Strike tutorial 1: Bombing Range: Error

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cpositive
Posts: 8
Joined: Wed Aug 21, 2024 4:58 am

Strike tutorial 1: Bombing Range: Error

Post by cpositive »

Hello, while playing through tutorial scenario: Strike tutorial 1: Bombing Range, I'm continually hitting the error below:

Error thrown:
!!!WARNING!!! EXCEPTION FUSE REACHED (x20 exceptions) FOR : -- Bv1.08 - Build 1676 -- Object reference not set to an instance of an object. -- Scen : Strike Tutorial 1 - Bombing Range -- DB : -- Exception: Object reference not set to an instance of an object.
Stack Trace: at Command_Core.Aircraft_AI.DetermineDesiredAttitudeAndThrottle(Single elapsedTime, Boolean RecalculatePlottedCourse)
Call Stack & Error details:
Error at 100392:

Any ideas?
cpositive
Posts: 8
Joined: Wed Aug 21, 2024 4:58 am

Re: Strike tutorial 1: Bombing Range: Error

Post by cpositive »

Sorry new to CMO, just read posting bug reports:
Bug Report:
Game Version: v1.08 - Build 1676

Subject: Strike Tutorial 1: Bombing Range: Error occurs during tutorial

Description: While playing through Strike Tutorial 1: Bombing Range, an 'Exception Fuse Reached' error occurs:

Error thrown:
!!!WARNING!!! EXCEPTION FUSE REACHED (x20 exceptions) FOR : -- Bv1.08 - Build 1676 -- Object reference not set to an instance of an object. -- Scen : Strike Tutorial 1 - Bombing Range -- DB : -- Exception: Object reference not set to an instance of an object.
Stack Trace: at Command_Core.Aircraft_AI.DetermineDesiredAttitudeAndThrottle(Single elapsedTime, Boolean RecalculatePlottedCourse)
Call Stack & Error details:
Error at 100392:

This occurs every time I run through this tutorial. Occurs at different times, but 100% repro.

Frequency: 100%

Steps to repro: Run tutorial: Strike Tutorial 1: Bombing Range. Follow instructions for bombing runs. Usually occurs after flight 6-8.

Attached files: scen files from autosaves, exception log
CMO Bombing Range Error.zip
Strike Tutorial 1: Bombing Range: Exception Fuse Reached Error
(485.51 KiB) Downloaded 6 times
cpositive
Posts: 8
Joined: Wed Aug 21, 2024 4:58 am

Re: Strike tutorial 1: Bombing Range: Error

Post by cpositive »

On another note, this error makes all of my unit radar, waypoints, etc. skew to a large offset. (please see attached screenshots of waypoint, radar offsets).

How do I reset this, as this occurs in all missions now due to this error?

Please help! Love the game, but hit this annoying error and is making the rest of the game play difficult. :)
CMO_unit_offset1.jpg
CMO_unit_offset1.jpg (364.05 KiB) Viewed 174 times
CMO_unit_offset2.jpg
CMO_unit_offset2.jpg (528.92 KiB) Viewed 174 times
CMO_unit_waypoint_offset.jpg
CMO_unit_waypoint_offset.jpg (130.65 KiB) Viewed 174 times
CMO_unit_radar_offset.jpg
CMO_unit_radar_offset.jpg (21.81 KiB) Viewed 174 times
MauriceB
Posts: 74
Joined: Thu Nov 07, 2024 6:53 pm

Re: Strike tutorial 1: Bombing Range: Error

Post by MauriceB »

The range circles appear off because you have "Draw units at altitude" turned on in Game Options | Map Display. This option draws planes at varying altitudes with a line to the ground (with the length of the line increasing with altitude). So the plane icon is not drawn at ground level coordinates but the range circles are drawn at ground level coordinates. I, personally, don't use the draw units at altitude for this exact reason.
cpositive
Posts: 8
Joined: Wed Aug 21, 2024 4:58 am

Re: Strike tutorial 1: Bombing Range: Error

Post by cpositive »

Thanks MauriceB! New to CMO and I didn't realize this setting caused the offset! :)

For the dev's, I've debugged the issue and found the root cause. If I plot a course on any of the flights, this issue occurs. Not sure why, but I retried the tutorial scenario without plotting any courses for any of the flights and it passed without the error. HTH others.
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