BMNG Map Pixelated/Low Res

Take command of air and naval assets from post-WW2 to the near future in tactical and operational scale, complete with historical and hypothetical scenarios and an integrated scenario editor.

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JamesHunt
Posts: 240
Joined: Sat May 07, 2016 6:22 am

BMNG Map Pixelated/Low Res

Post by JamesHunt »

Booting CMO up after months hiatus I´ve noticed that th BMNG map is looking low res/pixelated with alot of popping/flashing during map manipulation. Double checked with an buddy and he noticed as well.

In fact it looks now worse than in old CMANO (compared), interestingly my buddy discovered that in the old 32bit legacy the map looks fine.
Dimitris
Posts: 15348
Joined: Sun Jul 31, 2005 10:29 am
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Re: BMNG Map Pixelated/Low Res

Post by Dimitris »

Can we see some visual examples? Thanks.
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Dide
Posts: 184
Joined: Sun May 10, 2009 10:42 am
Location: Italy

Re: BMNG Map Pixelated/Low Res

Post by Dide »

Hi Dimitry, to stay on topic I have always noticed a clear difference in detail at latitude 38N. You can observe it well by framing the area between Puglia and Calabria (in Italy), at any height and with any type of map, (BMNG Topo etc..). Moving north the detail of the map drops instantly. I don't know if it happens only to me, but this has always persisted with any build, now I use the 1674. Thanks. Sorry if I can't post a photo but I'm really hopeless. :?
Nikel
Posts: 2332
Joined: Tue Mar 24, 2009 10:51 am

Re: BMNG Map Pixelated/Low Res

Post by Nikel »

In this thread, other game, explained how to attach pics from your computer to this forum.

https://forums.matrixgames.com/viewtopi ... 0#p5151410
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