What's going on with OpenTopoMap?

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Mgellis
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What's going on with OpenTopoMap?

Post by Mgellis »

Some of you may have heard that OpenTopoMap is going to be retired. Or something like that. Here are the details...

https://a.tile.opentopomap.org/about

What does this mean for Command? Will the OpenTopoMap layer just stop working at some point? Will anything be replacing it?

For my own part, I don't use the OpenTopoMap layer very often for playing, but it is tremendously useful for scenario design. Having a map layer that clearly shows individual buildings, etc. (so I can just add facilities, etc. onto their exact real world location) is really nice. There are other ways to do this, but they're a bit more complicated.

Has anyone heard anything else about this?
Dimitris
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Re: What's going on with OpenTopoMap?

Post by Dimitris »

Yes, it will stop working. We are looking at possible remedies.
BDukes
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Re: What's going on with OpenTopoMap?

Post by BDukes »

Dimitris wrote: Fri Nov 14, 2025 6:18 am Yes, it will stop working. We are looking at possible remedies.
Bummer. I used this all the time. Hope something similar can be found to replace it. Cheers to the OTM team for keeping the free service running as long as they did.

Mike
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Blast33
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Re: What's going on with OpenTopoMap?

Post by Blast33 »

Ohh it was so useful :cry:
FifthDomain
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Re: What's going on with OpenTopoMap?

Post by FifthDomain »

Open Steep Map is pretty decent if that can be used instead, i think it is licence free as long as you credit them from what i can tell.
thewood1
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Re: What's going on with OpenTopoMap?

Post by thewood1 »

I think the main problem is hitching CMO to any "open source" mapping system or GIS will just be a cycle of having to replace year over year. These open source places need a critical mass of funding to operate and that can only be free for so long.
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