Recon hexes broken? Or just an inside joke?

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morganja
Posts: 37
Joined: Mon May 23, 2005 1:28 am

Recon hexes broken? Or just an inside joke?

Post by morganja »

The demand in the early game for recon om hexes. I have sent out 8 spies so far.... and zero change in the number of hexes reconned.
Is this just broken?
Is it an inside joke I am not getting?
Xxzard
Posts: 565
Joined: Sat Sep 27, 2008 10:18 pm
Location: Arizona

Re: Recon hexes broken? Or just an inside joke?

Post by Xxzard »

As an example, so you can tell if something is broken:

Image

In this example I have sent spies to Heliumspire. I have 37 recon rating and 1 active spy in the zone. But, the number of spies in a zone decreases over time. So keep in mind you may need to send more periodically.

If I click hexes in Heliumspire, my recon point count in each hex is either 10 or 100. As you can see, there are still some dark areas where I don't have good recon, but the blank black fog of war has been lifted and I can see the terrain. Keep in mind that typically you need about 50 recon points to reliably see that a unit is present in a hex and avoid an ambush.

You can see on the right hand side another zone with some xenofauna that I can see because they are in hexes I have 100 recon points on. I have many spies there, but I still can't see everything.

Now, if you've sent out 8 spies, successfully, and no new hexes have been revealed to you (you should at least be able to see the terrain), something would be broken. If you can see the terrain, but can't see all the units within it, that's normal. I would expect to see a few units, even if they are just marked with a '?' question mark if you have a few spies in a zone.

There is a "Spies Overview" page under Reports -> Overviews that might be informative for troubleshooting.

The number of hexes you have recon on is tracked somewhere for the purpose of satisfying political demands, but I can't find it if it is tracked somewhere in the player accessible UI.

Let us know or post a screenshot if it seems like things are still broken after looking this over.
JeanleChauve
Posts: 243
Joined: Thu Apr 06, 2017 5:03 am
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Re: Recon hexes broken? Or just an inside joke?

Post by JeanleChauve »

You need one turn to see the results.
On the next turn, go to REP->overviews->Demand overview and if you sent spies, you will see that the numbers have changed.
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morganja
Posts: 37
Joined: Mon May 23, 2005 1:28 am

Re: Recon hexes broken? Or just an inside joke?

Post by morganja »

The number on the demands page in reports did not change after sending 8 spies successfully.
I believe it is possible that they were all instantly eliminated, but that seems broken.
JeanleChauve
Posts: 243
Joined: Thu Apr 06, 2017 5:03 am
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Re: Recon hexes broken? Or just an inside joke?

Post by JeanleChauve »

morganja wrote: Sat Jan 03, 2026 5:05 am The number on the demands page in reports did not change after sending 8 spies successfully.
I believe it is possible that they were all instantly eliminated, but that seems broken.
Did you check the next round?
If so, and there has been no change, check if they have not been deleted in REP->Overviews->Spies Overview.
Spies can be eliminated if there has been a change of zone where you sent them, especially if it's a major or if you've conquered part of the zone in question.
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