New scenario for testing - Civil War 2030

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TBLackey
Posts: 130
Joined: Thu Apr 08, 2021 1:00 am

New scenario for testing - Civil War 2030

Post by TBLackey »

Based on the 2024 film.

UK forces are charged with securing the US ICBM arsenal in the wake of civil war in the United States.

Love to get your feedback!
Civil War 2030 Version 0.zip
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kahta
Posts: 558
Joined: Sat Sep 21, 2019 6:42 pm
Location: Arkansas

Re: New scenario for testing - Civil War 2030

Post by kahta »

That was a good challenge. I got caught with my pants down in the middle of a refueling cycle for my CAPs and had some pretty heavy losses. The distance and level of planning required is a really nice challenge. Great job with the events as well.

Feedback-

turn off event visibility for the player in the message log

The scenario gets slow at times at single flame- are non-participating units set to blind?
TBLackey
Posts: 130
Joined: Thu Apr 08, 2021 1:00 am

Re: New scenario for testing - Civil War 2030

Post by TBLackey »

kahta wrote: Wed Jan 08, 2025 2:07 am That was a good challenge. I got caught with my pants down in the middle of a refueling cycle for my CAPs and had some pretty heavy losses. The distance and level of planning required is a really nice challenge. Great job with the events as well.

Feedback-

turn off event visibility for the player in the message log

The scenario gets slow at times at single flame- are non-participating units set to blind?
thanks for testing it out!

I'll turn the event visibility "Is Shown" to unchecked.

The "Missile Silos" side is blind, yes. The other sides are not blind. I was thinking about turning Nellis AFB into a single-unit airfield as well. With the big air battle over California - Nevada at the start, there should some performance gains to be had.
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