Tibet Diplomacy?

Strategic Command WWII: War in the Pacific is a turn-based strategy game. It offers a comprehensive experience of the Pacific Theater, challenging you to achieve victory in one of history's greatest conflicts.
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HansBolter
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Tibet Diplomacy?

Post by HansBolter »

Since the British income is so limited, how many MPPS is it worth putting into Diplomacy to open the route through Tibet?

Gullible as I am in being led into thinking this might be important by what I found in the Strategy Guide, I started wondering just how long it would take to get a return on the investment and how much the Brits could really afford to send after dumping 200 MPPS into to it with China and the USA to get the percentage chance up to 20%.

Any advice from those with more time in this game?
Hans

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Bo Rearguard
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Re: Tibet Diplomacy?

Post by Bo Rearguard »

I recall in my first campaign game I got Tibet up to 67% pro-Allied by March 1945. At that point or maybe earlier I could have started sending the Nationalists some MPPs, but Japan was collapsing on every front by then and the Chinese were on the borders of Manchukuo and really didn't seem to need the help. Haven't tried it much since. I've never been big on diplomatic spending since unlike production and research you're never sure of a ROI. About the only SC game I use it in regularly is the Civil War one because as the Union it keeps European involvement at bay.
"They couldn't hit an elephant at this dist ...." Union General John Sedgwick, 1864
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HansBolter
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Re: Tibet Diplomacy?

Post by HansBolter »

Yea, I was duped.

Won't be wasting any more MPPs on diplomacy. At least not until I fix it.

As you have pointed out, given that any expenditure represents a gamble, the cost in general appears way too high.

Sounds like diplomacy costs need to be reduced across the board. Time to break out the editor again.

I just can't seem to get more than 3-4 turns under my belt without finding something that needs editing that forces me to start over again.

Perhaps a better design choice would have been to introduce a different currency for diplomacy so that players wouldn't see expenditures on it as a drain from research and production.
Hans

Nginear
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Re: Tibet Diplomacy?

Post by Nginear »

I lowered the cost to 25 mpp in my MRY mod. I want it to be a viable option since it is a longer scenario. I changed the whole "outside help to China" structure so that China cannot survive without help. Also upped the convoy allowance at different increments to encourage further investing.
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