TRP - Total Realism Project for War in Europe (1.10b Download)

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Lothos
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Re: TRP - Total Realism Project for War in Europe (1.9 Download)

Post by Lothos »

David Hansen wrote: Fri May 09, 2025 12:13 am I am trying to sea transport a unit from Italy to Tobruck. The sea transport shows a range of 25. When my unit is at the port in NA ...I've only expended 24/25 movement points, but I can not "land"/disembark the unit. Am I missing something?
Is the port at 5 or greater strength at the time you arrived? If not then you have to wait one turn before you can disembark. This is built into the game engine and even the base game has this limitation.
David Hansen
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Re: TRP - Total Realism Project for War in Europe (1.9 Download)

Post by David Hansen »

Yep...TXS.
David Hansen
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Re: TRP - Total Realism Project for War in Europe (1.9 Download)

Post by David Hansen »

Having watched your videos and viewing your comments regarding the MALTA effect...FYI-over the last 10 turns here is my small sample size of what I have been observing in my play through regarding Malta and the effects on the Axis...10 turns...Malta "fired" on 7...and 4 of the 7 hit two areas on the same turn. Bad luck...too small a sample size...needs to be adjusted?
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Lothos
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Re: TRP - Total Realism Project for War in Europe (1.9 Download)

Post by Lothos »

David Hansen wrote: Thu May 15, 2025 11:32 pm Having watched your videos and viewing your comments regarding the MALTA effect...FYI-over the last 10 turns here is my small sample size of what I have been observing in my play through regarding Malta and the effects on the Axis...10 turns...Malta "fired" on 7...and 4 of the 7 hit two areas on the same turn. Bad luck...too small a sample size...needs to be adjusted?
Nope, does not need to be adjusted. Played many games with it and its fine. It is one of the reasons the Axis send everything to take out Malta. It is purely random and sometimes its brutal and sometimes you are like hmm I have not seen it fire in an entire year.
David Hansen
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Re: TRP - Total Realism Project for War in Europe (1.9 Download)

Post by David Hansen »

As HQ's gain experience "stars" over time in the campaign...what are the effects of these increasing experience levels?
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Lothos
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Re: TRP - Total Realism Project for War in Europe (1.10 Download)

Post by Lothos »

TRP v1.10 has been released



########################
# TRP 1.10 Europe
########################

- (New) Carriers stats against air power reworked
- (New) Subs can damage carriers now especially if the carrier is surprised
- (New) Carrier(s) base morale damage changed from 20 to 15
- (New) Subs are no longer reformable (except for Germany)
- (New) USA, once fully active will get Eisenhower HQ with 2 experience points
- (New) Germany Afrika Corp replaced Anti-Air with Anti-Tank
- (New) Germany/Italy Escort Carrier Cap lowered from 3 to 1 (you can get up two carriers to go over cap selecting certain events)
- (New) Allies United NM bonus per turn increased from 100 to 250
- (New) USA, upgrade costs for all ships reduced
- (New) Tank Destroyers Soft/Hard attack increments from both Anti-Tank and Advanced Tanks lowered from 1 to 0.5
- (New) USA, Production time on ships lowered between 30% to 35% per ship
- (New) USSR, Siberian Reinforcement HQs starting XP changed from 1 to 3 (Zhukov)
- (New) USSR, Starts with 1 research chit in fighters
- (New) HQ, XP cap changed from 5 to 3
- (New) Italy, "Fairey swordfish raid" was removed
- (New) Germany, has a garrison requirement of 14 land units (not air power) within 13 hexes of Paris. If not MPP locations in France will start getting attacked by Partisans.
- (New) Mountain Unit costs changed from 165 MPP to 150 MPP
- (New) USSR, Max Occupation Efficiency increase from 60 to 80 should help Germany keep supplies up
- (New) USSR, Militia lowered base soft and hard attack from 3 to 2
- (New) USSR, increased scortch earth percentages to be more consistent
- (New) Mech Units had their base Soft/Hard (Attack & Defense) increased by 1
- (New) Mech Units had their Infantry Upgrade Soft/Hard (Attack & Defense) lowered from 1 to 0.5
- (New) Invading Italy prior to USA Entry will no longer have a devastating National Morale effect on Italy
- (New) Amphibious Warfare and Amphibs reworked Chart below is a before and after change
Before
----
Amphib Base Research 1941(2) 1944(4)
UK 10 2 14 18
France 1 2 5 9
USA 15 2 19 23
USSR 1 2 5 9
Germany 2 2 6 10
Italy 1 2 5 9

After
----
Amphib Base Research 1941(2) 1944(4)
UK 2 4 10 18
France 0 2 4 8
USA 2 6 14 26
USSR 0 2 4 8
Germany 2 2 6 10
Italy 0 2 4 8

- (Map) USSR, made adjustments to the railroad and roads to some areas near Dnepropetrovsk and Stalino
- (Map) Albania 5 supply limit tooltip updated to be more specific
- (Map) Gibraltar area reworked a little to solve the port not going to Axis if Gibraltar is Axis controled but Tangiers is Allied controlled
- (Map) USSR, Europe areas weather adjusted to have more clear weather in September but a harsher winter

- (OOB) Italy, Engineer can not be built till January 1941
- (OOB) Romania, changed Engineer cap from 1 to 0
- (OOB) USSA, added 4 more names to the Garrison unit list
- (OOB) USSR, added 8 more unit names to the Infantry Corp list

- (Bug) Carrier(s) no longer get a morale damage increase per Naval upgrade
- (Bug) USSR, fixed an issue that if they retook one of their main NM objectives on the same turn as the Axis took it then the NM boost would not execute
- (Bug) Italy, added Alternate Capitals to resolve the issue when the switch sides their is no supplies in Italy
- (Bug) UK, Desert forces, made some adjustments on where they arrive to try and resolve the Indian Unit showing up later with no reason given
- (Bug) USA, fixed an issue where their industry would not become active if they joined the war and was below 65 mobilization
- (Bug) Gun Coastal, will no longer get de-entrench and demoralization when increasing Infatry Tech Upgrade
David Hansen
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Re: TRP - Total Realism Project for War in Europe (1.10 Download)

Post by David Hansen »

Do you have to start a new play through with this patch?
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Lothos
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Re: TRP - Total Realism Project for War in Europe (1.10 Download)

Post by Lothos »

David Hansen wrote: Sat May 31, 2025 1:36 am Do you have to start a new play through with this patch?
Always
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Lothos
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Re: TRP - Total Realism Project for War in Europe (1.10b Download)

Post by Lothos »

Emergency fix so new release put out

########################
# TRP 1.10b Europe
########################

- (Bug) USA has the shorter production time with ships instead of the UK
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