The Wildfire Spreads (5-player game)

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Orm
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Re: The Wildfire Spreads (5-player game)

Post by Orm »

Rotterdam is captured.
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Orm
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Re: The Wildfire Spreads (5-player game)

Post by Orm »

The Dutch fleet is overrun, but all ships escape the CA Sumatra that is destroyed (8,7,7,3,9).

The ships must now flee Rotterdam. Will they do so individually or together, and to what port(s) (The SUB go by itself)?
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NatRapsEno
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Re: The Wildfire Spreads (5-player game)

Post by NatRapsEno »

Individually. Sub to Gibraltar. Others to Liverpool.
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Orm
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Re: The Wildfire Spreads (5-player game)

Post by Orm »

The German force intercepts the Dutch CP (1).

I assumed that Allies would exclude the French SUB, and not add any air. But now I realise that it could make a difference. So will Allies add the SUB for the CP, or any of the cruisers? And will they add any air?
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Majorball68
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Re: The Wildfire Spreads (5-player game)

Post by Majorball68 »

Orm wrote: Mon Dec 15, 2025 4:48 pm The German force intercepts the Dutch CP (1).

I assumed that Allies would exclude the French SUB, and not add any air. But now I realise that it could make a difference. So will Allies add the SUB for the CP, or any of the cruisers? And will they add any air?
No support.
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Orm
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Re: The Wildfire Spreads (5-player game)

Post by Orm »

The CP is intercepted, and sinks (Axis 1, Allies 3).
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Orm
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Re: The Wildfire Spreads (5-player game)

Post by Orm »

The CA Java is intercepted, and sunk (Axis 2, Allies 9), (Die roller not used since it is automatic)
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Re: The Wildfire Spreads (5-player game)

Post by Orm »

NatRapsEno wrote: Mon Dec 15, 2025 4:22 pm Individually. Sub to Gibraltar. Others to Liverpool.
CA De Ruyter escapes (7 rolled).

I put the CA in Plymouth since Liverpool is previously occupied by a Polish ship.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Orm
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Re: The Wildfire Spreads (5-player game)

Post by Orm »

Sep/Oct '39
Impulse #7 (Axis)

Air Rebase:
Germany:
FTR2 -> Rotterdam
FTR3 -> E Rotterdam
LND2 -> NW Cologne
FTR2 Lubeck -> Kiel

No reorganization.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Orm
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Re: The Wildfire Spreads (5-player game)

Post by Orm »

Turn continues on a 9 (1 to end).

Over to Allies.
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Orm
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Re: The Wildfire Spreads (5-player game)

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Picture from Sep/Oct '39 Impulse #8 (Allies) - DOW
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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Re: The Wildfire Spreads (5-player game)

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Picture from Sep/Oct '39 Impulse #8 (Allies) - DOW
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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Re: The Wildfire Spreads (5-player game)

Post by Orm »

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Picture from Sep/Oct '39 Impulse #8 (Allies) - DOW
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Majorball68
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Re: The Wildfire Spreads (5-player game)

Post by Majorball68 »

Sep/Oct '39
Impulse #8 (Allies)

No DOW.

Actions:
Land: China
Naval: CW
Comb: French, USSR, US

Naval Air: TB to 1 box CSV

Naval Movement: too many to list.

Allies searching North Sea, no Allied air reaction.
Axis have air reaction options?
Axis air reaction NS.png
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GeneralAdvance
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Re: The Wildfire Spreads (5-player game)

Post by GeneralAdvance »

No support
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rkr1958
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Re: The Wildfire Spreads (5-player game)

Post by rkr1958 »

Major, I have a strategy question for you if you're willing to share.

I was wondering why you left the North Sea so open, Rotterdam so vulnerable to amph assisted capture and thus Netherlands so vulnerable to an early total axis conquest.

Was that intentional as bait to get a 50% shot to do real damage to the KM?

Also, is the French sub there to allow the French to initiate a search in a later impulse in case you fail to find this impulse?
Ronnie
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Majorball68
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Re: The Wildfire Spreads (5-player game)

Post by Majorball68 »

GeneralAdvance wrote: Wed Dec 17, 2025 8:33 am No support
Search failed to find 8, 8.
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Majorball68
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Re: The Wildfire Spreads (5-player game)

Post by Majorball68 »

rkr1958 wrote: Wed Dec 17, 2025 12:07 pm Major, I have a strategy question for you if you're willing to share.

I was wondering why you left the North Sea so open, Rotterdam so vulnerable to amph assisted capture and thus Netherlands so vulnerable to an early total axis conquest.

Was that intentional as bait to get a 50% shot to do real damage to the KM?

Also, is the French sub there to allow the French to initiate a search in a later impulse in case you fail to find this impulse?
No particular reason, Netherlands falls either way. I understand the implications but I don't mind the Dutch CP & trans early and I generally don't support Rotterdam with CW troops given some bad experiences. Never interrupt your enemy when he is making a mistake though.
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Re: The Wildfire Spreads (5-player game)

Post by NatRapsEno »

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Assault obvious choice below.
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NatRapsEno
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Re: The Wildfire Spreads (5-player game)

Post by NatRapsEno »

Screenshot 2025-12-17 133536.png
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More fine weather.
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