Background Battle Music!

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Argyll
Posts: 114
Joined: Tue May 14, 2019 2:39 pm
Location: Canada

Background Battle Music!

Post by Argyll »

As a side project, I experimented with an AI music generator to create a soundtrack that replaces the background battle ambient sound in the game. I composed a couple of styles: late 80s industrial metal and an orchestral one. They are slow-tempo, meant to match the pace of the game with the combat audio layered on top.

Download here: https://drive.google.com/file/d/1BV-1HT ... sp=sharing

How to install:
Extract these files to your Modules\Common\Audio\Custom directory.

How it works:
Overrides the background ambient battle sounds with music. It won't replace the event-triggered movement or combat sounds. This music plays after you press the Play button, while the simulation is running. If you don't like it, simply remove the files from the Custom folder.

In the User Preferences menu, you can independently set the volume of music with the "Background FX" slider and the weapons/movement sound effects with the "Unit Sound FX" slider. I like to strike a balance with the combat effects slightly louder than the music itself.

Curious to hear how many people would prefer this over the current ambient background combat. I found it odd to have relatively close combat sounds happening before in-game events happened. I got used to the music in one instance of the game, and when I loaded another instance, I genuinely missed the music!
Producer, On Target Simulations
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