War In Spain !

War in Spain 1936-39 is the first in a new wargame series, using a new Land-Sea-Air engine inspired by War in the Pacific - Admiral’s Edition. Gameplay and realism are improved by TRUE AI and a detailed Logistics systems. A hyper detailed OOB reaches down to battalion and company level. A beautiful, hand drawn, 5 nautical mile per hex map massively increases player immersion.
Phoenix100
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Re: War In Spain !

Post by Phoenix100 »

Looks great. Just to be clear - like WitP, it's wego, right?
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Re: War In Spain !

Post by Alessandro S. »

The PBEM mechanics are almost similar to WITP and WITP AE.
I coded it a tiny bit different, as the code does support a 6 player WEGO mode, where all players can do turns at the same time.
This turn is then sent to the master player for to assemble a playable game state from them.
The 6 player mode is still under design and not yet included in WIS.
Since it works by a player controlling 1 or more nations, it did not make much sense in the WIS with only 2 major "nations" involved.
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Phoenix100
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Re: War In Spain !

Post by Phoenix100 »

Thanks, but you've lost me. I will be playing against the AI, single player. Will that be WeGo?
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Re: War In Spain !

Post by Alessandro S. »

Yes, single player works like in WitP.
The only notable difference is that in single player you can do hourly turns, if you wish for granular control during a game day.
And sorry for me misunderstanding. Internally we used the term WEGO for multi player only.
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Phoenix100
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Re: War In Spain !

Post by Phoenix100 »

Thanks! I look forward to release.
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Re: War In Spain !

Post by Erik Rutins »

WaffenSS1943 wrote: Tue Sep 30, 2025 12:09 pm Hello guys,
How long does it take for the beta test reply (approval or not)
Jose Antonio .... presente
Adelante Espana.
We're typically adding some testers every week or two. We don't like to add too many at once, but generally if you apply and fill out the application well you should expect an invitation e-mail within two weeks.
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Piteas
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Re: War In Spain !

Post by Piteas »

BenurH99 wrote: Tue Sep 30, 2025 11:55 pm This is going to be a disaster; there are no tanks, the fighting will be in the mountains; the Italians in Valencia are doing nothing, the Germans are in the air unopposed , and the ships are almost nonexistent; boredom is what it takes.
Unless Franco makes his foray into Madrid; the Republicans also advance on Madrid from the northeast and don't dig in on the Ebro.
there are no tanks
The SCW had hundreds of tanks and was a testing ground for armored vehicles, although SCW wasn´t the 41-45 Ostfront. In the SCW, every tank is valuable to preserve and its loss can be decisive. Furthermore it doesn't matter the number, but how you use them. The germans discovered this early on... and drew some very good conclusions for the WW2.

the Italians in Valencia are doing nothing
About italians in Valencia, I don't know what you mean. If you could clarify then it would be better for a solution. Maybe it is a bug.

the Germans are in the air unopposed
At the very beginning, but the republican player/AI can improve their planes and learn to fight them... as it happened in SCW.

the ships are almost non existent
I don't understand this either. The game has a ton of ships and they're necessary for the victory. The republicans depends on merchant convoys for supplies and weapons. Hunting them is necessary to nationalists and the naval battles/capture of ships is decisive in the game. Although the SCW was not the Pacific in 41-45, of course.

the Republicans also advance on Madrid from the northeast and don't dig in on the Ebro.
Why they should dig in on the Ebro? What is happening in your gameplay? AI follows its own tactics and it will try its best... surely better than the historical republicans.
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Nazcatraz
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Re: War In Spain !

Post by Nazcatraz »

While I'm excited to try out the new engine, I agree that Spain is not an exciting theater to play. Interesting? Yes, definitely. But just not as exciting as the real WW2. Since most of the equipment during that war was WW1-era.

Also, 1-hour turn is crazy but it's actually what I have always wanted :mrgreen:
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Chickenboy
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Re: War In Spain !

Post by Chickenboy »

SuluSea wrote: Fri Sep 26, 2025 4:50 pm Very interesting, looks like I'll be buying the first day!
SuluSea! Long time no see!
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btd64
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Re: War In Spain !

Post by btd64 »

Nazcatraz wrote: Wed Oct 01, 2025 8:28 pm While I'm excited to try out the new engine, I agree that Spain is not an exciting theater to play. Interesting? Yes, definitely. But just not as exciting as the real WW2. Since most of the equipment during that war was WW1-era.

Also, 1-hour turn is crazy but it's actually what I have always wanted :mrgreen:
There's one day turns as well. It is exciting when you think of the scale and you can always mod the game....GP
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Nazcatraz
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Re: War In Spain !

Post by Nazcatraz »

btd64 wrote: Thu Oct 02, 2025 10:00 am
Nazcatraz wrote: Wed Oct 01, 2025 8:28 pm While I'm excited to try out the new engine, I agree that Spain is not an exciting theater to play. Interesting? Yes, definitely. But just not as exciting as the real WW2. Since most of the equipment during that war was WW1-era.

Also, 1-hour turn is crazy but it's actually what I have always wanted :mrgreen:
There's one day turns as well. It is exciting when you think of the scale and you can always mod the game....GP
1-hour turns would be amazing for the carriers battles or amphibious assaults in a WW2 Pacific game!!
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btd64
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Re: War In Spain !

Post by btd64 »

Nazcatraz wrote: Thu Oct 02, 2025 6:55 pm
btd64 wrote: Thu Oct 02, 2025 10:00 am
Nazcatraz wrote: Wed Oct 01, 2025 8:28 pm While I'm excited to try out the new engine, I agree that Spain is not an exciting theater to play. Interesting? Yes, definitely. But just not as exciting as the real WW2. Since most of the equipment during that war was WW1-era.

Also, 1-hour turn is crazy but it's actually what I have always wanted :mrgreen:
There's one day turns as well. It is exciting when you think of the scale and you can always mod the game....GP
1-hour turns would be amazing for the carriers battles or amphibious assaults in a WW2 Pacific game!!
Yes they would....GP
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BenurH99
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Re: War In Spain !

Post by BenurH99 »

Piteas wrote: Wed Oct 01, 2025 2:56 pm
BenurH99 wrote: Tue Sep 30, 2025 11:55 pm This is going to be a disaster; there are no tanks, the fighting will be in the mountains; the Italians in Valencia are doing nothing, the Germans are in the air unopposed , and the ships are almost nonexistent; boredom is what it takes.
Unless Franco makes his foray into Madrid; the Republicans also advance on Madrid from the northeast and don't dig in on the Ebro.
there are no tanks
The SCW had hundreds of tanks and was a testing ground for armored vehicles, although SCW wasn´t the 41-45 Ostfront. In the SCW, every tank is valuable to preserve and its loss can be decisive. Furthermore it doesn't matter the number, but how you use them. The germans discovered this early on... and drew some very good conclusions for the WW2.

the Italians in Valencia are doing nothing
About italians in Valencia, I don't know what you mean. If you could clarify then it would be better for a solution. Maybe it is a bug.

the Germans are in the air unopposed
At the very beginning, but the republican player/AI can improve their planes and learn to fight them... as it happened in SCW.

the ships are almost non existent
I don't understand this either. The game has a ton of ships and they're necessary for the victory. The republicans depends on merchant convoys for supplies and weapons. Hunting them is necessary to nationalists and the naval battles/capture of ships is decisive in the game. Although the SCW was not the Pacific in 41-45, of course.

the Republicans also advance on Madrid from the northeast and don't dig in on the Ebro.
Why they should dig in on the Ebro? What is happening in your gameplay? AI follows its own tactics and it will try its best... surely better than the historical republicans.
Correct, your problem, despite being Spanish, is that you don't know about the last civil war, nor of course about the previous ones. You don't understand anything, that's how it is.

f what's going to be done is to make a game, it shouldn't be like this; Spain has little industry; it should be the troops that are known in the archives, and if you want, you can add the option of slicing necks by Franco's Moorish infantry.

Esto va a ser largo
PortunusPelasergei
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Re: War In Spain !

Post by PortunusPelasergei »

I hope it only costs 40$ or so :) Matrixgames doesn't have any regional pricing, thus it costs twice the price of any average game here :(
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robinsa
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Re: War In Spain !

Post by robinsa »

Thanks for developing this game! I’m really looking forward to it’s release! :mrgreen:
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Jim D Burns
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Re: War In Spain !

Post by Jim D Burns »

Nazcatraz wrote: Thu Oct 02, 2025 6:55 pm 1-hour turns would be amazing for the carriers battles or amphibious assaults in a WW2 Pacific game!!
Yeah but virtually unplayable for the entire war. A perfect world would be 1 day turns that auto slowed down to one hour turns any time a naval engagement was triggered in the search phases so you could play out the battles for that day tactically.
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Re: War In Spain !

Post by Alessandro S. »

Jim D Burns wrote: Mon Oct 06, 2025 9:20 pm
Nazcatraz wrote: Thu Oct 02, 2025 6:55 pm 1-hour turns would be amazing for the carriers battles or amphibious assaults in a WW2 Pacific game!!
Yeah but virtually unplayable for the entire war. A perfect world would be 1 day turns that auto slowed down to one hour turns any time a naval engagement was triggered in the search phases so you could play out the battles for that day tactically.
The game engine can do that for surface naval gun combat. Any day is a sequence of 24 hourly turns. Surface naval combat is done in time slices of 1 hour, with the combat being saved between hour turns. TF can leave or enter such a naval combat.
In single player it "would" be possible to go down to ship bridge level and take control of single gun turrets, select ammo, fire mode ( spotting, narrow, wide, etc.) or assign turrets to a director to use them in a salvo fire on a target you selected for that director.
This game mode for naval gun combat is run in real time, with the option to accelerate time from 1:1 to 4 game seconds per RL second and then fastest possible acceleration.
It is not supported for multiplayer as this would have required simultaneous play across up to 6 players.
In single player you can even save the game during a naval combat.

That being said the game engine can do that, but WIS does not have the required artwork for ship top views or gun turrets.
The spanish civil war does not feature enough naval combat to justify all the work for artwork and gun turrets data ( firing and rotation arcs must be defined per each turret )
So manual control of the ships during combat is not active in the stock game state.

But in theory this can be done/added by modding even for the WIS game.
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Re: War In Spain !

Post by Edmon »

BenurH99 wrote: Sat Oct 04, 2025 10:40 am Correct, your problem, despite being Spanish, is that you don't know about the last civil war, nor of course about the previous ones. You don't understand anything, that's how it is.

f what's going to be done is to make a game, it shouldn't be like this; Spain has little industry; it should be the troops that are known in the archives, and if you want, you can add the option of slicing necks by Franco's Moorish infantry.

Esto va a ser largo
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Re: War In Spain !

Post by Tom_ »

I'd love to see some video's of the game being played - or mechanics being explained.

Are any planned before release?
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btd64
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Re: War In Spain !

Post by btd64 »

Tom_ wrote: Wed Oct 08, 2025 4:29 pm I'd love to see some video's of the game being played - or mechanics being explained.

Are any planned before release?
There will be some developers diaries put out, but I don't know when they're going to be released.
As far as videos go I really don't know.I could say maybe....GP
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