B1817 Blind awareness level not working

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Nikel
Posts: 2681
Joined: Tue Mar 24, 2009 10:51 am

B1817 Blind awareness level not working

Post by Nikel »

The awareness level is set to blind for the civilian side in the Add/Edit sides window.

However countless lines like the example below are added to the log, the size of the saves are increased and the simulation is slower.

To reproduce, load and run for some time at double flame the save posted in this thread, and check the log.

https://forums.matrixgames.com/viewtopic.php?t=415835


12-Feb-27 10:46:00 - [CIVILIAN] Updating data for contact: Drydock (80000t), based on new information by: FV Fishing Zone D #7. Updated info includes: BDA data.
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blu3s
Posts: 1237
Joined: Fri Jul 08, 2022 9:45 am

Re: B1817 Blind awareness level not working

Post by blu3s »

Blind side is working, but there's a contact update message that IMO shouldn't be there.

Logged as 0017217
Nikel
Posts: 2681
Joined: Tue Mar 24, 2009 10:51 am

Re: B1817 Blind awareness level not working

Post by Nikel »

blu3s wrote: Thu Feb 26, 2026 4:50 pm Blind side is working, but there's a contact update message that IMO shouldn't be there.

Logged as 0017217
Thanks, is there a way to avoid it in the current beta or in B1776?
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blu3s
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Joined: Fri Jul 08, 2022 9:45 am

Re: B1817 Blind awareness level not working

Post by blu3s »

I didn't check but probably deactivating contact update messages
Nikel
Posts: 2681
Joined: Tue Mar 24, 2009 10:51 am

Re: B1817 Blind awareness level not working

Post by Nikel »

blu3s wrote: Thu Feb 26, 2026 6:32 pm I didn't check but probably deactivating contact update messages

Thanks, just tested and it was that, BDA data messages gone :D

This one has to be unticked. And it makes a huge difference.

CCh.png
CCh.png (7.18 KiB) Viewed 55 times

Regarding the blind awareness. Normal messages like the one below are printed, if the civilian side is blind, should they?

12-Feb-27 10:53:45 - [CIVILIAN] Contact: FV Fishing Zone A #6 has been positively identified as: FV Fishing Zone A #6 - Determined as: Friendly
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