Not that I could explain it exactly.Sertorius21 wrote: Sat Jul 26, 2025 7:59 amHere it is:Wiedrock wrote: Fri Jul 25, 2025 9:24 pmShare the Unit's "Supply Detail Window".Sertorius21 wrote: Fri Jul 25, 2025 7:13 pm Why would a unit recovering (for damaged elements, supply & CP) in Riga, well behind the front, would consume 102 tons of supply when same size divisions in the front line would need 60-75 tons?
There were two administrative failures. Did this play a role? How to avoid these (the unit is attached to a corps which is in the same hex)?
But you can expect ~40% of your available supplies to be consumed for an normal German Infantry Division.
For Tank Divisions it's like ~50%.
But in your case you consumed 52.6% with an static ID, which is a little odd indeed.
There are unknowns to me in how far Supplies are actually "consumed" to reduce Fatigue (or if it just checks if the % is high enuff).
Also unknown to me is where all the supplies are comming from to build Fort levels above lvl1.
...and probably another 5 unknowns.
So also no idea what caused this in your case...

There definitely must have been some weird roll/check passed/failed increasing the consumption, but what it is is your guess....Sertorius21 wrote: Sat Jul 26, 2025 1:03 pm Yes, I compared everything to divisions with the same level of personnel and equipment.
I would have thought that the consumption would be static, with the resupply constrained by the level of nearby stocks, but understand that both aspects will be affected by what's available nearby. Correct?
Also, why would a unit far from the front suffer negative replacements. I can understand sickness, etc, but sometimes it is an astonishing 400 men when there is not a Russian unit within 50 miles.
And the replacements may either be Damaged Elements being moved to the Repair Pool or it may be exchanged Elements due to Upgrades (Element/TOE).