Benchmarking CPU's in Command Modern Operations

Take command of air and naval assets from post-WW2 to the near future in tactical and operational scale, complete with historical and hypothetical scenarios and an integrated scenario editor.

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TempestII
Posts: 239
Joined: Sat Oct 10, 2020 5:50 am

Re: Benchmarking CPU's in Command Modern Operations

Post by TempestII »

I still find 1662 to be a quick build by default:
20250518 - CMO 1662 RDR Benchmark 1.jpg
20250518 - CMO 1662 RDR Benchmark 1.jpg (46.27 KiB) Viewed 937 times

There is a notably but explainable speed drop off when more features are ticked:
20250518 - CMO 1662 RDR Benchmark 2.jpg
20250518 - CMO 1662 RDR Benchmark 2.jpg (104.15 KiB) Viewed 937 times
Nikel
Posts: 2128
Joined: Tue Mar 24, 2009 10:51 am

Re: Benchmarking CPU's in Command Modern Operations

Post by Nikel »

The last is the slowest build (in the last beta series) in my laptop in the benchmark scenario, and back above 1000 ms.

CMO Benchmark 1674.png
CMO Benchmark 1674.png (18.01 KiB) Viewed 738 times

For comparison:

Build 1645: 987 ms

Build 1662: 974 ms
Nikel
Posts: 2128
Joined: Tue Mar 24, 2009 10:51 am

Re: Benchmarking CPU's in Command Modern Operations

Post by Nikel »

Waiting for the next patch with the high CPU/GPU usage fixed :)

1676.png
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Nikel
Posts: 2128
Joined: Tue Mar 24, 2009 10:51 am

Re: Benchmarking CPU's in Command Modern Operations

Post by Nikel »

Build 1706 improved in the benchmark scenario, but still not as good as 1645 and 1662 were (below 1000 ms here).

B1706.png
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