56ajax wrote: Thu Jan 01, 2026 9:28 am
Playing the Soviets and it is Oct 1942. Apart from taking leningrad the Axis is below historical achievements. APs and manpower are very high. Most units have been built to the max nos except for those that require a massive amount of trucks. There are currently 8k of trucks in the pool.
1. What units should I build?
2. What parameters should be at there highest/max before I commit them to the offensive. eg PPP, morale?
3. How do I reduce level 3 forts?
thx
If you only have 8K trucks in the pool, you can't really build much Motorized at this point, which is a problem. If you have tons of Manpower but so few trucks, that maybe means you overbuilt Motorized units....how many Tank and Mech Corps do you have?
As far as the other questions:
1. BUILDS: I think this thread has alot of the best units, hard to say without looking at your Red Army. Heavy Tank Regts, Guards Airborne Div (in Dec '42), and Rifle units are probably all good bets if you're short on trucks. Look carefully at Rocket Brigade/Divisions; they are motorized, but you need On-Map Artillery, and the advantage with Rockets is that they are plentiful (and also they are Auto-Guards)
2. OFFENSIVE: Depends on condition of Germans, but if your opponent is good at digging-in and defense, you'll need to be prepared. Bring good leaders, lots and lots of artillery/rockets, Cav Units, and Guards Rifle Corps. Always max out your attachments on Corps units......Rifle Brigades, Tank Units, whatever
3. LEVEL-3 FORT: Tough one, I can't say I've cracked the code; but generally, lots and lots of men, and tons of Artillery, particularly the heavy stuff. In May '43 you get Assault Engineers; build those to the max immediately
The VEHICLE situation will start to correct in 1943 when Lend-Lease numbers increase to 2500/turn, but you'll have to be careful until your units are filling up
One way to economize VEHICLES is think about disbanding some units that may not be worth the VEHICLE expense. Thinking:
1. Motorcycle Regt: Disband all of them
2. Motorized Construction Batt: Disband all
3. Disband inefficient Artillery units that use alot of trucks per gun; CORPS artillery, GUN Regts, BM Howitzer, and most HOWITZER regt. Your artillery should consist primarily of Army Artillery Regt, Cannnon Regt, Howitzer Brigades.
4. Disband many AA units.....you really don't need that many. I think they are not a great use of resources
5. Disband AT units: I don't think they are that amazing either; take up slots you can use with Tank units or something better.
Alot of these types use TRUCKS, so think about mass disbands of these units