[FIXED] Severe lagging every full minute
Moderator: MOD_Command
[FIXED] Severe lagging every full minute
Hello Community,
I've created a large scenario PLA vs. Western allies (US, Japan etc) in hypothetical near future scenario.
I am aware it is very large and have many many units.
However, I am puzzled about the severe lagging every full minute.
Not at 00:00:37 but, 00:01:00, 00:02:00, 00:03:00 etc.
Making the scenario unplayable...
I've built other large scenarios, which does not lag in the same way as this scen.
Please help determine the cause of this and help me make the scen playable.
https://www.mediafire.com/file/0cnpdxlu ... .scen/file
The scenario is built on top of "To Kill the Queen" scenario which has some serious weather changes triggering.
Could this be it?
I've created a large scenario PLA vs. Western allies (US, Japan etc) in hypothetical near future scenario.
I am aware it is very large and have many many units.
However, I am puzzled about the severe lagging every full minute.
Not at 00:00:37 but, 00:01:00, 00:02:00, 00:03:00 etc.
Making the scenario unplayable...
I've built other large scenarios, which does not lag in the same way as this scen.
Please help determine the cause of this and help me make the scen playable.
https://www.mediafire.com/file/0cnpdxlu ... .scen/file
The scenario is built on top of "To Kill the Queen" scenario which has some serious weather changes triggering.
Could this be it?
Last edited by Kennetho on Thu Mar 13, 2025 7:28 pm, edited 1 time in total.
Re: Severe lagging every full minute
Did you .zip your scenario file?
.Scen is not possible on this forum. Zip is.
.Scen is not possible on this forum. Zip is.
Re: Severe lagging every full minute
Hello Blast33,
Yes, I made it a .zip file.
However, it 29 MiB, so quite large.
I've uploaded on the facebook channel:
https://www.facebook.com/groups/Officia ... 073652040/
Maybe you can download it from here?
Yes, I made it a .zip file.
However, it 29 MiB, so quite large.
I've uploaded on the facebook channel:
https://www.facebook.com/groups/Officia ... 073652040/
Maybe you can download it from here?
Re: Severe lagging every full minute
How many units does it have?
Re: Severe lagging every full minute
It's about 9.000 units
Last edited by Kennetho on Thu Mar 13, 2025 7:28 pm, edited 1 time in total.
Re: Severe lagging every full minute
Turn on diagnostics. If you don't know how to do that, you can easily look it up in the manual. You can also run the benchmark scenario to see how your PC compares to other players and get a feel for what its capable of.
Re: Severe lagging every full minute
Getting this:

Can you upload the file to a public file host and provide the link here?

Can you upload the file to a public file host and provide the link here?
Re: Severe lagging every full minute
Thanks, got it.
That's a chonky boi alright. We'll see if we can find anything.
That's a chonky boi alright. We'll see if we can find anything.
Re: Severe lagging every full minute
Some of your strikes have an insanely large target set. One single airstrike against an airbase has 452(!!!!) explicit targets. Is this intentional?
(This is a large part of the reason for the once-a-minute delays, as the aircraft on the ground preparing for the strikes are plotting out their flight courses and weapon-release waypoints).
(This is a large part of the reason for the once-a-minute delays, as the aircraft on the ground preparing for the strikes are plotting out their flight courses and weapon-release waypoints).
Re: Severe lagging every full minute
I am playing the Northern Inferno Beware of the Badgers mission and I am also getting a game pause every minute on the turn of the minute.
I've checked saves from earlier in the scenario and they are not pausing. I've also tried other scenario saves from the campaign and they are not pausing either.
There isnt much going on on the scenario now either as I have got rid of all the enemies. I wonder if its because I've left the Cuban transport ship stranded and damaged. It's not moving anywhere but it's not sinking. I wonder if the game keeps checking on that? It's all I can think of.
I've attached the game save file.
I've checked saves from earlier in the scenario and they are not pausing. I've also tried other scenario saves from the campaign and they are not pausing either.
There isnt much going on on the scenario now either as I have got rid of all the enemies. I wonder if its because I've left the Cuban transport ship stranded and damaged. It's not moving anywhere but it's not sinking. I wonder if the game keeps checking on that? It's all I can think of.
I've attached the game save file.
"Its life Jim, but not as we know it"
Re: Severe lagging every full minute
Thanks; it is the same root problem but less severe.nats wrote: Tue Mar 18, 2025 9:06 am I am playing the Northern Inferno Beware of the Badgers mission and I am also getting a game pause every minute on the turn of the minute.
I've checked saves from earlier in the scenario and they are not pausing. I've also tried other scenario saves from the campaign and they are not pausing either.
There isnt much going on on the scenario now either as I have got rid of all the enemies. I wonder if its because I've left the Cuban transport ship stranded and damaged. It's not moving anywhere but it's not sinking. I wonder if the game keeps checking on that? It's all I can think of.
I've attached the game save file.
Beware of the Badger.7z
Re: Severe lagging every full minute
Well hopefully you can get it resolved because I cant play the game like this its too annoying stopping every minute. I might just have to scrap this scenario and move on or play another game for a while until its sorted.
"Its life Jim, but not as we know it"
Re: Severe lagging every full minute
What is interesting is the scenario was not pausing when I started it. This pausing for two seconds at every minute only started happening half way through the scenario. So something must have triggered it.
Anyway I have the save from when it wasn't happening, and I have the save when it was happening. Something between the two saves caused the pausing to start.
I've attached these save files below with the suffix 'before pausing' and 'after pausing'. Unfortunately the two save files are six hours apart. But they might help pin it down.
Anyway I have the save from when it wasn't happening, and I have the save when it was happening. Something between the two saves caused the pausing to start.
I've attached these save files below with the suffix 'before pausing' and 'after pausing'. Unfortunately the two save files are six hours apart. But they might help pin it down.
- Attachments
-
- Beware of the Badger.7z
- (1.35 MiB) Downloaded 7 times
"Its life Jim, but not as we know it"
Re: Severe lagging every full minute
It starts at 13:00:00. Just as the Cuban vessel is detected. I have run it several times. Its not very noticeable 15x time compression or lower.
Re: Severe lagging every full minute
Yes it definitely starts at 13.00 hrs. I am not sure its anything to do with the Cuban Ship though as that has been detected already well before then. I can't see anything happen at 13.00hrs that would cause it myself.thewood1 wrote: Wed Mar 19, 2025 5:57 pm It starts at 13:00:00. Just as the Cuban vessel is detected. I have run it several times. Its not very noticeable 15x time compression or lower.
But at least I know now that it is likely to be constrained to this one scenario.
"Its life Jim, but not as we know it"
Re: Severe lagging every full minute
There is a possible fix for this currently undergoing internal testing.