GSR Blink Mode - player controlled units

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Hub6Actual
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Joined: Thu Nov 15, 2018 8:55 pm

GSR Blink Mode - player controlled units

Post by Hub6Actual »

Unless I’ve missed something, player controlled units with GSR capability (example BRM-1) are either set as emitting or not emitting for the duration of their next command cycle. Would it be possible to have “blink” settings, similar to the WLR units (example Zoopark-1) for these units? As it appears now, if the unit is radiating, it will be set that way for many command cycle minutes and exposed to countermeasures the entire time. This seems contrary (well, to me anyway) as to how the crews would operate these systems, ie radiate for a few minutes, shut down for a few minutes, rinse and repeat as necessary.
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CapnDarwin
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Re: GSR Blink Mode - player controlled units

Post by CapnDarwin »

Hopefully, we will be able to add special-case SOPs for things like Radars in the future to set on/off and shutdown triggers. It is on our list of future features.
OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
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