[1.26i] Adding new OOBs/TOEs causes a CTD

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newageofpower
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[1.26i] Adding new OOBs/TOEs causes a CTD

Post by newageofpower »

When using a mod with the following files Shadow Empire crashes on "Initializing AI" without crashlog.

I suspect similar problem to my attempt at swapping MG bunker to using Twin HMG; the AI can't handle the new choices.

OR I could have made a mistake, but its hard to tell without a crashlog...
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Vic
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Re: [1.26i] Adding new OOBs/TOEs causes a CTD

Post by Vic »

Sadly I really don't have the time to analyze issues with modding. I opened all data tables up. So that allows you to easily crash the game if you enter values that the AI cannot deal with. Why? Because the alternative would have been to NOT open it up at all.

One thing that should be avoided at all cost is changing or deleting ID numbers in like for example list of model choices... some AI stuff is hardcoded and if it cannot find something very specific it will crash for sure.

Adding stuff is not easy as you might forget tables where you need to add stuff as well.

It might be better you post in the S&S editor forums as I am not able to take people by the hand with the S&S editor in its current form.

Best way to work currently is to be very incremental with changes so that you can deduce which new data causes an incompatibility.
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