Hierarchy Module Document
- Curtis Lemay
- Posts: 15047
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Re: Hierarchy Module Document
Here's the right-click option shown on both the Unit Report and the Formation Report:
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- Formation Report Service Arm selection.jpg (197.6 KiB) Viewed 247 times
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- Unit Report Service Arm selection.jpg (213.45 KiB) Viewed 247 times
- rhinobones
- Posts: 2185
- Joined: Sun Feb 17, 2002 10:00 am
Re: Hierarchy Module Document
Curtis Lemay wrote: Fri Jan 30, 2026 5:43 am I've given two options: Left-click, the button cycles through the five options.
Five seems to be a bit limited and "Universal" is just a kluge. Which arm do civilians, police or country specific units such as Spetsnaz (KSSO) belong to? Maybe the available options should be tied to the Force/Formation country of origin.
Regards, RhinoBones
Colin Wright:
Pre Combat Air Strikes # 64 . . . I need have no concern about keeping it civil
Post by broccolini » Sun Nov 06, 2022
. . . no-one needs apologize for douchebags acting like douchebags
Pre Combat Air Strikes # 64 . . . I need have no concern about keeping it civil
Post by broccolini » Sun Nov 06, 2022
. . . no-one needs apologize for douchebags acting like douchebags
- Curtis Lemay
- Posts: 15047
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- Location: Houston, TX
Re: Hierarchy Module Document
I didn't even include the Coast Guard because it's function is more police than combat. TOAW is about combat. Police-type units will fit into the existing arms as per their function. Also, adding a bunch of classifications isn't free since the Sargent Major rank has Arm-specific insignia. Universal applies to any command that controls multiple arm-types. Usually that's the supreme commander or such, but it could apply at any level.rhinobones wrote: Fri Jan 30, 2026 2:31 pmCurtis Lemay wrote: Fri Jan 30, 2026 5:43 am I've given two options: Left-click, the button cycles through the five options.
Five seems to be a bit limited and "Universal" is just a kluge. Which arm do civilians, police or country specific units such as Spetsnaz (KSSO) belong to? Maybe the available options should be tied to the Force/Formation country of origin.
Regards, RhinoBones
Re: Hierarchy Module Document
In WW2 the Coast Guard was most certainly combat oriented. Anti sub, convoy escort, amphibious landings and their normal Coast Guard duties. If you're going to fold the Coast Guard into Navy, which is probably how it should go, maybe Marines should be Navy too. They are an arm of the Department of the Navy. (Don't tell my Marine buddies I said that) 
ne nothi tere te deorsum (don't let the bastards grind you down)
If duct tape doesn't fix it then you are not using enough duct tape.
Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein.
If duct tape doesn't fix it then you are not using enough duct tape.
Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein.
- Curtis Lemay
- Posts: 15047
- Joined: Fri Sep 17, 2004 3:12 pm
- Location: Houston, TX
Re: Hierarchy Module Document
Name a WWII Coast Guard commander without looking it up. Not one came up when we were building the commander list. I can name plenty of WWII Marine commanders off the top of my head: Vandegrift, Howling Mad Smith, Chesty Puller, Simon Bolivar Buckner Jr., etc. I can name individual marines even: Pappy Boyington, Eugene Sledge, John Basilone.Lobster wrote: Sat Jan 31, 2026 12:36 pm In WW2 the Coast Guard was most certainly combat oriented. Anti sub, convoy escort, amphibious landings and their normal Coast Guard duties. If you're going to fold the Coast Guard into Navy, which is probably how it should go, maybe Marines should be Navy too. They are an arm of the Department of the Navy. (Don't tell my Marine buddies I said that)![]()
Edit: Nevertheless, I'll see about adding the Coast Guard, to avoid upsetting any players with their background.
- Curtis Lemay
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- Joined: Fri Sep 17, 2004 3:12 pm
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Re: Hierarchy Module Document
I've got items 18 & 19 finished. I know I listed 18 as done already but that turned out to be premature. Note that in addition to adding a menu popup for the Commander Service Arm, I did it for the Commander Rank as well (trying to get rid of making designers switch back and forth from the mouse to the keyboard and back because that is a pain.
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- Additional Features 18 & 19 completed.jpg (274.18 KiB) Viewed 158 times
- Curtis Lemay
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- Joined: Fri Sep 17, 2004 3:12 pm
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Re: Hierarchy Module Document
Note that options Rank and Service Arm for the Commander will now be the same as for Units and Formations: Left-click cycles through the options and right-click pops up a graphical menu to select from.
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- Commander Dialog Service Arm and Rank.jpg (79.75 KiB) Viewed 156 times
- Curtis Lemay
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Re: Hierarchy Module Document
Here's the Service Arm menu popup:
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- Commander Dialog Service Arm menu.jpg (64.82 KiB) Viewed 156 times
- Curtis Lemay
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Re: Hierarchy Module Document
And here's the Rank popup menu. Note that I couldn't get all 12 ranks on this dialog. That's a limit of the built-in Alert Dialog. So, it's split in two. Here are the upper ranks (which will be the most commonly used anyway):
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- Commander Dialog Rank menu.jpg (72.33 KiB) Viewed 155 times
- Curtis Lemay
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Re: Hierarchy Module Document
Clicking on the "Lower Ranks Menu" gets the rest of the Rank options:
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- Commander Dialog Lower Rank menu.jpg (68.58 KiB) Viewed 155 times
- Curtis Lemay
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Re: Hierarchy Module Document
This shows that the new "default" for Unit Service Arm is "Army" instead of "Universal". I expect that Army is much more common than Universal, so this will decrease the need for changes. Note that this only affects these values in scenarios that have never been saved under the new Hierarchical format.
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- Default Unit Service Arm.jpg (340.48 KiB) Viewed 155 times
- Curtis Lemay
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Re: Hierarchy Module Document
Here's the same change for Formation Service Arms:
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- Default Formation Service Arm.jpg (256.6 KiB) Viewed 155 times
- Curtis Lemay
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Re: Hierarchy Module Document
Here is a Spare Commander generated via the "Insert" button on the Commander Inventory Dialog, provided nothing has been stored into the paste buffer yet.
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- Commander Inventory Spare Commander.jpg (380.92 KiB) Viewed 155 times
- Curtis Lemay
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- Joined: Fri Sep 17, 2004 3:12 pm
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Re: Hierarchy Module Document
And here, upon opening the Commander Dialog, we see that this commander has a default value of "Army" for Service Arm, like for Units and Formations. Of course, commanders will rarely be created this way. Much more common will be to copy an existing commander and edit it. But, in the event that this method is employed, the default for this value has been so changed.
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- Default Spare Commander Service Arm.jpg (379 KiB) Viewed 149 times
Re: Hierarchy Module Document
And all of those names just popped into your head without learning about them.Curtis Lemay wrote: Sat Jan 31, 2026 5:34 pmName a WWII Coast Guard commander without looking it up. Not one came up when we were building the commander list. I can name plenty of WWII Marine commanders off the top of my head: Vandegrift, Howling Mad Smith, Chesty Puller, Simon Bolivar Buckner Jr., etc. I can name individual marines even: Pappy Boyington, Eugene Sledge, John Basilone.Lobster wrote: Sat Jan 31, 2026 12:36 pm In WW2 the Coast Guard was most certainly combat oriented. Anti sub, convoy escort, amphibious landings and their normal Coast Guard duties. If you're going to fold the Coast Guard into Navy, which is probably how it should go, maybe Marines should be Navy too. They are an arm of the Department of the Navy. (Don't tell my Marine buddies I said that)![]()
Edit: Nevertheless, I'll see about adding the Coast Guard, to avoid upsetting any players with their background.
Here. Read about Walsh and then you'll know about someone in the Coast Guard off the top of your head.
Commander Quentin R. Walsh
After an initial postponement due to poor weather conditions, the D-Day invasion took place on Tuesday, June 6, 1944. Walsh and his men landed on Saturday, D + 4, at Utah Beach and advanced westward toward the port of Cherbourg. Walsh’s mission was to secure the harbor and prepare the port facilities to receive shipments of troops and supplies as soon possible. When Walsh’s unit entered the city on Monday, the June 26, as part of the Army’s 79th Infantry Division, he came under fire from machine gun nests still defending German positions and his unit uncovered stubborn pockets of enemy resistance.
By Tuesday, June 27, Walsh’s men had fought their way through to Cherbourg’s harbor. During this assault, Walsh moved his men quickly to occupy strategic parts of the port and take control of the harbor. During the assault, the men in his unit experienced a 25% casualty rate. By the end of the day, Walsh’s unit had advanced to the city’s old naval arsenal, where he accepted the surrender of 400 German troops.
After capturing Cherbourg’s port facilities, Walsh learned that the Germans held American paratroopers in the city’s old citadel at Fort du Homet. In the highlight of the Cherbourg operation, and likely his career, Walsh and one of his officers put themselves in harm’s way to save the lives of the Americans. The two officers entered the fort under a flag of truce and met with the commanding officer of the German garrison. By greatly exaggerating the numeric strength of his small force of Sea Bees, Walsh convinced the commanding officer to surrender the stronghold. With the surrender of Fort du Homet, Walsh and his men disarmed another 350 German troops and liberated over 50 American prisoners.
With Cherbourg secured, Commander Walsh began preparing the port for operations. He established a naval operations center, surveyed the harbor and collected vital intelligence from German prisoners, Free French partisans and slave laborers that had worked around port. With this information, Walsh mapped underwater obstructions, navigable channels and minefields in the harbor and its approaches. He sent this information to Allied minesweepers using shallow-draft wooden sailing vessels, which were immune to underwater mines. By doing this, Walsh accelerated use of the port by forwarding intelligence directly to the minesweepers rather than going through slow-moving official channels.
Within a few short days of entering Cherbourg, Walsh’s 50 men had taken 750 German troops, liberated over 50 American prisoners, captured Cherbourg’s port and helped clear the harbor of enemy mines and obstructions. By Walsh’s third day in Cherbourg, the Navy decommissioned his unit and designated him as Cherbourg’s assistant port director. His unit had not only secured Cherbourg and saved American lives; it sped to the front lines thousands of troops and millions of tons of ammunition, equipment and war material. For his achievements and selfless devotion to duty, Walsh received the Navy Cross, the Navy’s highest recognition for heroism beside the Medal of Honor.
ne nothi tere te deorsum (don't let the bastards grind you down)
If duct tape doesn't fix it then you are not using enough duct tape.
Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein.
If duct tape doesn't fix it then you are not using enough duct tape.
Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein.
- Curtis Lemay
- Posts: 15047
- Joined: Fri Sep 17, 2004 3:12 pm
- Location: Houston, TX
Re: Hierarchy Module Document
Why is he getting the NAVY Cross if he's in the Coast Guard?
Re: Hierarchy Module Document
*sigh* 
ne nothi tere te deorsum (don't let the bastards grind you down)
If duct tape doesn't fix it then you are not using enough duct tape.
Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein.
If duct tape doesn't fix it then you are not using enough duct tape.
Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein.
- Franciscus
- Posts: 831
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- Location: Portugal
Re: Hierarchy Module Document
Hello
Any news about why this beta update has not been released yet ?
Cheers
Any news about why this beta update has not been released yet ?
Cheers
Former AJE team member
- Curtis Lemay
- Posts: 15047
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Re: Hierarchy Module Document
Still waiting on Erik.Franciscus wrote: Sun Feb 01, 2026 7:00 pm Hello
Any news about why this beta update has not been released yet ?
Cheers
- Curtis Lemay
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- Joined: Fri Sep 17, 2004 3:12 pm
- Location: Houston, TX
Re: Hierarchy Module Document
OK, I've finished item 20: I've added an additional Service Arm: Coast Guard. This will avoid players with that arm's background getting their feelings hurt. Plus, now designers can finally make that Drug-Smuggling Interdiction scenario we've all been waiting for! 
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- Additional Features 20 completed.jpg (281.38 KiB) Viewed 78 times


