Unit Setup in Editor still shows DIV HQ as ENG instead of INF

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Dereck
Posts: 3257
Joined: Mon Sep 06, 2004 10:43 pm
Location: Romulus, MI

Unit Setup in Editor still shows DIV HQ as ENG instead of INF

Post by Dereck »

With the new patch I looked at my test unit in slot #2861 from my copy of the grand campaign scenario.

Here is what I found still:

1) It shows the symbol for a HQ but it says it's an ENG unit
2) The type is 198 which I believe is correct since it's not an HQ such as a corps or army but a "container" (do I have that right?)
3) The shell class is 0-INF Div but the shell type is 0
Before.jpg
Before.jpg (246.68 KiB) Viewed 61 times
When I changed the shell type to 2-Div is then showed up as an INF unit. I left the shell capacity empty but I suppose for this type of unit (division headquarters) that field would also have to be filled out to denote it's unit capacity.
After.jpg
After.jpg (242 KiB) Viewed 61 times
I'm not sure if this is still a bug or just hadn't got to for the first patch.
PO2 US Navy (1980-1986);
USS Midway CV-41 (1981-1984)
Whidbey Island, WA (1984-1986)
Naval Reserve (1986-1992)
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Kereguelen
Posts: 1469
Joined: Wed May 12, 2004 9:08 pm

Re: Unit Setup in Editor still shows DIV HQ as ENG instead of INF

Post by Kereguelen »

Simple database error. Unit was not updated to its TOE after previously wrong TOE data were corrected.

This was supposed to be completely fixed a long time ago (pre release). But seems that someone missed some Div HQ.

Will investigate how many units are affected. But this is mostly annoying and will probably have no palpable effect on the game. But still needs to be fixed.

Thanks for finding this!
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