New scenario maker units in upcoming V8.x patch

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RockinHarry
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New scenario maker units in upcoming V8.x patch

Post by RockinHarry »

This one got lost in the "poisoned" thread somehow, so here it´s once more again.

As mentioned before, upcoming V8.x OOB set will include a special version of norway OOB 86, containing numerous "custom" units meant to be used by scenario makers to get certain things to work.

Attached below is a file (V8 custom Norway OOB 86.txt) that contains a zipped WORD file describing the new scenario maker toys in OOB86. The file should open nicely in Word or Windows Wordpad (or other compatible apps).

Please check this one out, let me know what you think of it and whether you have ideas for adding even more "custom" stuff to norway OOB86!

please rename the file from *.txt to *.zip file extension. This one then can be unzippeed and loaded into a word processor!
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V8 custom ..y OOB 86.txt
(94.31 KiB) Downloaded 95 times
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RE: New scenario maker units in upcoming V8.x patch

Post by Warrior2 »

This download doesn't work for me. Why won't a zip attachment work?
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Resisti
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RE: New scenario maker units in upcoming V8.x patch

Post by Resisti »

ORIGINAL: Warrior

This download doesn't work for me. Why won't a zip attachment work?
Actually the forum (after the hacker attack, I mean) it doesn't support zip attachments..
The .zip format is one of the most used and useful one, and so many of us have repeatedly asked Matrix to reintroduce this feautre, that they must have a VERY good reason not to do so; I would just curious to know it..[8|]
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RE: New scenario maker units in upcoming V8.x patch

Post by RockinHarry »

Please do as described! Click the "Attachment(1)" link, download and then just replace the *.txt extension with *.zip! File the should open in Winzip normally! Unzip the file, load up in Word compatible application and have fun reading![:)] Don´t forget giving some feedback as well![;)]

Darn,, the more I work in this "new" style forum, the more I hate it.[:@]
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RE: New scenario maker units in upcoming V8.x patch

Post by tracer »

Great job Harry/OOB team! From the descriptions, these 'new' units sound like excellent additions to the game.[:)]
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RE: New scenario maker units in upcoming V8.x patch

Post by Warrior2 »

ORIGINAL: RockinHarry

Please do as described! Click the "Attachment(1)" link, download and then just replace the *.txt extension with *.zip! File the should open in Winzip normally! Unzip the file, load up in Word compatible application and have fun reading![:)] Don´t forget giving some feedback as well![;)]

Darn,, the more I work in this "new" style forum, the more I hate it.[:@]

Nope, the file downloads somwhere but disappears. I can't find it to change the name. Drop me the zip file by email if you get a chance, OK?
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RE: New scenario maker units in upcoming V8.x patch

Post by RockinHarry »

ORIGINAL: tracer

Great job Harry/OOB team! From the descriptions, these 'new' units sound like excellent additions to the game.[:)]

Glad you got the file downloaded and opened, Jim![X(][:)]

Btw, I´m still open for suggestions on more "add ons" to the norway file![;)]
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RE: New scenario maker units in upcoming V8.x patch

Post by RockinHarry »

ORIGINAL: Warrior
ORIGINAL: RockinHarry

Please do as described! Click the "Attachment(1)" link, download and then just replace the *.txt extension with *.zip! File the should open in Winzip normally! Unzip the file, load up in Word compatible application and have fun reading![:)] Don´t forget giving some feedback as well![;)]

Darn,, the more I work in this "new" style forum, the more I hate it.[:@]

Nope, the file downloads somwhere but disappears. I can't find it to change the name. Drop me the zip file by email if you get a chance, OK?

Guess it downloaded to your default download folder!?[X(]

I can not find you in my current email address list, so would you please PM me your email?
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RE: New scenario maker units in upcoming V8.x patch

Post by Grenadier »

Great job as usual, Harry The mine dogs are a fun little unit? Not if yoy are one of the dogs[:D]
The only thig I could think of adding would be the self propelled Karl Mortars. I thought we had put them in for LV but I do not see them in the Norway OOB.
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Here lassy

Post by mine_field »

Poor poor dogs... Couldn't you just make a suicide bomber... or a mine drunkard... or a mine automation....
what did the poor dog do to deserve this?
A sniper assaults a Sherman tank (going in excess of 15 mph) for 20%. M4 Sherman tank is destroyed.
Is this like when a deer runs out in front of a car? Does the Sherman make some violent turn to avoid the lunatic, only to roll over or hit a tree?
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RE: Here lassy

Post by Resisti »

ORIGINAL: mine_field

Poor poor dogs... Couldn't you just make a suicide bomber... or a mine drunkard... or a mine automation....
what did the poor dog do to deserve this?
Ask it to the Russki, who used them ;) :)
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RE: New scenario maker units in upcoming V8.x patch

Post by RockinHarry »

ORIGINAL: Grenadier

Great job as usual, Harry The mine dogs are a fun little unit? Not if yoy are one of the dogs[:D]
The only thig I could think of adding would be the self propelled Karl Mortars. I thought we had put them in for LV but I do not see them in the Norway OOB.

Was an idea for MCLV from Mosh (Simo Kukko) as you know Brent![:D]...yes, the Karl mortars are (still) in as well, but I didn´t mention them as they´re not part of the new special scenario maker units.
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RE: New scenario maker units in upcoming V8.x patch

Post by Resisti »

ORIGINAL: RockinHarry
ORIGINAL: Grenadier

Great job as usual, Harry The mine dogs are a fun little unit? Not if yoy are one of the dogs[:D]
The only thig I could think of adding would be the self propelled Karl Mortars. I thought we had put them in for LV but I do not see them in the Norway OOB.

Was an idea for MCLV from Mosh (Simo Kukko) as you know Brent![:D]...yes, the Karl mortars are (still) in as well, but I didn´t mention them as they´re not part of the new special scenario maker units.
Harry, the Karl mortar is indeed there, but Brent is talking about SELF PROPELLED version (?): the Karl which is showing in the Czech OOB has a movement of 0 (of course). So?
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RE: New scenario maker units in upcoming V8.x patch

Post by Sturmpionier »

Wow! This looks gr8!

Couple of questions:

1) Some of the time bomb, bridge dc, etc. features say 'not for AI.' Does that mean I should plan on not assigning them to the AI to use to try and blow up a bridge in a human's face because the AI is too dumb to use correctly?

2) The Liberty Ship that needs to unload in a water AND a bridge hex. Having never tried this, will it work, or will the ship just smush the bridge hex? I wonder.

Any ETA on just this stuff's update?
"Good, bad, I'm the guy with the gun." - Ash
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RE: New scenario maker units in upcoming V8.x patch

Post by Sergio Castaldi »

Harry,

please send me the file on my e-mail. J'm not to be able to change the.text file into .zip

Sergio
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RE: New scenario maker units in upcoming V8.x patch

Post by RockinHarry »

ORIGINAL: Sturmpionier

Wow! This looks gr8!

Couple of questions:

1) Some of the time bomb, bridge dc, etc. features say 'not for AI.' Does that mean I should plan on not assigning them to the AI to use to try and blow up a bridge in a human's face because the AI is too dumb to use correctly?

2) The Liberty Ship that needs to unload in a water AND a bridge hex. Having never tried this, will it work, or will the ship just smush the bridge hex? I wonder.

Any ETA on just this stuff's update?

1. Yes, these units are still artillery class units and the AI would just use (reassign) them as any normal artillery. Thus "Not for AI".

2. No it won´t smash the bridge, but I need to check this unit again to see whether it works as it should in every case.

thanks
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RE: New scenario maker units in upcoming V8.x patch

Post by Sergio Castaldi »

Harry,

this is a very good work ! It's important to have in our game these features. These open a lot of opportunity to build a very strong and realistic scenarios. The concept of "sabotage" enter in Spwaw ! All my appreciation my friend !


Sergio
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RE: New scenario maker units in upcoming V8.x patch

Post by RockinHarry »

ORIGINAL: Sergio Castaldi

Harry,

this is a very good work ! It's important to have in our game these features. These open a lot of opportunity to build a very strong and realistic scenarios. The concept of "sabotage" enter in Spwaw ! All my appreciation my friend !


Sergio


Hope you´ll all like the stuff![:)] Some of the "new" units aren´t in fact new, but my further intention also was to have scenario maker units all in a single place (norway OOB). Otherwise units are scattered along all of the OOBs and thus aren´t easy to be found![8D]

I´m still open for suggestions! Where are all the scenario makers gone????[&:]
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RE: New scenario maker units in upcoming V8.x patch

Post by Jamminji »

WOW... Super job... I really like the secret objective messages. I can not wait to play a senarion with NO victory hexes and a whole bunch of objective messages!

jam
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RE: New scenario maker units in upcoming V8.x patch

Post by RockinHarry »

ORIGINAL: Jamminji

WOW... Super job... I really like the secret objective messages. I can not wait to play a senarion with NO victory hexes and a whole bunch of objective messages!

jam

thanks for the kind words jam![:)] Needs to be seen whether scenario makers will make use of the new toys, in particular the message units! Guess it´s more for the people who like to play with CC set on.[&:]
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