Transport Ready Times and Refueling

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Mark352
Posts: 105
Joined: Thu Jul 25, 2024 2:35 pm

Transport Ready Times and Refueling

Post by Mark352 »

Good day all

I have few questions regarding a scenario I'm working on and thought I'd see if what I'm thinking is possible (it might not be). So I I have several C-130's landing at a remote bar-bone airstrip to drop-off cargo, troops and such.

The transports need to get in and get out; minimal time on the ground. Is there any way to ready them quicker than 4 hours using a Lua script? I'm thinking 30 minutes. As far as I can tell quick turnaround doesn't work with transports (unless I'm missing something...always possible)

I'm also wondering if there is a way to not refuel the aircraft while on the ground. Is there an option, method, script that will prevent aircraft from refueling while on the ground and just take off with what they had in the tanks when they landed? I'm currently using a Lua script to change the fuel as they take off to simulate not getting refueled on the ground.

Cheers
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blu3s
Posts: 1370
Joined: Fri Jul 08, 2022 9:45 am

Re: Transport Ready Times and Refueling

Post by blu3s »

Yes, check setunit function and TimeToReady_Minutes field.

https://commandlua.github.io/assets/Fun ... tUnit.html

You can use a UnitBaseStatus trigger for that specific airbase to "automate" the process inside an event
Mark352
Posts: 105
Joined: Thu Jul 25, 2024 2:35 pm

Re: Transport Ready Times and Refueling

Post by Mark352 »

Great. I was not tracking UnitBaseStatus trigger. Thank you!
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