1468 Strike Mission: Wingman sometimes do not drop iron bombs on target

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boogabooga
Posts: 1021
Joined: Wed Jul 18, 2018 12:05 am

1468 Strike Mission: Wingman sometimes do not drop iron bombs on target

Post by boogabooga »

Please see attached.

I'm often seeing in strike missions that one or more wingman (or the entire flight) do not drop iron bombs on their target. In the attached scenario, it's the fourth wingman (Knight#4) that does not. WRA weapons per salvo should be 'all weapons'. The release altitude should be acceptable.

It's also a bit weird that Kight#3 and Knight#4 are occupying the same space on ingress; I see that a lot.

I LIKE that the flights now make one pass on the target and then keep going to next WP without re-attacking, though. The current behavior is preferable to having that wingman make a second attack run, IMHO.
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1468 Strike Mission Wingman do not release iron bombs bug.zip
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The boogabooga doctrine for CMO: Any intentional human intervention needs to be able to completely and reliably over-ride anything that the AI is doing at any time.
Raptorx7_slith
Posts: 890
Joined: Fri Jul 26, 2013 10:14 pm

Re: 1468 Strike Mission: Wingman sometimes do not drop iron bombs on target

Post by Raptorx7_slith »

I'm unable to reproduce this in our latest internal build. Should be fixed in the next update for you guys
boogabooga
Posts: 1021
Joined: Wed Jul 18, 2018 12:05 am

Re: 1468 Strike Mission: Wingman sometimes do not drop iron bombs on target

Post by boogabooga »

What about this issue with not following formation during strike missions:

https://www.matrixgames.com/forums/view ... 5#p5185885

I feel like it might be related, in that the #4 wingman seems to want to occupy the same space as Wingman #3 and ignores the formation editor. Perhaps it would go better if the formation took a line-astern formation and did not bunch up?
The boogabooga doctrine for CMO: Any intentional human intervention needs to be able to completely and reliably over-ride anything that the AI is doing at any time.
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