krakowca wrote: Sun Dec 07, 2025 2:47 am
RangerJoe wrote: Sat Dec 06, 2025 3:43 am
Don't attack in China, use your supplies to repair devices. Do NOT give any Chinese units replacements until their devices are all repaired
unless they have been bought out and have made it to India. Before buying them out, make sure that the units are trashed so they are cheaper. The Chinese units with Allied armour and artillery make a pretty good punch with lots of infantry replacements.
As far as ships in the Atlantic, use them to haul supplies and fuel to Cape Town and Panama. Ships come in at Panama and later on they can haul those supplies to Australia, New Zealand, and other places. I like to use the APs and AKs that convert to APAs and AKAs for this since it keeps them safe, after all there is no concern about submarines in the Atlantic theatre!
I would not haul too much fuel and oil to Darwin, it is a trap for either side but especially the Allies since it is hard to keep supplied and fueled. Any ships there can easily be destroyed with no safe place to run towards. The most that you can support beyond Alice Springs is one division. That is also the most that the Japanese can send to attack Alice Springs from Darwin. There are better uses for troops instead of starving them on defense.
To support Port Moresby, fly supplies and engineers to Milne Bay. You want to build up the port there and then the airfield. It is a nice position to help Port Moresby since PT boats and minefields in the area can interfere with Japanese ship movements from Rabaul to Port Moresby. Fighters there with a base force and radar is a must but you need a level 2 port and/or lots of naval support to unload it at a level 1 port. Otherwise, use amphibious TFs to unload things at Milne Bay.
- I identified 4 Chines Corps and 12 Chinese Divisions I can buy out and move to India. Some are skeletons and cheap, while others are beefed up and very expensive. I will need to whittle them down a little first. What is the fastest way to get these units to Calcutta? From the map it looks like these troops are going to wear out several pairs of shoes getting through the non RR hexes in China and the forests of Burma. My map does not show any direct link from any Chinese cities to cities in India. I was thinking of buying out 1-2 of theseunits every week and start them on their upgrade path.
- I sent like 20 AK (Mostly the Luchenback Ships as they are all very big and the 6 biggest tankers to the Atlantic. I did identify like 8 APs that can convert to APAs later on. Luckily none have been sunk, so they will make the trip there as well. Unfortunately, I was not lucky enough to save any Clemson DDs. I had converted them all to DMS, so I missed that one.
- Thanks for the tip on Darwin. It got some built up Cargo and Fuel, but I moved all of the ships based there out and diverted them to Perth. Darwin was a good spot to get fleeing US ships and planes out of the SW Pacific.
- Moresby is doing fine. I did get an engineer and some supplies to Milne Bay. They are working as fast as they can to build a base there. I do have a good amount of Supplies and Fuel at Moresby, plus a few more extra troops. The Japanese have invaded PNG, up the coast from Lae a bit. It will take them a while to make it down further. They have not gone after Kavieng and Rabaul yet. I decided to not try to keep Rabaul as I want to see how much of a fight the Japanese will make for the Solomons. This is my learning game.
- Question: What makes some units buyable after they have been destroyed? For example, the 2 small Aussie detachments at Nauru and Ocean were both bombed out of existence. Nauru is buyable but Ocean is not. ?
Depending upon the cost of the unit and where it is located, buy the small units out and move them to an airfield and fly them out. But since your aerial transports are needed to haul supplies, so I would just have the units walk. Just give them the order to march to where you want them and they should take the quickest path which may not be the shortest path by the distance traveled. But wait until they reach India to start building them up. Those divisions do form into large Corp units.
You will receive more APs and AKs and the game goes on. If they will convert to the APAs and AKAs, then I would just keep them moving supplies since you really don't have enough escorts yet. You probably won't make many if any invasions and the smaller xAPs will work fine for those even though they are slower. You just don't want to lose them before you can convert them to their "Attack" versions.
Port Moresby is one Japanese target they you can impale the AI on. It will keep trying to capture it. So build it up accordingly and bring the maximum amount of supplies there that can be safely stockpiled.
I don't know why the Ocean detachment can't be bought back, I usually save most of it except for the two cannons. But remember this, if the unit is going to withdraw/disband later, then it can't be bought back. Also, never buy out any unit that will disband/withdraw.
Check your database for your Australian infantry device upgrades. Make sure that all of your units upgrade to the latest devices
before they disband/withdraw. All of their devices go into the pools to rebuild other units. That is one way that you can get a lot of the devices upgraded for your Australian units. The New Zealand units will also need to be upgraded before they withdraw/disband.
Check your Commonwealth squad devices to see which ones upgrade to Indian squads and when they upgrade, that is a nice source of more Indian squads when you need them. In the meantime, those units can perform garrison duty.