1.2.9.8 Public Beta Update Available
Moderator: MOD_DW2
Re: 1.2.9.0 Public Beta Update Available
Hey everyone, a new public beta is live now! This update includes a first pass at refreshing the Zenox.
Re: 1.2.9.2 Public Beta Update Available
A new public beta is live now! This includes finalization of the Zenox features as well as a first pass at the Boskara faction upgrade.
Re: 1.2.9.2 Public Beta Update Available
One thing I would love to see in a future update is a better victory screen, like the one in Distant Worlds Universe. Showing your achievements and scores compared to the other races. 'Peace through Peace', top colonies, population, military, economy and so forth.
The victory screen in DW2 is bland and just ends the game.
The victory screen in DW2 is bland and just ends the game.
Re: 1.2.9.2 Public Beta Update Available
I am playing the new beta and I must say I LOVE the Zenox changes. They went from Meh....to WOW. The ships feel different with their new look and the race just plays so much better.
Thanks and keep up the great work. Love the game!
Thanks and keep up the great work. Love the game!
Re: 1.2.9.3 Public Beta Update Available
A new public beta is live now! See OP for details.
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Re: 1.2.9.3 Public Beta Update Available
Since 1.2.9.3 Public Beta Update I have so many ctds as never before.
I did auto compare files in steam and disabled all mods. But it did not help.
I did auto compare files in steam and disabled all mods. But it did not help.
- Erik Rutins
- Posts: 39650
- Joined: Tue Mar 28, 2000 4:00 pm
- Location: Vermont, USA
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Re: 1.2.9.3 Public Beta Update Available
Thanks. We're aware of the crashes in 1.2.9.3 and they have been fixed in the next build.fruitgnome wrote: Thu Mar 06, 2025 1:21 pm Since 1.2.9.3 Public Beta Update I have so many ctds as never before.
I did auto compare files in steam and disabled all mods. But it did not help.
Erik Rutins
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
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- Posts: 603
- Joined: Wed Jun 04, 2014 11:49 am
Re: 1.2.9.5 Public Beta Update Available
A new public beta is now live! This includes new policies for managing auto-disband for troops and ships, various UI improvements, Shakturi progression fixes, and crash fixes.
Re: 1.2.9.5 Public Beta Update Available
Small version change but some really good things in the 1.2.9.5 update, thank you.
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Re: 1.2.9.5 Public Beta Update Available
Not tested yet. But reads good - to be a great update. 

Re: 1.2.9.5 Public Beta Update Available
has the zooming to blank space issue been fixed using the 'show me' function?
Re: 1.2.9.7 Public Beta Update Available
A new public beta is live now! See OP for details.
Re: 1.2.9.7 Public Beta Update Available
A new public beta is live now! See OP for details.
Re: 1.2.9.7 Public Beta Update Available
Hey everyone, we released a small update today that addresses a few data issues encountered in the previous build.
Re: 1.2.9.7 Public Beta Update Available
SHIP AND FLEET BEHAVIOR
- improved Fleet retreat evaluation to better handle unusual situations where attack target starts at one location but then quickly moves to another well-defended location in same system, thus triggering a retreat from the attacking fleet
- fleets now prefer non-dangerous locations when refuelling, but will fallback to include dangerous locations if no other option (helps avoid Kasim and other dangerous locations)
Well congratulations for nothing.
Nothing is fixed Fleets still fly to this shit..... of Kasim to refuel while the scythe defender stations hang around.
How about you just remove it if you cannot fixing it?
- improved Fleet retreat evaluation to better handle unusual situations where attack target starts at one location but then quickly moves to another well-defended location in same system, thus triggering a retreat from the attacking fleet
- fleets now prefer non-dangerous locations when refuelling, but will fallback to include dangerous locations if no other option (helps avoid Kasim and other dangerous locations)
Well congratulations for nothing.
Nothing is fixed Fleets still fly to this shit..... of Kasim to refuel while the scythe defender stations hang around.
How about you just remove it if you cannot fixing it?
Re: 1.2.9.7 Public Beta Update Available
The very first frigate I build suicided as soon as it left the spaceport. I got notification of it being under attack, I did not get any notification that it had died. I realized it wasn't able to flee in time when I tried to make a fleet with the next frigate built.
- Erik Rutins
- Posts: 39650
- Joined: Tue Mar 28, 2000 4:00 pm
- Location: Vermont, USA
- Contact:
Re: 1.2.9.7 Public Beta Update Available
If you're seeing that in 1.2.9.7, it would be much more helpful if you'd share a save file with us that reproduces the issue so that we can properly fix it.Schatten wrote: Mon Mar 17, 2025 7:42 pm SHIP AND FLEET BEHAVIOR
- improved Fleet retreat evaluation to better handle unusual situations where attack target starts at one location but then quickly moves to another well-defended location in same system, thus triggering a retreat from the attacking fleet
- fleets now prefer non-dangerous locations when refuelling, but will fallback to include dangerous locations if no other option (helps avoid Kasim and other dangerous locations)
Well congratulations for nothing.
Nothing is fixed Fleets still fly to this shit..... of Kasim to refuel while the scythe defender stations hang around.
How about you just remove it if you cannot fixing it?
Erik Rutins
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
- Erik Rutins
- Posts: 39650
- Joined: Tue Mar 28, 2000 4:00 pm
- Location: Vermont, USA
- Contact:
Re: 1.2.9.7 Public Beta Update Available
If you're seeing that in 1.2.9.7, it would be much more helpful if you'd share a save file with us that reproduces the issue so that we can properly fix it.Schatten wrote: Mon Mar 17, 2025 7:42 pm SHIP AND FLEET BEHAVIOR
- improved Fleet retreat evaluation to better handle unusual situations where attack target starts at one location but then quickly moves to another well-defended location in same system, thus triggering a retreat from the attacking fleet
- fleets now prefer non-dangerous locations when refuelling, but will fallback to include dangerous locations if no other option (helps avoid Kasim and other dangerous locations)
Well congratulations for nothing.
Nothing is fixed Fleets still fly to this shit..... of Kasim to refuel while the scythe defender stations hang around.
How about you just remove it if you cannot fixing it?
Erik Rutins
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
Re: 1.2.9.7 Public Beta Update Available
Do you have a save from before and after you noticed this?Xmudder wrote: Tue Mar 18, 2025 3:27 am The very first frigate I build suicided as soon as it left the spaceport. I got notification of it being under attack, I did not get any notification that it had died. I realized it wasn't able to flee in time when I tried to make a fleet with the next frigate built.