Fog of War

Master grand tactical combat as a Cold War force commander in this data-rich simulation. Plan and issue orders in asynchronous WEGO turns, leveraging real-world maps and complex features like Electronic Warfare and Air Assaults to outthink your enemy.

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echo9c
Posts: 49
Joined: Tue Oct 15, 2013 9:35 pm

Fog of War

Post by echo9c »

My difficulty settings are:
Enemy units are subject to fog of war
Emergency supply is automatic
Visible enemy units will display limited information
Victory point objectives are subject to fog of war
Bridges, obstacle markers, and terrain damage are subject to fog of war.

Is it normal that boxes with "SOP relocation" show up next to enemy units, which then relocate back to another hex with a blue triangle on the unit card showing the direction it is relocating to.

I don't remember this happening in the past but maybe I just missed it.
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CapnDarwin
Posts: 9738
Joined: Sat Feb 12, 2005 3:34 pm
Location: Newark, OH
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Re: Fog of War

Post by CapnDarwin »

What is your game version? I thought we fixed those for 3.0.2, but I will verify with the team.
OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
echo9c
Posts: 49
Joined: Tue Oct 15, 2013 9:35 pm

Re: Fog of War

Post by echo9c »

3.0.2.10338

I didn't realize it was something that had been reported or I wouldn't have asked about it.

Thanks for the quick response.
SgtZdog
Posts: 198
Joined: Sat Aug 26, 2023 3:05 pm

Re: Fog of War

Post by SgtZdog »

Sorry, Capn Darwin was mistaken. They should already be fixed, but in the 3.0.3 update.
Kevin
Programmer at On Target Simulations
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