Actually, if you increase the pressure, the size requirement drops ....RangerJoe wrote: Wed Oct 01, 2025 12:28 am So in other words, size does matter.At least for these ships . . .
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not sure that's the direction you intended ....
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
Actually, if you increase the pressure, the size requirement drops ....RangerJoe wrote: Wed Oct 01, 2025 12:28 am So in other words, size does matter.At least for these ships . . .
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Yes, a smaller and more compact propulsion system is better for such ships.

The list of benefits of a higher pressure boiler just gets longer the more you think about it ... and most of them are very difficult to model in the game. So, yes, the smaller boiler means more space for other things.RangerJoe wrote: Wed Oct 01, 2025 12:01 pm Yes, a smaller and more compact propulsion system is better for such ships.A smaller target and more efficient . . .
The beriberi issue is dealt with in that article, how a Japanese doctor found out the cause and how to prevent it. The white rice was free but the meat, vegetables, fruit, and so on would have to be paid for by the individual sailors. So the sailors from the poor families would eat the free white rice and not much if any of the other food, ending up with beriberi.PaxMondo wrote: Wed Oct 01, 2025 3:07 pmThe list of benefits of a higher pressure boiler just gets longer the more you think about it ... and most of them are very difficult to model in the game. So, yes, the smaller boiler means more space for other things.RangerJoe wrote: Wed Oct 01, 2025 12:01 pm Yes, a smaller and more compact propulsion system is better for such ships.A smaller target and more efficient . . .
It also means more bulkheads and a smaller engineering space to flood for damage control. This would somewhat correlate to DUR, but not perfectly, so any changes here have to be delicate and well thought out. Since I have NOT seen the code and don't know all the ramifications of changing the DUR, I decided NOT to make any changes here in this scenario.
It would mean more and better crew quarters (IJN crew quarters were draconian compared to all western ships, more similar to 19th century navies. Beri-beri outbreaks were common due to the rations served until the late 30's, and the only change to fix it was to add some barley to the rations ... ). That would equate to morale, but as a scen designer, not something you can really control.
You would get more storage for munitions and/or fuel. This, you can adjust and I did. I rarely increased fuel load, I just took the efficiency gain and increased the range for the same fuel. I also increased the ammo load outs, particularly for AA.
You could also get better handling which could show up in maneuver speed due to better weight distribution (smaller boiler could be located lower, less top weight, less roll). Some minor changes were made to a few ships. Again, since I do not have access to the code and can't see ramifications to changes, I chose not to make many, and those I did were very small (1 - 2 kts).

I hear ya. I've only played PBEM since 2011-2012 after beating the computer soundly in the first year of WiTP:AE's release. To date, I've had 3 PBEM partners die on me (literally), one disappear early in the game when things didn't go his way, one game go to completion -an IJ 1943 autovictory and one PBEM partner (very recently) drop the game in late 1943 due to frustration with the engine and the outcome of his turns.PaxMondo wrote: Mon Sep 22, 2025 3:39 am ************************************************************************************************************
So, people are always asking me why I don't play PBEM. Well, it's simple. Here I am writing an AAR on a game that I haven't been able to run a turn in over a month. Life happens a lot to me, and this is just a common example. Truthfully, might be several more weeks before I can run more turns ... yeah, I know, what could be more important ... sometimes it is things I can control, but mostly its stuff. Anyway, I will keep plugging along ... just bear with me .... thanks!
Maybe you need to retire . . .Chickenboy wrote: Wed Oct 01, 2025 11:44 pmI hear ya. I've only played PBEM since 2011-2012 after beating the computer soundly in the first year of WiTP:AE's release. To date, I've had 3 PBEM partners die on me (literally), one disappear early in the game when things didn't go his way, one game go to completion -an IJ 1943 autovictory and one PBEM partner (very recently) drop the game in late 1943 due to frustration with the engine and the outcome of his turns.PaxMondo wrote: Mon Sep 22, 2025 3:39 am ************************************************************************************************************
So, people are always asking me why I don't play PBEM. Well, it's simple. Here I am writing an AAR on a game that I haven't been able to run a turn in over a month. Life happens a lot to me, and this is just a common example. Truthfully, might be several more weeks before I can run more turns ... yeah, I know, what could be more important ... sometimes it is things I can control, but mostly its stuff. Anyway, I will keep plugging along ... just bear with me .... thanks!
I'm not counting an abortive 2x2 format game where one of the fellow IJ players left the game to start a new job and dropped his portion of the game in my lap. That one dissolved as well.
PBEM is great when it's working for all players. But such a long-term partner is very very difficult to find. It is difficult to imagine starting another PBEM where 'real life' doesn't shift priorities and lead to a dropped commitment.

Lotta external tracking involved, so we'll see how it goes as we get into it ...RangerJoe wrote: Wed Oct 01, 2025 10:21 pm But I like the ideas that you have in your mod, have you thought of letting other people have it?![]()
CB,Chickenboy wrote: Wed Oct 01, 2025 11:44 pmI hear ya. I've only played PBEM since 2011-2012 after beating the computer soundly in the first year of WiTP:AE's release. To date, I've had 3 PBEM partners die on me (literally), one disappear early in the game when things didn't go his way, one game go to completion -an IJ 1943 autovictory and one PBEM partner (very recently) drop the game in late 1943 due to frustration with the engine and the outcome of his turns.PaxMondo wrote: Mon Sep 22, 2025 3:39 am ************************************************************************************************************
So, people are always asking me why I don't play PBEM. Well, it's simple. Here I am writing an AAR on a game that I haven't been able to run a turn in over a month. Life happens a lot to me, and this is just a common example. Truthfully, might be several more weeks before I can run more turns ... yeah, I know, what could be more important ... sometimes it is things I can control, but mostly its stuff. Anyway, I will keep plugging along ... just bear with me .... thanks!
I'm not counting an abortive 2x2 format game where one of the fellow IJ players left the game to start a new job and dropped his portion of the game in my lap. That one dissolved as well.
PBEM is great when it's working for all players. But such a long-term partner is very very difficult to find. It is difficult to imagine starting another PBEM where 'real life' doesn't shift priorities and lead to a dropped commitment.
Yeah, nice article you had on beri-beri. Original work is here:RangerJoe wrote: Wed Oct 01, 2025 10:21 pm The beriberi issue is dealt with in that article, how a Japanese doctor found out the cause and how to prevent it. The white rice was free but the meat, vegetables, fruit, and so on would have to be paid for by the individual sailors. So the sailors from the poor families would eat the free white rice and not much if any of the other food, ending up with beriberi.
Oh yes, I like the portrait . . .PaxMondo wrote: Thu Oct 02, 2025 2:51 pmYeah, nice article you had on beri-beri. Original work is here:RangerJoe wrote: Wed Oct 01, 2025 10:21 pm The beriberi issue is dealt with in that article, how a Japanese doctor found out the cause and how to prevent it. The white rice was free but the meat, vegetables, fruit, and so on would have to be paid for by the individual sailors. So the sailors from the poor families would eat the free white rice and not much if any of the other food, ending up with beriberi.
https://pmc.ncbi.nlm.nih.gov/articles/PMC3725862/
You will also find links to his original Lancet articles there. As noted, in his original publication, the tables were missing (government censorship? we'll never know), but were added in 1985.
The most interesting things about this to me are:
1. This was mostly culturally driven, not economically. Even when the new regs were put into effect, the officers had difficulty in getting the crew to follow them. The crew thought that the officers were "trying to hold them back, or put them in their place" in making them eat barley and other things with their white rice. They wanted the white rice, because that's what successful people ate, not brown rice ....
2. The IJA had the same issues, but refused to listen to Dr. Kanehiro Takaki. So their beri-beri issues ran on for decades after the IJN had mostly cleared theirs up.
3. This was also an issue in Japanese society overall, impacting urban factory workers as opposed to farmers. It was from this that farmers got their legendary "healthy" reputations from that persist even to today.
This cultural drive is something that I have worked hard to incorporate into my mod. And, of course, the biggest challenge in that is overcoming my own cultural perspective to project the 40's Japanese perspective .... I find that my portrait helps me a great deal with that ... incentive as it were.![]()
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