[MOD] Distant Worlds Universe Refreshed 1.0 -- 1,400+ portraits, 1,400+ new ships, planets, facilities and more

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Amoebanzai
Posts: 20
Joined: Thu Mar 11, 2021 8:35 am

Re: [MOD] Distant Worlds Universe Refreshed 1.0 -- 1,400+ portraits, 1,400+ new ships, planets, facilities and more

Post by Amoebanzai »

Alvek wrote: Fri Oct 03, 2025 4:10 am
Amoebanzai wrote: Fri Oct 03, 2025 1:45 am Errors
I know about them, need to remake them so they stop throwing errors.
Thanks for your mod, I am reliving DWU again
Alvek
Posts: 253
Joined: Fri Mar 24, 2023 9:47 pm
Location: Kyiv

Re: [MOD] Distant Worlds Universe Refreshed 1.0 -- 1,400+ portraits, 1,400+ new ships, planets, facilities and more

Post by Alvek »

Amoebanzai wrote: Fri Oct 03, 2025 11:17 am Thanks for your mod, I am reliving DWU again
Don't forget about Salemonz, he made DWUR
Amoebanzai
Posts: 20
Joined: Thu Mar 11, 2021 8:35 am

Re: [MOD] Distant Worlds Universe Refreshed 1.0 -- 1,400+ portraits, 1,400+ new ships, planets, facilities and more

Post by Amoebanzai »

Alvek wrote: Fri Oct 03, 2025 1:10 pm
Amoebanzai wrote: Fri Oct 03, 2025 11:17 am Thanks for your mod, I am reliving DWU again
Don't forget about Salemonz, he made DWUR
Haha, true, my bad.
Thanks to Salemonz, you as well as
Retreat1970's
Mordachai's
DasTactic's
Kebw1144's
Haree78's
Icemania's
Arturo28
Posts: 35
Joined: Thu May 28, 2015 4:03 pm

Re: [MOD] Distant Worlds Universe Refreshed 1.0 -- 1,400+ portraits, 1,400+ new ships, planets, facilities and more

Post by Arturo28 »

Hi,
First, very good job!!! it is perfect.

I have detected, starting with Custom Start, but changing anything, that, if you go to Expansion Planner and try to get info pressing the first item "Cubite", it raise and exception. It is something wrong with my installation?
Alvek
Posts: 253
Joined: Fri Mar 24, 2023 9:47 pm
Location: Kyiv

Re: [MOD] Distant Worlds Universe Refreshed 1.0 -- 1,400+ portraits, 1,400+ new ships, planets, facilities and more

Post by Alvek »

Arturo28 wrote: Tue Dec 23, 2025 1:06 pm Hi,
First, very good job!!! it is perfect.

I have detected, starting with Custom Start, but changing anything, that, if you go to Expansion Planner and try to get info pressing the first item "Cubite", it raise and exception. It is something wrong with my installation?
No, Adamantium, Uranium and Qubite have problems with help files. I don't have enough time to fix it.
Arturo28
Posts: 35
Joined: Thu May 28, 2015 4:03 pm

Re: [MOD] Distant Worlds Universe Refreshed 1.0 -- 1,400+ portraits, 1,400+ new ships, planets, facilities and more

Post by Arturo28 »

Ok, so nothing to be worried then :-)
stopsine
Posts: 1
Joined: Sat Jan 31, 2026 9:50 pm

Re: [MOD] Distant Worlds Universe Refreshed 1.0 -- 1,400+ portraits, 1,400+ new ships, planets, facilities and more

Post by stopsine »

This mod seems to have removed the UI widget over colonized worlds? Is that correct and would it be possible to restore it? It is very difficult to follow what is happening without it.
Alvek
Posts: 253
Joined: Fri Mar 24, 2023 9:47 pm
Location: Kyiv

Re: [MOD] Distant Worlds Universe Refreshed 1.0 -- 1,400+ portraits, 1,400+ new ships, planets, facilities and more

Post by Alvek »

DWUR don't change UI controls, only graphic.

Any changes to UI could be made by Expansion or Bacon mods.

Explain what UI widget you talk about.
PinkyBoy
Posts: 4
Joined: Fri Apr 22, 2022 8:46 pm

Re: [MOD] Distant Worlds Universe Refreshed 1.0 -- 1,400+ portraits, 1,400+ new ships, planets, facilities and more

Post by PinkyBoy »

Hi everybody I have a problem with a mod here is a picture
Snímek obrazovky 2026-02-12 222005.png
Snímek obrazovky 2026-02-12 222005.png (365.5 KiB) Viewed 60 times
does anybody know why this error?? thanks
Alvek
Posts: 253
Joined: Fri Mar 24, 2023 9:47 pm
Location: Kyiv

Re: [MOD] Distant Worlds Universe Refreshed 1.0 -- 1,400+ portraits, 1,400+ new ships, planets, facilities and more

Post by Alvek »

PinkyBoy wrote: Thu Feb 12, 2026 10:00 pm Hi everybody I have a problem with a mod here is a picture Snímek obrazovky 2026-02-12 222005.png does anybody know why this error?? thanks
Post Scaling line here from CapitalShip.txt
PinkyBoy
Posts: 4
Joined: Fri Apr 22, 2022 8:46 pm

Re: [MOD] Distant Worlds Universe Refreshed 1.0 -- 1,400+ portraits, 1,400+ new ships, planets, facilities and more

Post by PinkyBoy »

ImageScaling;Scaled 0.95 and i even started with different race and same problem
Alvek
Posts: 253
Joined: Fri Mar 24, 2023 9:47 pm
Location: Kyiv

Re: [MOD] Distant Worlds Universe Refreshed 1.0 -- 1,400+ portraits, 1,400+ new ships, planets, facilities and more

Post by Alvek »

PinkyBoy wrote: Fri Feb 13, 2026 3:17 pm ImageScaling;Scaled 0.95 and i even started with different race and same problem
You have several ways to fix this problem:
1)Install Expanded mod, it fixes some bugs from original game. There is link in DWUR main post.
2)Change system delimiter to dot. Not sure if there are other places that use coma as delimiter that could cause same error.
3)Replace in all ship txt files 0.95 to 1. Game can't properly parse decimal value, but without delimiters it will work
PinkyBoy
Posts: 4
Joined: Fri Apr 22, 2022 8:46 pm

Re: [MOD] Distant Worlds Universe Refreshed 1.0 -- 1,400+ portraits, 1,400+ new ships, planets, facilities and more

Post by PinkyBoy »

yeah i installed wrong version of expanded mod :D thanks for help now its good to play. :) 8-)
Alvek
Posts: 253
Joined: Fri Mar 24, 2023 9:47 pm
Location: Kyiv

Re: [MOD] Distant Worlds Universe Refreshed 1.0 -- 1,400+ portraits, 1,400+ new ships, planets, facilities and more

Post by Alvek »

PinkyBoy wrote: Fri Feb 13, 2026 4:49 pm yeah i installed wrong version of expanded mod :D thanks for help now its good to play. :) 8-)
No problem, gotta keep this game and mods alive :D
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