[FIXED][1776] Exception loading a savegame

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morphin
Posts: 756
Joined: Fri Apr 26, 2002 6:51 pm
Location: Switzerland

[FIXED][1776] Exception loading a savegame

Post by morphin »

I'm loading a big savegame. It loads only partly with the following exception:

!!!WARNING!!! EXCEPTION FUSE REACHED (x20 exceptions) FOR : -- Bv1.09 Beta - Build 1776 -- The given key was not present in the dictionary. -- Scen : Korean Campaign (Operation Dragon Fire), 2018 -- DB : 2fe4bc37289e9a7cafe2c36bc2e80627d3c1b8f7 -- Exception: The given key was not present in the dictionary.
Stack Trace: at System.Collections.Concurrent.ConcurrentDictionary`2.get_Item(TKey key)
at Command_Core.Cargo.PostDeserializationHousekeeping_General(Scenario& theScen, ConcurrentDictionary`2 theDictionary, Boolean GameIsRunning)
at Command_Core.ActiveUnit.PostDeserializationHousekeeping_General(Scenario& theScen, ConcurrentDictionary`2 theDictionary, List`1 DiscardList, Boolean GameIsRunning)
Call Stack & Error details:
Error at 100004:
------
Where can i upload the scenario file? (it is 31MB compressed file size)

Andy
Attachments
ExceptionLog_2025_12_27.txt
(15.98 KiB) Downloaded 11 times
morphin
Posts: 756
Joined: Fri Apr 26, 2002 6:51 pm
Location: Switzerland

Re: [1776] Exception loading a savegame

Post by morphin »

I have splitted the ZIP in 4 parts. Please remove the ".ZIP" Ending. Then you should decompress it

Thank's
Attachments
Korean Campaign (Operation Dragon Fire), 2018RAE4.zip.002.ZIP
(10 MiB) Downloaded 15 times
Korean Campaign (Operation Dragon Fire), 2018RAE4.zip.004.ZIP
(803.07 KiB) Downloaded 10 times
Korean Campaign (Operation Dragon Fire), 2018RAE4.zip.003.ZIP
(10 MiB) Downloaded 12 times
Korean Campaign (Operation Dragon Fire), 2018RAE4.zip.001.ZIP
(10 MiB) Downloaded 13 times
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blu3s
Posts: 1330
Joined: Fri Jul 08, 2022 9:45 am

Re: [1776] Exception loading a savegame

Post by blu3s »

Logged 17114
Dimitris
Posts: 15730
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Re: [1776] Exception loading a savegame

Post by Dimitris »

This has been fixed for the next update. (But even so, there are several issues with this scenario "internally").
Nikel
Posts: 3234
Joined: Tue Mar 24, 2009 10:51 am

Re: [FIXED][1776] Exception loading a savegame

Post by Nikel »

There are 3 exceptions in B1852 in the monster save uploaded by morphin, running at double flame.

One posted in a separate thread, because it also happens with the original scenario, not a save.

https://forums.matrixgames.com/viewtopic.php?t=416835

The other 2:

26-04-2026 15:46:28!!!WARNING!!! EXCEPTION FUSE REACHED (x20 exceptions) FOR : -- BBuild 1852 -- Object reference not set to an instance of an object. -- Scen : Korean Campaign (Operation Dragon Fire), 2018 -- DB : -- Exception: Object reference not set to an instance of an object.
Stack Trace: at Command_Core.Aircraft_AirOps.DoAirOps(Single elapsedTime)
Call Stack & Error details:
Error at 100416:

26-04-2026 15:47:30!!!WARNING!!! EXCEPTION FUSE REACHED (x20 exceptions) FOR : -- BBuild 1852 -- Object reference not set to an instance of an object. -- Scen : Korean Campaign (Operation Dragon Fire), 2018 -- DB : -- Exception: Object reference not set to an instance of an object.
Stack Trace: at Command_Core.ReferencePoint.CopyRefArea(List`1& theOriginalRefArea, Boolean DeepCopy)
at Command_Core.Patrol.Clone(Boolean DeepCloneRPs)
at Command_Core.ActiveUnit_CommStuff.set_IsConnectedToSideNetwork(ReasonForGoingOffGrid theReason, Boolean value)
at Command_Core.ActiveUnit_CommStuff.CheckForCommsJamming()
at Command_Core.GameGeneral.GameEvents(Scenario& theScen, Single elapsedTime)
Call Stack & Error details:
Error at 300003:

I do not know if they are important as you comment the scenario has internal issues. I can create separate threads for the other 2 if needed.
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