[1706] Realistic Sub Comms (ASL instead of depth)

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Knightpawn
Posts: 262
Joined: Mon Dec 02, 2024 12:28 pm

[1706] Realistic Sub Comms (ASL instead of depth)

Post by Knightpawn »

Has anyone else noticed that randomly, when one clicks on a sub contract that is out of comms because of depth the depth menu and the speed menu are shown as if it were an airplane. And after that, sometimes it gets fixed, other no.

I attach a screenshot. No save will do, because after a loading a save the matter may be not be there. It is random as far as I can tell
Screenshot 2025-08-30 215650.png
Screenshot 2025-08-30 215650.png (1.94 MiB) Viewed 100 times
Nikel
Posts: 2228
Joined: Tue Mar 24, 2009 10:51 am

Re: [1706] Realistic Sub Comms (ASL instead of depth)

Post by Nikel »

I see it hapenning in the save you posted in this thread.

Random, but frequent enough for the devs to take a look?

https://forums.matrixgames.com/viewtopi ... d#p5238945
StellarRat
Posts: 206
Joined: Mon Sep 14, 2009 3:49 pm

Re: [1706] Realistic Sub Comms (ASL instead of depth)

Post by StellarRat »

Everyone knows that SkyDiver subs have an aircraft too.
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