no munitions after saving scenario

Tech Support forum for Flashpoint Campaigns: Cold War

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hapshott
Posts: 94
Joined: Wed Jun 04, 2014 8:32 pm

no munitions after saving scenario

Post by hapshott »

Hello, I exported xlsx file of one of the scenarios with the editor. In this xlsx I changed some of the units and imported his xlsx again.

I see the munitions types as expected in the editor. But after saving the scenario and starting the scenario the ammunitions of the changed units are empty. I did udse this method of exchanging the units in the past with Southern Storm and this worked always fine. But in Cold War the exchanging of units gives issues after saving.

Is this a known issue?

Best regards,

Hapshott
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CapnDarwin
Posts: 9678
Joined: Sat Feb 12, 2005 3:34 pm
Location: Newark, OH
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Re: no munitions after saving scenario

Post by CapnDarwin »

Unfortunately, it's a known error that we spotted going to production, and it proved to be a more difficult bug to untangle. If you use the export/import, you will have to go back through and reset any custom ammo loudouts (as we had to do in several cases that led to finding the bug). I hope we can figure this out for the first update, but it may be later.
OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
hapshott
Posts: 94
Joined: Wed Jun 04, 2014 8:32 pm

Re: no munitions after saving scenario

Post by hapshott »

Hi, Thanks for your fast answer. I tried to reset the ammo and this works when you do it twice. But this is very time consuming. So I hope the issue can be solved soon.
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CapnDarwin
Posts: 9678
Joined: Sat Feb 12, 2005 3:34 pm
Location: Newark, OH
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Re: no munitions after saving scenario

Post by CapnDarwin »

Unfortunately, this is not an easy fix, and we don't see it in the January update at the moment, as it will require extensive recoding of the entire export/import code to handle the dynamics of munition allocations per unit. I want to see it fixed, as its impact on modding is high.
OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
hapshott
Posts: 94
Joined: Wed Jun 04, 2014 8:32 pm

Re: no munitions after saving scenario

Post by hapshott »

Hi. It indeeds hampers the modding.

I found a way which works for most of the scenarios I'm coververting. But does not work always.
1) open scenario in editor
2) import xlsx
3) save scenario with different name
4) close scenario
5) open newly saved scenario (3) in editor
6) import again the xlsx
7) save scenario
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