Afrikakorps mod

Keltos01
Posts: 354
Joined: Mon Mar 14, 2022 12:04 pm
Location: Milan Italy

Re: Afrikakorps mod

Post by Keltos01 »

Afrikakorps Mod Beta version 1.0

Eight Army - Afrikakorps - Regio Esercito 1940 - 1943

credits see previous post - all models were heavily modified by me so as to work in Armored Brigade 2

this mod is built on the Middle East Wars Mod 3.7 so you actually get both !

link version 1.1:

https://www.mediafire.com/file/hd5agkiv ... .1.7z/file
Attachments
pak 38.jpg
pak 38.jpg (382.23 KiB) Viewed 457 times
Last edited by Keltos01 on Sat Dec 27, 2025 5:26 pm, edited 1 time in total.
Keltos01
Posts: 354
Joined: Mon Mar 14, 2022 12:04 pm
Location: Milan Italy

Re: Afrikakorps mod

Post by Keltos01 »

And working on bettering some models

Gosh do I prefer welded over riveted!
PXL_20251209_160709112.jpg
PXL_20251209_160709112.jpg (775.08 KiB) Viewed 443 times
Keltos01
Posts: 354
Joined: Mon Mar 14, 2022 12:04 pm
Location: Milan Italy

Re: Afrikakorps mod

Post by Keltos01 »

both sides used captured armor!

captured M14-41
m14_41oz.jpg
m14_41oz.jpg (306.72 KiB) Viewed 431 times
m14_41oz2.jpg
m14_41oz2.jpg (320.36 KiB) Viewed 431 times
Lest We Forget
Captured_Italian_tanks_005042-2.jpg
Captured_Italian_tanks_005042-2.jpg (90.21 KiB) Viewed 413 times
8z7bimcxlym71.jpg
8z7bimcxlym71.jpg (79.76 KiB) Viewed 413 times
Last edited by Keltos01 on Wed Dec 10, 2025 11:34 am, edited 3 times in total.
kch
Posts: 249
Joined: Wed Dec 31, 2014 3:07 pm

Re: Afrikakorps mod

Post by kch »

Looks very nice! Keep up the good work!

Just out of curiosity, are you planning on significantly reducing the accuracy of the WWII equipment? Is there a way to make shooting on the move almost impossible?
Keltos01
Posts: 354
Joined: Mon Mar 14, 2022 12:04 pm
Location: Milan Italy

Re: Afrikakorps mod

Post by Keltos01 »

m14_41_ab1.png
m14_41_ab1.png (147.66 KiB) Viewed 411 times
🙏🏻
you can edit the database and fi lower the ammo base accuracy and give an emplace time to the gun thought idk if that will make them stop to shoot, here from ab1 1943 mod
kch wrote: Wed Dec 10, 2025 8:14 am Looks very nice! Keep up the good work!

Just out of curiosity, are you planning on significantly reducing the accuracy of the WWII equipment? Is there a way to make shooting on the move almost impossible?
Link to dl the beta also in the first post
Keltos01
Posts: 354
Joined: Mon Mar 14, 2022 12:04 pm
Location: Milan Italy

Re: Afrikakorps mod

Post by Keltos01 »

bolting....
bolting.png
bolting.png (2.74 MiB) Viewed 368 times
details are from rl examples such as the bottom front for example, also the bolts ;)
bolting2.png
bolting2.png (1.58 MiB) Viewed 361 times
bolting3.png
bolting3.png (1.82 MiB) Viewed 358 times
Keltos01
Posts: 354
Joined: Mon Mar 14, 2022 12:04 pm
Location: Milan Italy

Re: Afrikakorps mod

Post by Keltos01 »

added new viewport for the driver,
bolting3.png
bolting3.png (1.79 MiB) Viewed 356 times
and side door
Keltos01
Posts: 354
Joined: Mon Mar 14, 2022 12:04 pm
Location: Milan Italy

Re: Afrikakorps mod

Post by Keltos01 »

accuracy of guns

As requested I checked it and as you can see they aren't that accurate at range..

Didn't yet figure out how to make them stop then shoot
Even with the emplacement time
stopnFire.jpg
stopnFire.jpg (414.77 KiB) Viewed 339 times
accur grant.jpg
accur grant.jpg (429.13 KiB) Viewed 339 times
accur m14 41.jpg
accur m14 41.jpg (432.9 KiB) Viewed 339 times
Keltos01
Posts: 354
Joined: Mon Mar 14, 2022 12:04 pm
Location: Milan Italy

Re: Afrikakorps mod

Post by Keltos01 »

Semovente 75/18 Italy's Stug
semovente75_18.png
semovente75_18.png (2.62 MiB) Viewed 294 times
semovente75_18b.png
semovente75_18b.png (968.22 KiB) Viewed 294 times
model modified heavily from : Semovent tank
by bolbot is licensed under the Creative Commons - Attribution license.
https://www.thingiverse.com/thing:3252711
semovente75_18c.png
semovente75_18c.png (1.58 MiB) Viewed 291 times
Keltos01
Posts: 354
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Location: Milan Italy

Re: Afrikakorps mod

Post by Keltos01 »

and the back so far
semov.png
semov.png (767.51 KiB) Viewed 267 times
fixed the muffler
semov2.png
semov2.png (2.08 MiB) Viewed 266 times
Keltos01
Posts: 354
Joined: Mon Mar 14, 2022 12:04 pm
Location: Milan Italy

Re: Afrikakorps mod

Post by Keltos01 »

new M14_41
The bolts were taken front RL picture amd placed in RL positions One by One !
also fixed the model's scale now 1.37 times the previous size
m14_41_oz2_Fr.jpg
m14_41_oz2_Fr.jpg (429.94 KiB) Viewed 222 times
m14_41_oz2_L.jpg
m14_41_oz2_L.jpg (359.52 KiB) Viewed 222 times
m14_41_oz2_Rear.jpg
m14_41_oz2_Rear.jpg (463.54 KiB) Viewed 222 times
new ammo names
m14_41_oz2_ammo.jpg
m14_41_oz2_ammo.jpg (410.56 KiB) Viewed 220 times
Keltos01
Posts: 354
Joined: Mon Mar 14, 2022 12:04 pm
Location: Milan Italy

Re: Afrikakorps mod

Post by Keltos01 »

Semovente 75/18

Finally got her in-game!!!

That was the corner stone of my regio esercito opponente.

Next Is putting bolts from RL in again

As usual most texture details are from RL pictures
semovente_75_18_FR.jpg
semovente_75_18_FR.jpg (344.34 KiB) Viewed 194 times
semovente_75_18_FRammo.jpg
semovente_75_18_FRammo.jpg (386.11 KiB) Viewed 194 times
semovente_75_18_RL.jpg
semovente_75_18_RL.jpg (374.18 KiB) Viewed 194 times
semovente_75_18_L.jpg
semovente_75_18_L.jpg (321.37 KiB) Viewed 194 times
Keltos01
Posts: 354
Joined: Mon Mar 14, 2022 12:04 pm
Location: Milan Italy

Re: Afrikakorps mod

Post by Keltos01 »

Made a new weapon so that the semovente would have its correct MG Breda 8 x 59 MG :)
I now have to check if the gun as it is set in a turret to be able to move left n right stays put when the semovente Is damaged.
Got a comment on discord by Nicolas 93ts that it would be a problem because I am deliberately breaking the the game's mechanics. I am not I try and find solutions to stuff the devs did not have time to like the mantlet not being able to move horizontally.
Anyways, I will now post exclusively here, Happy Holidays All!
breda_88.jpg
breda_88.jpg (377.61 KiB) Viewed 136 times
Last edited by Keltos01 on Sat Dec 27, 2025 9:51 pm, edited 1 time in total.
Keltos01
Posts: 354
Joined: Mon Mar 14, 2022 12:04 pm
Location: Milan Italy

Re: Afrikakorps mod

Post by Keltos01 »

breda_88 (1).jpg
breda_88 (1).jpg (377.61 KiB) Viewed 101 times
Happy Holidays All !!!!

Link Version 1.1

https://www.mediafire.com/file/hd5agkiv ... .1.7z/file
Keltos01
Posts: 354
Joined: Mon Mar 14, 2022 12:04 pm
Location: Milan Italy

Re: Afrikakorps mod

Post by Keltos01 »

bettering the Breda Mod.38 with RL textures as always :)
bredamod38.png
bredamod38.png (983.04 KiB) Viewed 55 times
semovente fixed gun no turret2.jpg
semovente fixed gun no turret2.jpg (362.35 KiB) Viewed 55 times
this is another version of the semovente with just mantlet and fixed gun less realistic imho, anyways..
Keltos01
Posts: 354
Joined: Mon Mar 14, 2022 12:04 pm
Location: Milan Italy

Re: Afrikakorps mod

Post by Keltos01 »

breda_88bbb.jpg
breda_88bbb.jpg (371.18 KiB) Viewed 35 times
Breda mod 38 MG with RL texture
breda_88b.jpg
breda_88b.jpg (335.63 KiB) Viewed 35 times
breda_88bb.jpg
breda_88bb.jpg (355.44 KiB) Viewed 35 times
Keltos01
Posts: 354
Joined: Mon Mar 14, 2022 12:04 pm
Location: Milan Italy

Re: Afrikakorps mod

Post by Keltos01 »

Wishing all of you here on the forum a nice New Year's Eve and a Very Happy New Year 2026 !!!
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