Font and icon scaling

War in Spain 1936-39 is the first in a new wargame series, using a new Land-Sea-Air engine inspired by War in the Pacific - Admiral’s Edition. Gameplay and realism are improved by TRUE AI and a detailed Logistics systems. A hyper detailed OOB reaches down to battalion and company level. A beautiful, hand drawn, 5 nautical mile per hex map massively increases player immersion.
Post Reply
User avatar
Jim D Burns
Posts: 3998
Joined: Mon Feb 25, 2002 6:00 pm
Location: Salida, CA.

Font and icon scaling

Post by Jim D Burns »

Really looking forward to this game, but am a bit worried as it uses a similar display to WitP. I hardly ever play that game any longer due to tiny fonts and icons that my old eyes have real trouble with. Any chance fonts and icons are scalable in this engine?
User avatar
jwilkerson
Posts: 8129
Joined: Sun Sep 15, 2002 4:02 am
Location: Kansas
Contact:

Re: Font and icon scaling

Post by jwilkerson »

Jim D Burns wrote: Mon Oct 06, 2025 9:26 pm Really looking forward to this game, but am a bit worried as it uses a similar display to WitP. I hardly ever play that game any longer due to tiny fonts and icons that my old eyes have real trouble with. Any chance fonts and icons are scalable in this engine?
We've been working to make more of the screens have scalable fonts and many do - but not all. We've prioritized the ones you use to actually PLAY the game. In general, you'll get the best font size, by letting the game set the font size to match your display resolution.
But if you already use DPI scaling, it will work BUT it might not be optimal in terms of everything fitting on the screen.
We've been testing with 1k, 2k and 4k monitors and so far EVERYONE has signed off on thinking things are a LOT better than they were.
So at least we're trying to get there !!
WITP Admiral's Edition - Project Lead
War In Spain - Project Lead
User avatar
Jim D Burns
Posts: 3998
Joined: Mon Feb 25, 2002 6:00 pm
Location: Salida, CA.

Re: Font and icon scaling

Post by Jim D Burns »

jwilkerson wrote: Mon Oct 06, 2025 10:42 pm BUT it might not be optimal in terms of everything fitting on the screen.
Any chance you could make it so the screen was scrollable with the mouse wheel so extra large fonts too big to display on a single screen simply run off the bottom into a scrollable screen? Probably too late for those kinds of changes for this title, but perhaps possible in future releases? Just me wishing out loud lol. These days I need to use Zoomit to play most any game or even to simply read this forum, but it's a cumbersome tool and being able to increase font sizes in game to an x large font would be far more preferable to those of us who are optically challenged.
User avatar
btd64
Posts: 14356
Joined: Sat Jan 23, 2010 12:48 am
Location: Lancaster, OHIO

Re: Font and icon scaling

Post by btd64 »

Jim D Burns wrote: Wed Oct 08, 2025 3:03 am
jwilkerson wrote: Mon Oct 06, 2025 10:42 pm BUT it might not be optimal in terms of everything fitting on the screen.
Any chance you could make it so the screen was scrollable with the mouse wheel so extra large fonts too big to display on a single screen simply run off the bottom into a scrollable screen? Probably too late for those kinds of changes for this title, but perhaps possible in future releases? Just me wishing out loud lol. These days I need to use Zoomit to play most any game or even to simply read this forum, but it's a cumbersome tool and being able to increase font sizes in game to an x large font would be far more preferable to those of us who are optically challenged.
The individual screens are click and drag. That might help you....GP
Intel Ultra 7 16 cores, 32 gb ram, Nvidia GeForce RTX 2050

AKA General Patton

DW2-Alpha/Beta Tester
WIS Manual Team Lead & Beta Support Team

"Do everything you ask of those you command"....Gen. George S. Patton
User avatar
jwilkerson
Posts: 8129
Joined: Sun Sep 15, 2002 4:02 am
Location: Kansas
Contact:

Re: Font and icon scaling

Post by jwilkerson »

Jim D Burns wrote: Wed Oct 08, 2025 3:03 am
jwilkerson wrote: Mon Oct 06, 2025 10:42 pm BUT it might not be optimal in terms of everything fitting on the screen.
Any chance you could make it so the screen was scrollable with the mouse wheel so extra large fonts too big to display on a single screen simply run off the bottom into a scrollable screen? Probably too late for those kinds of changes for this title, but perhaps possible in future releases? Just me wishing out loud lol. These days I need to use Zoomit to play most any game or even to simply read this forum, but it's a cumbersome tool and being able to increase font sizes in game to an x large font would be far more preferable to those of us who are optically challenged.
There is an in game magnifier ! I think its "pressing the M key" ... I haven't tried it myself, but I've heard a lot of chatter about it.
WITP Admiral's Edition - Project Lead
War In Spain - Project Lead
User avatar
btd64
Posts: 14356
Joined: Sat Jan 23, 2010 12:48 am
Location: Lancaster, OHIO

Re: Font and icon scaling

Post by btd64 »

jwilkerson wrote: Thu Oct 09, 2025 12:24 am
Jim D Burns wrote: Wed Oct 08, 2025 3:03 am
jwilkerson wrote: Mon Oct 06, 2025 10:42 pm BUT it might not be optimal in terms of everything fitting on the screen.
Any chance you could make it so the screen was scrollable with the mouse wheel so extra large fonts too big to display on a single screen simply run off the bottom into a scrollable screen? Probably too late for those kinds of changes for this title, but perhaps possible in future releases? Just me wishing out loud lol. These days I need to use Zoomit to play most any game or even to simply read this forum, but it's a cumbersome tool and being able to increase font sizes in game to an x large font would be far more preferable to those of us who are optically challenged.
There is an in game magnifier ! I think its "pressing the M key" ... I haven't tried it myself, but I've heard a lot of chatter about it.
Yes, I remember. It magnifies under the mouse pointer....GP
Intel Ultra 7 16 cores, 32 gb ram, Nvidia GeForce RTX 2050

AKA General Patton

DW2-Alpha/Beta Tester
WIS Manual Team Lead & Beta Support Team

"Do everything you ask of those you command"....Gen. George S. Patton
User avatar
Jim D Burns
Posts: 3998
Joined: Mon Feb 25, 2002 6:00 pm
Location: Salida, CA.

Re: Font and icon scaling

Post by Jim D Burns »

jwilkerson wrote: Thu Oct 09, 2025 12:24 am There is an in game magnifier !
Outstanding news, thanks for the info.
Dali101
Posts: 156
Joined: Sun Apr 17, 2016 4:55 am

Re: Font and icon scaling

Post by Dali101 »

PG Up and PG Down
Post Reply

Return to “War in Spain 1936-39”