I would like to ask how the underlying graphics engine has been updated for this new release. As great as the WITP/AE game system is, it's Achilles Heel has always been that old graphic engine it was built upon. The inability to utilise multiple screens* and being locked to the default display was always a embuggerance to a smooth running user interface and made the title look old and clunky despite its excellent game play. I'm sure WITP lost a lot of sales to people that couldn't look past their first impressions.
(* in windowed mode it could be displayed on a second screen but the view didn't update)
I worked around these limitations by launching WITP-AE (as well as number of older Matrix titles) in a DxWND window but in this day and age this capability should be built in and not a third party add-on.
All the Best for the success of your new initiative,
Cheers,
Reg

