Ver. 3.10.10 notes

Campaign Series: Vietnam is a new turn-based, tactical/operational war game that focuses on the Indochina War, Vietnam Civil War and the first years of US involvement in Vietnam with over 100 historical scenarios.

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Schlonz
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Ver. 3.10.10 notes

Post by Schlonz »

Hi all,

I'm currently playing "The Gauntlet - Battle of Bec Trang".
During an AI turn, a VC MG squad fired, but nothing else happened.
While waiting for some action, I could move enemy units and end the AI turn :o

I've also noticed that M8 scout cars disguise as boats when crossing bridges


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Jason Petho
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Re: Ver. 3.10.10 notes

Post by Jason Petho »

What Optional Rules were you using?

Good catch on the armoured car, I'll fix that .
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Schlonz
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Re: Ver. 3.10.10 notes

Post by Schlonz »

All, but Enhanced Spotting and VV
"I've got a plan so cunning, you could put a tail on it and call it a weasel."
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Crossroads
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Re: Ver. 3.10.10 notes

Post by Crossroads »

Schlonz wrote: Wed Nov 05, 2025 9:26 pm All, but Enhanced Spotting and VV
Do you recall what was your Damage Results setting: IntelFeed, or Damage Results dialog? If latter, do you recall in which setting, persistent, or one of the auto-close options?
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CS: Vietnam 1948-1967 < v2.10.20 Available Now (Dec 03, 2025)
CS: Middle East 1948-1985 < v3.10.20 Available Now (Dec 03, 2025)
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Schlonz
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Re: Ver. 3.10.10 notes

Post by Schlonz »

IIRC, it was Damage Results, 2 sec
"I've got a plan so cunning, you could put a tail on it and call it a weasel."
- Blackadder
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Crossroads
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Re: Ver. 3.10.10 notes

Post by Crossroads »

Schlonz wrote: Fri Nov 07, 2025 6:59 am IIRC, it was Damage Results, 2 sec
Thanks, I will investigate further.
Visit us at: Campaign Series Legion
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CS: Vietnam 1948-1967 < v2.10.20 Available Now (Dec 03, 2025)
CS: Middle East 1948-1985 < v3.10.20 Available Now (Dec 03, 2025)
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