Instant RtB - Editor

Take command of air and naval assets from post-WW2 to the near future in tactical and operational scale, complete with historical and hypothetical scenarios and an integrated scenario editor.

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Knightpawn
Posts: 475
Joined: Mon Dec 02, 2024 12:28 pm

Instant RtB - Editor

Post by Knightpawn »

Is there a way to instantly RtB airplanes in the air with the Editor (similar to "Move" but put them IN the base), or one has to lua it?
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SunlitZelkova
Posts: 423
Joined: Tue Mar 06, 2018 11:49 pm
Location: Portland, USA

Re: Instant RtB - Editor

Post by SunlitZelkova »

You would have to Lua it.

In the event you don't have great Lua skills, I'd think that just deleting the aircraft and then adding an identical one to the base might be an easier path to achieving the same effect. True instant RTB sounds very complex and niche.
"One must not consider the individual objects without the whole."- Generalleutnant Gerhard von Scharnhorst, Royal Prussian Army
thewood1
Posts: 10278
Joined: Sun Nov 27, 2005 6:24 pm
Location: Boston

Re: Instant RtB - Editor

Post by thewood1 »

One trick I use is after building an airbase and loading aircraft is to create an inst file. I have had the need to do a mission reset before and that helps. There's a lot of things you can do to mitigate editing mistakes with inst/delta files.
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