[FIXED] Build 1776 various pop-ups on scen open

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TempestII
Posts: 249
Joined: Sat Oct 10, 2020 5:50 am

[FIXED] Build 1776 various pop-ups on scen open

Post by TempestII »

Not quite sure what is happening here but there's multiple pop-ups when I open up a scenario I'm working on in build 1776.
Scen and Exception Log attached in one zip file.
20260104 - CMO 1776 Various Error Windows.jpg
20260104 - CMO 1776 Various Error Windows.jpg (473.3 KiB) Viewed 473 times
20260104 - CMO Exception Issues 1776.zip
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Raptorx7_slith
Posts: 824
Joined: Fri Jul 26, 2013 10:14 pm

Re: Build 1776 various pop-ups on scen open

Post by Raptorx7_slith »

This appears to be fixed in the latest beta version as I'm not seeing any of these pop-ups when loading your scenario
Nikel
Posts: 2824
Joined: Tue Mar 24, 2009 10:51 am

Re: [FIXED] Build 1776 various pop-ups on scen open

Post by Nikel »

Still may happen in the last build.

It is very difficult to reproduce because apparently is related with the cached RAM.

I do not know the correct words, but the cached memory has to be completely clean of CMO use to reproduce it, if not the exceptions are hidden?

Used this software to clear the cached RAM. Then the fuse exceptions may appear on the screen when you run the scenario. Still may not happen, but it is the best way. Perhaps there are better tools to clear the RAM.

Of course before that just tried to restart the laptop, but did not happen. There must be some randomness in the exceptions.


https://learn.microsoft.com/en-us/sysin ... ads/rammap

18-02-2026 19:02:09!!!WARNING!!! EXCEPTION FUSE REACHED (x8000 exceptions) FOR : -- Bv1.09 RC - Build 1817 -- Object reference not set to an instance of an object. -- Scen : 2026 NATO Summit Showdown -- DB : -- Exception: Object reference not set to an instance of an object.
Stack Trace: at Command_Core.Side.get_UnitsEngagedInOECM(Boolean Refresh)
Call Stack & Error details:
Error at 101060:
18-02-2026 19:02:24!!!WARNING!!! EXCEPTION FUSE REACHED (x160000 exceptions) FOR : -- Bv1.09 RC - Build 1817 -- Object reference not set to an instance of an object. -- Scen : 2026 NATO Summit Showdown -- DB : -- Exception: Object reference not set to an instance of an object.
Stack Trace: at Command_Core.ActiveUnit_CommStuff.get_CommJamUnitsAreAffectingMe()
Call Stack & Error details:
Error at 100240:
ME.png
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amizaur
Posts: 30
Joined: Thu Oct 26, 2017 7:54 pm

Re: [FIXED] Build 1776 various pop-ups on scen open

Post by amizaur »

It happened again for me - with 1817 :-(. When trying to load ANY scenario.
Yesterday 1817 worked for me. Today not.

(last time it happened in 1774, ceased for me with 1776).

1817 bug.jpg
1817 bug.jpg (588.53 KiB) Viewed 303 times
Seems like the game cant't see the database. When I try to Create a New Blank Scenario, and then Database Viewer - I can't display any data for any plane/ship/weapon.
bug2.jpg
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Last edited by amizaur on Wed Feb 18, 2026 8:48 pm, edited 1 time in total.
Nikel
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Re: [FIXED] Build 1776 various pop-ups on scen open

Post by Nikel »

amizaur wrote: Wed Feb 18, 2026 8:37 pm It happened again for me - with 1817 :-(.

(last time it happened in 1774, stopped with 1776).
in what scenario?
amizaur
Posts: 30
Joined: Thu Oct 26, 2017 7:54 pm

Re: [FIXED] Build 1776 various pop-ups on scen open

Post by amizaur »

In any scenario. Can't load any scenario, either standalone or battleset or Workshop.
Nikel
Posts: 2824
Joined: Tue Mar 24, 2009 10:51 am

Re: [FIXED] Build 1776 various pop-ups on scen open

Post by Nikel »

OK, that must be a another problem, the errors are different. Perhaps the db file was corrupted.

The devs want only 1 problem per thread, it is better that you start a new one :)
amizaur
Posts: 30
Joined: Thu Oct 26, 2017 7:54 pm

Re: [FIXED] Build 1776 various pop-ups on scen open

Post by amizaur »

Well it seemed identical for me then. But it's different now - CMO won't start at all :-(
I'll try to reinstall the game (unpack the RC1 again) and see if it helps.
Nikel
Posts: 2824
Joined: Tue Mar 24, 2009 10:51 am

Re: [FIXED] Build 1776 various pop-ups on scen open

Post by Nikel »

The errors in question may also appear when loading the last Correcaminos scenario.

https://forums.matrixgames.com/viewtopi ... 8#p5264408


This time I had not cleared the cached RAM, no idea on how to reproduce it.


20-02-2026 14:35:41!!!WARNING!!! EXCEPTION FUSE REACHED (x3200000 exceptions) FOR : -- Bv1.09 RC - Build 1817 -- Object reference not set to an instance of an object. -- Scen : Trident Boreal -- DB : -- Exception: Object reference not set to an instance of an object.
Stack Trace: at Command_Core.Side.get_UnitsEngagedInOECM(Boolean Refresh)
Call Stack & Error details:
Error at 101060:

20-02-2026 14:35:41!!!WARNING!!! EXCEPTION FUSE REACHED (x3200000 exceptions) FOR : -- Bv1.09 RC - Build 1817 -- Object reference not set to an instance of an object. -- Scen : Trident Boreal -- DB : -- Exception: Object reference not set to an instance of an object.
Stack Trace: at Command_Core.ActiveUnit_CommStuff.get_CommJamUnitsAreAffectingMe()
Call Stack & Error details:
Error at 100240:
Dimitris
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Re: [FIXED] Build 1776 various pop-ups on scen open

Post by Dimitris »

amizaur wrote: Wed Feb 18, 2026 8:37 pm 1817 bug.jpg

Seems like the game cant't see the database. When I try to Create a New Blank Scenario, and then Database Viewer - I can't display any data for any plane/ship/weapon.

bug2.jpg
This seems suspiciously similar to cases where the WebView2 engine (the HTML engine used by MS-Edge) is not present.

Is MS-Edge installed on your system? Any chance you've used a "Windows debloater" app that removes Edge as part of its "cleanup" ?
Nikel
Posts: 2824
Joined: Tue Mar 24, 2009 10:51 am

Re: [FIXED] Build 1776 various pop-ups on scen open

Post by Nikel »

The 2 exceptions still may happen in B1825, when you load the scenario.

SH.png
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Nikel
Posts: 2824
Joined: Tue Mar 24, 2009 10:51 am

Re: [FIXED] Build 1776 various pop-ups on scen open

Post by Nikel »

Was this fixed?

I am not seeing it since 1825.8
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