Soar_Slitherine »

Do you have enough energy storage? Energy in excess of what you can store can't be used. You get a low amount of energy storage from population, but it's not sufficient for an advanced economy.

You can address this by building the energy storage assets unlocked by the Power Banks tech (right side of the tech tree).
Not affiliated with Slitherine. They added it to my name when they merged the Slitherine and Matrix account systems.
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gw15
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Joined: Sun Mar 21, 2010 4:29 pm

Re: v1.26e Energy Issue

Post by gw15 »

Thanks! That worked! I had plenty of excess energy but no storage so I built some and it fixed it. You would think the excess energy would be sent to units that need it if you were producing lots of extra energy regardless of storage.
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