My first HTTR experience...

Panther Games' Highway to the Reich revolutionizes wargaming with its pausable, continuous time game play and advanced artificial intelligence. Command like a real General, under real time pressures to achieve real objectives on a real map all within the fog of war. Issue orders to your powerful AI controlled subordinates or take total control of every unit. Fight the world's most advanced AI opponent or match wits against your friends online or over a LAN. Highway to the Reich covers all four battles from Operation Market Garden, including Arnhem, Nijmegen, Eindhoven and the 30th Corps breakout from Neerpelt.

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Apollo11
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My first HTTR experience...

Post by Apollo11 »

Hi all,

I am veteran wargamer.

I love TOAW and played it a lot (CoW version), I love Close Combat (2 and 3 - I was even involved in development as outside team), I adore UV (and WitP to come) but what I saw in HTTR was so much different than anything else before that I was literally swept of my feet...

The HTTR game engine is revolutionary! [&o][&o][&o]

BTW, my first HTTR combat few days ago (Tutorial #1) took 3 hours that passed in single moment (I was never aware of time passage in RealWorld (tm) - last I remember was that I listening to radio news at 6 PM and then, suddenly, it was past 9 PM)...

Ahhh... if only there would be more hours in a day... RealLife (tm), work, g/f, UV PBEMs (and WitP in future) and now HTTR... [;)]


Great work guys - the HTTR is really fantastic (and you got another faithful follower)!


Leo "Apollo11"
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Prior Preparation & Planning Prevents Pathetically Poor Performance!

A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF
P: UV, WitP, WitP-AE
madmickey
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Joined: Wed Feb 11, 2004 6:54 pm
Location: Calgary, Alberta

RE: My first HTTR experience...

Post by madmickey »

HTTR is the best strategy war game.
HTTR is only the start of the series; future game will be even better.
The staff also listens to suggestions.
Golf33
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Location: Canberra, Australia

RE: My first HTTR experience...

Post by Golf33 »

Apollo11, are you the same Leo who worked on Falcon 4.0 modding?
Steve Golf33 Long
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Apollo11
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RE: My first HTTR experience...

Post by Apollo11 »

Hi all,
ORIGINAL: Golf33

Apollo11, are you the same Leo who worked on Falcon 4.0 modding?

Yes... it's me...

I initiated the Falcon4 patching while I was in G2i BETA team (official BETA for Microprose Falcon4) and then formed the "Realism Patch Group"...

I love both flight sims and tactical/strategic wargames...


Leo "Apollo11"
Image

Prior Preparation & Planning Prevents Pathetically Poor Performance!

A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF
P: UV, WitP, WitP-AE
Golf33
Posts: 701
Joined: Sat Mar 29, 2003 6:54 am
Location: Canberra, Australia

RE: My first HTTR experience...

Post by Golf33 »

Well, pleased to have you with us, your work on Falcon 4.0 in iBeta and RPG was/is very impressive and much appreciated.

Regards
33
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Apollo11
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RE: My first HTTR experience...

Post by Apollo11 »

Hi all,
ORIGINAL: Golf33

Well, pleased to have you with us, your work on Falcon 4.0 in iBeta and RPG was/is very impressive and much appreciated.

Regards
33

Thanks a lot for welcome!


I am still learning my HTTR "baby steps" though... [;)]


Leo "Apollo11"
Image

Prior Preparation & Planning Prevents Pathetically Poor Performance!

A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF
P: UV, WitP, WitP-AE
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