Icarus Mod, Version 6 in Preliminary Release

mdsmall
Posts: 880
Joined: Tue Apr 28, 2020 11:36 am
Location: Vancouver, BC

Re: Icarus Mod, Version 6 in Preliminary Release

Post by mdsmall »

Yes - those are the counters I use when playing the mod.
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Patrat
Posts: 277
Joined: Thu Nov 17, 2016 12:47 pm
Location: Naples Florida

Re: Icarus Mod, Version 6 in Preliminary Release

Post by Patrat »

Thanks, I'll give it a try.
teletabicus
Posts: 10
Joined: Sun Sep 23, 2018 4:27 pm

Re: Icarus Mod, Version 6 in Preliminary Release

Post by teletabicus »

Image
I don't think to have "Reduced Military Presence in Poland
teletabicus
Posts: 10
Joined: Sun Sep 23, 2018 4:27 pm

Re: Icarus Mod, Version 6 in Preliminary Release

Post by teletabicus »

https://drive.google.com/file/d/1Zrv4DQ ... sp=sharing
I don't think to have "Reduced Military Presence in Poland"
mdsmall
Posts: 880
Joined: Tue Apr 28, 2020 11:36 am
Location: Vancouver, BC

Re: Icarus Mod, Version 6 in Preliminary Release

Post by mdsmall »

Hi - I think your problem is that it takes 12 German units within 8 hexes of Warsaw to obtain the full NM benefits of Ukrainian grain supplies. Based on what you have explained separately to me, the Germans in this situation have only 8 units - hence these notifications.
teletabicus
Posts: 10
Joined: Sun Sep 23, 2018 4:27 pm

Re: Icarus Mod, Version 6 in Preliminary Release

Post by teletabicus »

Thanks, but I think there's a problem because the message disappeared in subsequent turns, since 8 units doesn't give you the full advantage but still brings CP benefits. I therefore think it was a setting that, unlike the garrisons in the Baltics and AH, checks the requirements, as it should be at the start and not at the end of the turn.
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